Compare Shadow of the Tomb Raider Steam key prices across 50+ stores and find the best deal. Developed by Eidos-Montréal, Crystal Dynamics, Nixxes, Feral Interactive (Mac), Feral interactive (Linux). Published by Square Enix. Released on 9/14/2018. Available on PC, Xbox. Genres: Action, Adventure. Metacritic score: 77/100.

Lara Croft goes full jungle predator in a stealth-heavy finale to the reboot trilogy, trading shootouts for traps, mud camouflage, and brutal tombs.

Shadow of the Tomb Raider is the third chapter in the rebooted Lara Croft series, picking up directly after Rise of the Tomb Raider and sending Lara into the rainforests and ruins of Central and South America. Where the first two entries leaned into cover shooting and spectacle, this one makes a deliberate pivot toward stealth and survival. You spend a lot of time hidden in foliage, coated in mud to break enemy line-of-sight, or stringing up pursuers from tree branches with rope arrows. If you came for the gunfights, the game will occasionally remind you those exist, but its heart is clearly elsewhere. The tombs themselves are the highlight. Challenge tombs scattered across the world are genuinely inventive physics puzzles, and unlike the main-path ruins they rarely hold your hand. The underwater sections add a claustrophobic tension the series hadn't really used before. Traversal feels fluid, and the hub city of Paititi is the biggest social space the reboot trilogy attempted, packed with side quests and collectibles for players who want to spend time breathing in the world rather than sprinting through it. Where it stumbles is in the story. Lara causes a catastrophic chain of events in the opening act, and the game wants you to feel the weight of that throughout. The writing doesn't fully commit, though. The emotional beats arrive on schedule but rarely land with real force, and the antagonists from Trinity feel recycled from earlier entries. The tone reaches for darker and more personal, but the execution is uneven enough that some players will find it awkward rather than affecting. Multiplayer is absent here, which is fine. This is a single-player game built for people who enjoy methodical exploration over aggression. Difficulty options are unusually granular, letting you tune combat, exploration, and puzzle challenge separately, so players who just want to see the story can remove hand-holding from puzzles while keeping combat accessible, or vice versa. That level of player control is genuinely appreciated and not common enough in the genre. Overall, Shadow of the Tomb Raider works best as a atmosphere-forward adventure with some excellent environmental puzzles and a satisfying stealth system. It is the weakest entry in the reboot trilogy by most measures, but weakest-of-three is not the same as bad. Players who loved the tombs and jungle aesthetic of the earlier games will find plenty here. Those who came for story and character growth may leave a little disappointed. Alex, Scout Team

Shadow of the Tomb Raider Steam key
ActionAdventure

Shadow of the Tomb Raider Steam key

Sep 14, 2018Eidos-Montréal, Crystal Dynamics, Nixxes, Feral Interactive (Mac), Feral interactive (Linux)Square Enix
GamerScout Says

Lara Croft goes full jungle predator in a stealth-heavy finale to the reboot trilogy, trading shootouts for traps, mud camouflage, and brutal tombs.

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About Shadow of the Tomb Raider Steam key

Shadow of the Tomb Raider is the third chapter in the rebooted Lara Croft series, picking up directly after Rise of the Tomb Raider and sending Lara into the rainforests and ruins of Central and South America. Where the first two entries leaned into cover shooting and spectacle, this one makes a deliberate pivot toward stealth and survival. You spend a lot of time hidden in foliage, coated in mud to break enemy line-of-sight, or stringing up pursuers from tree branches with rope arrows. If you came for the gunfights, the game will occasionally remind you those exist, but its heart is clearly elsewhere. The tombs themselves are the highlight. Challenge tombs scattered across the world are genuinely inventive physics puzzles, and unlike the main-path ruins they rarely hold your hand. The underwater sections add a claustrophobic tension the series hadn't really used before. Traversal feels fluid, and the hub city of Paititi is the biggest social space the reboot trilogy attempted, packed with side quests and collectibles for players who want to spend time breathing in the world rather than sprinting through it. Where it stumbles is in the story. Lara causes a catastrophic chain of events in the opening act, and the game wants you to feel the weight of that throughout. The writing doesn't fully commit, though. The emotional beats arrive on schedule but rarely land with real force, and the antagonists from Trinity feel recycled from earlier entries. The tone reaches for darker and more personal, but the execution is uneven enough that some players will find it awkward rather than affecting. Multiplayer is absent here, which is fine. This is a single-player game built for people who enjoy methodical exploration over aggression. Difficulty options are unusually granular, letting you tune combat, exploration, and puzzle challenge separately, so players who just want to see the story can remove hand-holding from puzzles while keeping combat accessible, or vice versa. That level of player control is genuinely appreciated and not common enough in the genre. Overall, Shadow of the Tomb Raider works best as a atmosphere-forward adventure with some excellent environmental puzzles and a satisfying stealth system. It is the weakest entry in the reboot trilogy by most measures, but weakest-of-three is not the same as bad. Players who loved the tombs and jungle aesthetic of the earlier games will find plenty here. Those who came for story and character growth may leave a little disappointed. Alex, Scout Team

Tags

steamStealth-focusedPuzzle TombsThird-Person AdventureExploration-heavyJungle SettingLinear NarrativePhysics PuzzlesUnderwater TraversalGranular Difficulty Optionssingleplayerachievementscontroller-supportcloud-saves

System Requirements

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Reviews & Ratings

Metacritic
77
Steam
85%(85,850)

Game Info

Developer
Eidos-Montréal, Crystal Dynamics, Nixxes, Feral Interactive (Mac), Feral interactive (Linux)
Publisher
Square Enix
Release Date
Sep 14, 2018

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on PhoneRemote Play on TabletRemote Play on TV+1 more

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