Sid Meier's Civilization V and Gods and Kings DLC
Add-on / DLC for Sid Meier's Civilization® V — view full gameBundled Civ V plus the Gods and Kings expansion. You need the base game installed for any of it to run, so check your library before clicking.
GamerScout Verdict
Requires base Civ V; grab it if you skipped the expansions, skip it if you already own Brave New World.
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About Sid Meier's Civilization V and Gods and Kings DLC
The first hour of Civ V with Gods and Kings switched on is noisier than vanilla Civ V, and that is the friction: you are learning tile yields and city placement while two extra systems (faith and espionage) are already ticking. Push through it. Faith accumulation feeding pantheons, founding a religion, then customising it with follower and enhancer beliefs is the single best thing this expansion adds, and it gives new players a second win condition to aim at while they are still fumbling the war of attrition. Note this listing needs Sid Meier's Civilization V to work; the expansion content is not standalone. Beyond religion, Gods and Kings restores hitpoint-based combat, adds spies who can steal tech and rig city-states, and brings in nine extra civs plus new units and buildings. Anyone already running Brave New World has most of this folded in and can skip. It is for players who own base Civ V and never upgraded, or who want the religion layer without committing to the full BNW ideology stack. Check the store listing for the exact civ and unit roster.

Strategy & simulation
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Game Info
- Developer
- Firaxis Games
- Publisher
- 2K
- Release Date
- Sep 23, 2010

