Compare Radio Commander: Squad Management (DLC) prices across trusted key stores and find the best deal. Developed by Serious Sim. Published by PlayWay S.A., Games Operators. Released on 10/10/2019. Available on PC. Genres: Indie, Simulation, Strategy.

Radio Commander: Squad Management (DLC)

Radio Commander: Squad Management (DLC)

Add-on / DLC for Radio Commander — view full game
Oct 10, 2019Serious SimPlayWay S.A., Games Operators
PC
Best Price Available
€0.00
at N/A
Historical low: €3.10

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€3.102 Jul 2026
Keyshops
€3.06€3.20€3.35€3.495 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

Screenshot

About Radio Commander: Squad Management (DLC)

Radio Commander is a real-time strategy game stripped of its most familiar comfort: the bird's-eye view. You sit at a desk, staring at a paper map, and everything you know about the battlefield comes through a crackling radio. Soldiers report contacts, call for fire, and occasionally go quiet. Your job is to interpret what they're telling you, mark positions on the map with physical tokens, and issue orders back. It sounds gimmicky until the first time a squad leader says "we have movement to the north" and you have absolutely no idea where north is relative to anything else, and suddenly three other units are screaming for support. The core loop is genuinely original. Most RTS games reward fast clicking and clean information. Radio Commander deliberately withholds information and punishes overconfidence. You will misplace tokens. You will send a squad into a free-fire zone because you misread a grid reference. The fog of war is not a mechanic here - it is the entire experience. For players who love the decision-making layer of strategy games but are tired of games where perfect micro wins the day, this is a meaningful alternative. The narrative campaign covers a series of Vietnam missions with actual voice acting and branching outcomes tied to your field decisions, which adds weight to choices that a purely mechanical game would not bother with. That said, the game has real friction that is not all intentional design. The AI behavior of your squads can feel inconsistent - units sometimes interpret orders loosely enough that you wonder if the radio is the problem or the pathfinding. The tutorial eases you into the radio interface reasonably well, walking you through map marking and basic fire support calls, but it does not fully prepare you for the cognitive load of juggling four simultaneous squad contacts in a hot engagement. New players should expect to replay early missions. That is not a flaw worth walking away over, but it does mean the learning curve has a wall around mission three or four that requires patience to climb. The mod ecosystem is thin. There is community content, but nothing approaching the depth you would find in a Paradox title or a game with official modding tools. What you get is what Serious Sim shipped, and at roughly a dozen campaign missions the runtime is not enormous. Replayability comes from replaying missions with different priorities rather than procedural content. The mixed Steam score reflects a game that polarises: players expecting a traditional RTS walked away frustrated, while players who read the premise carefully tend to find it delivers exactly what it promises. The Metacritic score of 65 is fair for a game that is more interesting than polished. If you approach Radio Commander as a narrative-driven immersion exercise rather than a competitive strategy game, the depth-to-runtime ratio improves considerably. It is best played with headphones, in a quiet room, at a pace that lets you actually listen. The voice performances and sound design do the heavy lifting that a visual interface would normally handle, and they mostly hold up. This is a game for players who enjoyed the tension of something like FTL's resource decisions but want a setting with historical grounding and human stakes.

Tags

tier:inline-dlcinherits-from:5ef862c2-6f38-4e1b-9d75-91b1cef17a84

System Requirements

System requirements for Radio Commander: Squad Management (DLC) aren't listed yet. Check the store page for the latest specs.

Keep exploring

Community Discussion

Be the first to comment on Radio Commander: Squad Management (DLC).

Reviews & Ratings

No ratings available

Game Info

Developer
Serious Sim
Publisher
PlayWay S.A., Games Operators
Release Date
Oct 10, 2019

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Serious Sim

Buy smarter: helpful guides

Frequently asked questions about Radio Commander: Squad Management (DLC)

How much does Radio Commander: Squad Management (DLC) cost?

Radio Commander: Squad Management (DLC) pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Radio Commander: Squad Management (DLC) cheapest?

Compare Radio Commander: Squad Management (DLC) prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Radio Commander: Squad Management (DLC) available on?

Radio Commander: Squad Management (DLC) is available on PC.

When was Radio Commander: Squad Management (DLC) released?

Radio Commander: Squad Management (DLC) was released on 10 October 2019.

Who developed Radio Commander: Squad Management (DLC)?

Radio Commander: Squad Management (DLC) was developed by Serious Sim and published by PlayWay S.A., Games Operators.