Compare Shadow of the Tomb Raider Steam key prices across trusted key stores and find the best deal. Developed by Eidos-Montréal, Crystal Dynamics, Nixxes, Feral Interactive (Mac), Feral interactive (Linux). Published by Square Enix. Released on 9/14/2018. Available on PC, Xbox. Genres: Action, Adventure. Metacritic score: 77/100.

Lara Croft goes full jungle predator in a stealth-heavy finale to the reboot trilogy, trading shootouts for traps, mud camouflage, and brutal tombs.

Shadow of the Tomb Raider is the third chapter in the rebooted Lara Croft series, picking up directly after Rise of the Tomb Raider and sending Lara into the rainforests and ruins of Central and South America. Where the first two entries leaned into cover shooting and spectacle, this one makes a deliberate pivot toward stealth and survival. You spend a lot of time hidden in foliage, coated in mud to break enemy line-of-sight, or stringing up pursuers from tree branches with rope arrows. If you came for the gunfights, the game will occasionally remind you those exist, but its heart is clearly elsewhere. The tombs themselves are the highlight. Challenge tombs scattered across the world are genuinely inventive physics puzzles, and unlike the main-path ruins they rarely hold your hand. The underwater sections add a claustrophobic tension the series hadn't really used before. Traversal feels fluid, and the hub city of Paititi is the biggest social space the reboot trilogy attempted, packed with side quests and collectibles for players who want to spend time breathing in the world rather than sprinting through it. Where it stumbles is in the story. Lara causes a catastrophic chain of events in the opening act, and the game wants you to feel the weight of that throughout. The writing doesn't fully commit, though. The emotional beats arrive on schedule but rarely land with real force, and the antagonists from Trinity feel recycled from earlier entries. The tone reaches for darker and more personal, but the execution is uneven enough that some players will find it awkward rather than affecting. Multiplayer is absent here, which is fine. This is a single-player game built for people who enjoy methodical exploration over aggression. Difficulty options are unusually granular, letting you tune combat, exploration, and puzzle challenge separately, so players who just want to see the story can remove hand-holding from puzzles while keeping combat accessible, or vice versa. That level of player control is genuinely appreciated and not common enough in the genre. Overall, Shadow of the Tomb Raider works best as a atmosphere-forward adventure with some excellent environmental puzzles and a satisfying stealth system. It is the weakest entry in the reboot trilogy by most measures, but weakest-of-three is not the same as bad. Players who loved the tombs and jungle aesthetic of the earlier games will find plenty here. Those who came for story and character growth may leave a little disappointed. Alex, Scout Team

Shadow of the Tomb Raider Steam key

Shadow of the Tomb Raider Steam key

Sep 14, 2018Eidos-Montréal, Crystal Dynamics, Nixxes, Feral Interactive (Mac), Feral interactive (Linux)Square Enix
GamerScout Says

Lara Croft goes full jungle predator in a stealth-heavy finale to the reboot trilogy, trading shootouts for traps, mud camouflage, and brutal tombs.

PCXbox
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €2.26

GamerScout Verdict

Worth it for exploration fans who want clever tombs and stealth over story, especially if you've played the first two entries.

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Price History

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€2.266 Jun 2026
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About Shadow of the Tomb Raider Steam key

Shadow of the Tomb Raider is the third chapter in the rebooted Lara Croft series, picking up directly after Rise of the Tomb Raider and sending Lara into the rainforests and ruins of Central and South America. Where the first two entries leaned into cover shooting and spectacle, this one makes a deliberate pivot toward stealth and survival. You spend a lot of time hidden in foliage, coated in mud to break enemy line-of-sight, or stringing up pursuers from tree branches with rope arrows. If you came for the gunfights, the game will occasionally remind you those exist, but its heart is clearly elsewhere. The tombs themselves are the highlight. Challenge tombs scattered across the world are genuinely inventive physics puzzles, and unlike the main-path ruins they rarely hold your hand. The underwater sections add a claustrophobic tension the series hadn't really used before. Traversal feels fluid, and the hub city of Paititi is the biggest social space the reboot trilogy attempted, packed with side quests and collectibles for players who want to spend time breathing in the world rather than sprinting through it. Where it stumbles is in the story. Lara causes a catastrophic chain of events in the opening act, and the game wants you to feel the weight of that throughout. The writing doesn't fully commit, though. The emotional beats arrive on schedule but rarely land with real force, and the antagonists from Trinity feel recycled from earlier entries. The tone reaches for darker and more personal, but the execution is uneven enough that some players will find it awkward rather than affecting. Multiplayer is absent here, which is fine. This is a single-player game built for people who enjoy methodical exploration over aggression. Difficulty options are unusually granular, letting you tune combat, exploration, and puzzle challenge separately, so players who just want to see the story can remove hand-holding from puzzles while keeping combat accessible, or vice versa. That level of player control is genuinely appreciated and not common enough in the genre. Overall, Shadow of the Tomb Raider works best as a atmosphere-forward adventure with some excellent environmental puzzles and a satisfying stealth system. It is the weakest entry in the reboot trilogy by most measures, but weakest-of-three is not the same as bad. Players who loved the tombs and jungle aesthetic of the earlier games will find plenty here. Those who came for story and character growth may leave a little disappointed.

Alex
Alex · Scout Team

Catch-all

Tags

steamStealth-focusedPuzzle TombsThird-Person AdventureExploration-heavyJungle SettingLinear NarrativePhysics PuzzlesUnderwater TraversalGranular Difficulty Optionssingleplayerachievementscontroller-supportcloud-saves

System Requirements

Minimum

Processor
i3-3220 INTEL or AMD Equivalent
Memory
8 GB RAM
Graphics
Nvidia GTX 660/GTX 1050 or AMD Radeon HD 7770
DirectX
Version 11
Storage
40 GB available space

Recommended

OS
Windows 10 64-bit
Processor
Intel Core i7 4770K, 3.40 Ghz or AMD Ryzen 5 1600, 3.20 Ghz
Memory
16 GB RAM
Graphics
Nvidia GTX 1060 6GB or AMD Radeon RX 480, 8GB
DirectX
Version 12
Storage
40 GB…

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Reviews & Ratings

Metacritic
77
Steam
85%(85,850)

Game Info

Developer
Eidos-Montréal, Crystal Dynamics, Nixxes, Feral Interactive (Mac), Feral interactive (Linux)
Publisher
Square Enix
Release Date
Sep 14, 2018

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on PhoneRemote Play on TabletRemote Play on TV+1 more

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Frequently asked questions about Shadow of the Tomb Raider Steam key

How much does Shadow of the Tomb Raider Steam key cost?

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What platforms is Shadow of the Tomb Raider Steam key available on?

Shadow of the Tomb Raider Steam key is available on PC, Xbox.

When was Shadow of the Tomb Raider Steam key released?

Shadow of the Tomb Raider Steam key was released on 14 September 2018.

Who developed Shadow of the Tomb Raider Steam key?

Shadow of the Tomb Raider Steam key was developed by Eidos-Montréal, Crystal Dynamics, Nixxes, Feral Interactive (Mac), Feral interactive (Linux) and published by Square Enix.

Is Shadow of the Tomb Raider Steam key worth buying?

Shadow of the Tomb Raider Steam key holds a Metacritic score of 77/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.