Compare Rise of Industry prices across 50+ stores and find the best deal. Developed by Dapper Penguin Studios. Published by Kasedo Games. Released on 5/2/2019. Available on PC. Genres: Indie, Simulation, Strategy.

A factory-building sim set in the 20th-century industrial era. Build supply chains, manage logistics, and outlast rivals, but expect a rough ride to full mastery.

Rise of Industry is a top-down economic strategy game where you construct and manage industrial supply chains across a procedurally generated map. You start by harvesting raw materials, then process them through increasingly complex production tiers, ship finished goods to towns, and try to undercut or outlast AI competitors doing the same thing. If you have ever traced a production graph on graph paper at 1 AM, this game was made for you. The core loop is satisfying in that quiet, numbers-creeping-up way that distinguishes good economic sims. Routing transport lines, choosing which goods a town actually needs versus which ones turn a margin, and timing your factory expansions against rival pressure all create genuine decisions. The tech tree is modest but meaningful, and optimising a mid-game supply chain feels rewarding when the numbers finally click. There is no combat, no military layer, just pure industrial capitalism crunching. Where things get rocky is in the AI and late-game pacing. Competitor AI has a tendency to feel more random than strategic, occasionally flooding markets in ways that break your plans without feeling like a clever opponent move. Town demand can also scale in ways that punish specialised players, and the late-game sometimes drifts into idle optimisation rather than active decision-making. The UI, while functional, could do more to surface why a route is losing money or which resource is the actual bottleneck. You will spend real time hunting for that answer yourself. For newcomers to factory builders: the learning curve here is gentler than, say, Factorio or Anno 1800. There is no conveyor-belt micromanagement or real-time combat to juggle alongside economics. If you treat the early scenarios as a structured tutorial and resist the urge to expand faster than your logistics network can support, the systems open up in a manageable way. It respects your time enough to let you pause, plan, and re-route without punishing you in the same brutal frame that other sims do. The mod ecosystem exists but is limited, so do not buy this expecting a Paradox-style community content pipeline. The 73 percent positive rating on Steam tells a real story: people who go in wanting a chill, mid-complexity economic builder find plenty to like, while players expecting deep AI rivalry or late-game complexity to match the hours invested hit a ceiling. At the right moment in your gaming rotation, with the right expectations, Rise of Industry delivers a focused, satisfying industrial puzzle. Just do not expect it to keep you guessing at the 80-hour mark the way a grand-strategy title would. Diego, Scout Team

Rise of Industry
IndieSimulationStrategy

Rise of Industry

May 2, 2019Dapper Penguin StudiosKasedo Games
GamerScout Says

A factory-building sim set in the 20th-century industrial era. Build supply chains, manage logistics, and outlast rivals, but expect a rough ride to full mastery.

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About Rise of Industry

Rise of Industry is a top-down economic strategy game where you construct and manage industrial supply chains across a procedurally generated map. You start by harvesting raw materials, then process them through increasingly complex production tiers, ship finished goods to towns, and try to undercut or outlast AI competitors doing the same thing. If you have ever traced a production graph on graph paper at 1 AM, this game was made for you. The core loop is satisfying in that quiet, numbers-creeping-up way that distinguishes good economic sims. Routing transport lines, choosing which goods a town actually needs versus which ones turn a margin, and timing your factory expansions against rival pressure all create genuine decisions. The tech tree is modest but meaningful, and optimising a mid-game supply chain feels rewarding when the numbers finally click. There is no combat, no military layer, just pure industrial capitalism crunching. Where things get rocky is in the AI and late-game pacing. Competitor AI has a tendency to feel more random than strategic, occasionally flooding markets in ways that break your plans without feeling like a clever opponent move. Town demand can also scale in ways that punish specialised players, and the late-game sometimes drifts into idle optimisation rather than active decision-making. The UI, while functional, could do more to surface why a route is losing money or which resource is the actual bottleneck. You will spend real time hunting for that answer yourself. For newcomers to factory builders: the learning curve here is gentler than, say, Factorio or Anno 1800. There is no conveyor-belt micromanagement or real-time combat to juggle alongside economics. If you treat the early scenarios as a structured tutorial and resist the urge to expand faster than your logistics network can support, the systems open up in a manageable way. It respects your time enough to let you pause, plan, and re-route without punishing you in the same brutal frame that other sims do. The mod ecosystem exists but is limited, so do not buy this expecting a Paradox-style community content pipeline. The 73 percent positive rating on Steam tells a real story: people who go in wanting a chill, mid-complexity economic builder find plenty to like, while players expecting deep AI rivalry or late-game complexity to match the hours invested hit a ceiling. At the right moment in your gaming rotation, with the right expectations, Rise of Industry delivers a focused, satisfying industrial puzzle. Just do not expect it to keep you guessing at the 80-hour mark the way a grand-strategy title would. Diego, Scout Team

Tags

steamSupply Chain ManagementFactory BuilderEconomic SimProcedural MapsCompetitor AITransport LogisticsTech TreePausable StrategyIndustrial Era

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Reviews & Ratings

Steam
73%(4,168)

Game Info

Developer
Dapper Penguin Studios
Publisher
Kasedo Games
Release Date
May 2, 2019

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