Shark Attack Deathmatch 2
Underwater PvP deathmatch where the real threat isn't other players - it's the great white shark that wants everyone dead equally.
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About Shark Attack Deathmatch 2
Shark Attack Deathmatch 2 is a PC multiplayer shooter that drops divers into open water arenas where human opponents and AI-controlled sharks are both hunting you at the same time. It is a simple, brutal premise executed with a very specific kind of chaotic energy that either clicks immediately or doesn't click at all. If you have ever wanted an arena shooter where a great white can interrupt a firefight mid-kill, this is the only place you are going to find that. The game modes spread across standard deathmatch formats, but the constant wildcard is the shark AI. Playing as the Great White is a separate experience entirely - you are not a player character with a weapon, you are a large, fast, underwater apex predator and your job is to dismantle everyone. It is dumb fun in the most literal sense, and the game seems fully aware of that. There is no pretense of tactical depth. You equip your diver with spearguns, bang sticks, and underwater gear, and you try to survive long enough to top the scoreboard while a massive fish is also trying to eat you. Where Lighthouse Games Studio deserves credit is for committing to the bit. The underwater environments have a murky, pressure-heavy atmosphere that genuinely sells the threat of open water. Sound design does a lot of lifting here - the distant thud of a shark circling, the muffled chaos of another diver getting pulled under. For a small indie studio working in an absurd niche, the moment-to-moment tension is more real than the concept has any right to produce. The honest problems are hard to ignore, though. The player population has thinned considerably since launch, which is the quiet killer for any PvP-dependent game. Finding a populated lobby is not guaranteed, and the experience degrades sharply in low-player matches. The controls feel workable but not polished - underwater movement can feel slippery in ways that feel like a limitation of the engine rather than intentional design. The Mixed Steam review rating reflects a community split between players who found exactly the chaotic niche they wanted and players who ran into empty servers and technical frustration. This is not a game for narrative seekers or solo players. It is a game for a very specific Friday night energy - a group of friends who want something absurd, something that will produce clips worth saving. If you can bring your own lobby, the concept delivers. If you are hoping to drop in and find a thriving random matchmaking scene, temper those expectations considerably. Kai, Scout Team
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Game Info
- Developer
- Lighthouse Games Studio
- Publisher
- Lighthouse Games Studio
- Release Date
- Jul 26, 2019