Compare Prey prices across trusted key stores and find the best deal. Developed by Arkane Studios. Published by Bethesda Softworks. Released on 5/4/2017. Available on PC, Xbox. Genres: Action, Adventure. Metacritic score: 83/100.

One of the most rewarding immersive sims of its generation, Prey rewards patient, curious players and quietly punishes anyone expecting a straightforward shooter.

I came into Prey half-expecting Dishonored-in-space, and what I got was something closer to System Shock filtered through Arkane's signature obsession with player agency. The setup: you wake up as Morgan Yu aboard Talos I, a retro-futurist space station orbiting the moon, and almost everything you were told about your situation turns out to be a lie. The opening sequence is one of the better genre hooks in recent memory, and the game rarely lets that tension drop. Talos I is the real star here. Arkane built it as a functioning research facility with believable architecture, hidden routes, and dozens of small human stories buried in emails, voice logs, and scattered notes. Exploration is not optional fluff but the backbone of the experience. You will find yourself reading a dead scientist's messages not because the game forces you to, but because you genuinely want to know what happened to them. The Neuromod upgrade system splits into human skill trees (hacking, leverage, repair) and the riskier Typhon branch, which hands you alien powers like object mimicry and mind control in exchange for making the station's own turrets distrust you. The GLOO Cannon, arguably Prey's signature tool, fires hardening foam that immobilizes enemies, smothers fires, and builds improvised climbing platforms out of thin air. Almost every obstacle has three or four valid solutions, and the game trusts you to find them. That trust is also where Prey's friction lives. The early hours are lean on tools and upgrades, and combat never becomes the crisp, confidence-inspiring loop you get from BioShock or even Arkane's own Dishonored. Mimic enemies (shapeshifters that hide as coffee cups and fire extinguishers) are legitimately unsettling the first few times and actively annoying by hour ten. The station's zone-to-zone structure means late-game backtracking adds real travel time, which lands harder if you find loading less tolerable. The narrative wraps up in a way that divided critics at launch and still does; the world-building far outpaces the resolution. None of these are dealbreakers, but players who want tight moment-to-moment action over atmospheric systems play will find the rough edges rougher. Who is Prey for? Anyone who finished Dishonored and wanted more systemic depth, anyone who bounced off System Shock but still wants that DNA in a more modern package, and anyone who actually reads the environmental storytelling other games treat as filler. If you like finding a keycard tucked behind a toilet roll holder and feeling unreasonably pleased about it, this is your game. Steam's overall review picture sits in "Very Positive" territory with over 20,000 user reviews, which is a quiet signal that the game found its audience despite modest launch visibility. At a sale price it is one of the stronger value propositions in the immersive sim genre. Alex, Scout Team

Prey

Prey

May 4, 2017Arkane StudiosBethesda Softworks
GamerScout Says

One of the most rewarding immersive sims of its generation, Prey rewards patient, curious players and quietly punishes anyone expecting a straightforward shooter.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€3.50
at Kinguin
Lowest tracked: €3.13
Track this price

GamerScout Verdict

7/10

Best for immersive-sim fans who want systemic depth and atmosphere over polished combat and a tidy ending.

Compare Prices(7 stores)

Edition:
KinguinBest price
DeluxeGlobalSteam KeyKey
€3.50
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.99
Priced in EUR by the store
Buy
DeluxeEurope (EU)Steam KeyKey
€4.00
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€4.05-86%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€4.19-18%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€4.43
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€5.07-16%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€3.136 Jun 2026
Current best
€3.50
Keyshops
€2.65€4.31€5.96€7.625 Jun23 Jun12 Jul30 Jul17 Aug
5 Jun — 17 Aug
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Screenshots & Media

About Prey

I came into Prey half-expecting Dishonored-in-space, and what I got was something closer to System Shock filtered through Arkane's signature obsession with player agency. The setup: you wake up as Morgan Yu aboard Talos I, a retro-futurist space station orbiting the moon, and almost everything you were told about your situation turns out to be a lie. The opening sequence is one of the better genre hooks in recent memory, and the game rarely lets that tension drop. Talos I is the real star here. Arkane built it as a functioning research facility with believable architecture, hidden routes, and dozens of small human stories buried in emails, voice logs, and scattered notes. Exploration is not optional fluff but the backbone of the experience. You will find yourself reading a dead scientist's messages not because the game forces you to, but because you genuinely want to know what happened to them. The Neuromod upgrade system splits into human skill trees (hacking, leverage, repair) and the riskier Typhon branch, which hands you alien powers like object mimicry and mind control in exchange for making the station's own turrets distrust you. The GLOO Cannon, arguably Prey's signature tool, fires hardening foam that immobilizes enemies, smothers fires, and builds improvised climbing platforms out of thin air. Almost every obstacle has three or four valid solutions, and the game trusts you to find them. That trust is also where Prey's friction lives. The early hours are lean on tools and upgrades, and combat never becomes the crisp, confidence-inspiring loop you get from BioShock or even Arkane's own Dishonored. Mimic enemies (shapeshifters that hide as coffee cups and fire extinguishers) are legitimately unsettling the first few times and actively annoying by hour ten. The station's zone-to-zone structure means late-game backtracking adds real travel time, which lands harder if you find loading less tolerable. The narrative wraps up in a way that divided critics at launch and still does; the world-building far outpaces the resolution. None of these are dealbreakers, but players who want tight moment-to-moment action over atmospheric systems play will find the rough edges rougher. Who is Prey for? Anyone who finished Dishonored and wanted more systemic depth, anyone who bounced off System Shock but still wants that DNA in a more modern package, and anyone who actually reads the environmental storytelling other games treat as filler. If you like finding a keycard tucked behind a toilet roll holder and feeling unreasonably pleased about it, this is your game. Steam's overall review picture sits in "Very Positive" territory with over 20,000 user reviews, which is a quiet signal that the game found its audience despite modest launch visibility. At a sale price it is one of the stronger value propositions in the immersive sim genre.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayerachievementscontroller-supportcloud-savesImmersive SimMetroidvania-StructureNeuromod BuildsGLOO CannonEnvironmental StorytellingTyphon PowersSystem Shock-likePlayer AgencySci-fi Horror

System Requirements

Minimum

Processor
Intel i5-2400, AMD FX-8320
Memory
8 GB RAM
Graphics
GTX 660 2GB, AMD Radeon 7850 2GB
Storage
20 GB available space

Recommended

Processor
Intel i7-2600K, AMD FX-8350
Memory
16 GB RAM
Graphics
GTX 970 4GB, AMD R9 290 4GB
Storage
20 GB ava…

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Reviews & Ratings

GamerScout
7/10
Metacritic
83

Game Info

Developer
Arkane Studios
Publisher
Bethesda Softworks
Release Date
May 4, 2017

Game Modes

singleplayer

Languages

Audio (9)
EnglishFrenchItalianGermanSpanish - SpainPolish+3 more
Subtitles (11)
EnglishFrenchItalianGermanSpanish - SpainPolish+5 more

Features

AchievementsController SupportCloud Saves

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Best price€3.50
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Frequently asked questions about Prey

How much does Prey cost?

As of 17 August 2026, the cheapest in-stock offer for Prey is €3.50 at Kinguin, out of 23 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Prey cheapest?

The lowest in-stock price we track for Prey is €3.50 at Kinguin (17 August 2026). We compare 23 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Prey available on?

Prey is available on PC, Xbox.

When was Prey released?

Prey was released on 4 May 2017.

Who developed Prey?

Prey was developed by Arkane Studios and published by Bethesda Softworks.

Is Prey worth buying?

Prey holds a Metacritic score of 83/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.