Compare Planet Coaster - Back to the Future Time Machine Construction Kit prices across trusted key stores and find the best deal. Developed by Frontier Developments, Aspyr (Mac). Published by Frontier Developments, Aspyr (Mac). Released on 11/17/2016. Available on PC. Genres: Action, Adventure, Casual, Simulation, Strategy. Metacritic score: 84/100.

A scenery kit, not a ride pack: the DeLorean is something you assemble yourself, part by part. Great if the piece editor is already your happy place, pointless if it isn't.

Cities: Skylines built a whole business on content creator packs that hand you an asset library and leave the actual design work to you, and this kit follows the same logic inside Planet Coaster, with one difference that decides who should buy it. The headline item is not an item at all. The time machine is a construction kit. You assemble it from parts in the piece editor, using the same snapping, rotation and advanced move tools you would use to put together a facade or a queue shelter. If that sounds like an afternoon well spent, read on. If it sounds like homework someone else should have done, the rest of this is going to talk you out of it. Mechanically, this is theming and nothing else. No new coaster type, no new flat ride, no new track system, no scenario or career content, no changes to guest behaviour or the park economy. What lands in your build menu is a set of Hill Valley styled scenery parts plus the piece-by-piece vehicle, riding on the standard Planet Coaster plumbing: Workshop upload, achievements, trading cards, cloud saves, family sharing. Everything routes through systems the base game already gave you. Group your pieces, save the group as a blueprint, publish it, subscribe to what other builders did with the same parts. That loop is the real value multiplier here, and the pack is honestly only as good as your willingness to use it. Numbers matter more than the store page admits. Detail-heavy building in Planet Coaster costs you in object count and simulation overhead, and a vehicle assembled to a decent standard is a large pile of individual pieces sitting in a very small footprint. Put three of them around a park, add a full street frontage behind them, and you can take a smooth park to a stuttering one on mid-range hardware once guest numbers climb into the thousands. Plan around it the way you would plan around late-game tick rate in a grand strategy save: build the assembly once, blueprint it, reuse the blueprint instead of hand-placing the same detail work again. Retheming an existing coaster station is cheaper than a from-scratch plaza, so do the station first and see what your frame budget looks like before you commit to the whole street. Now the beginner-friendly case, because Planet Coaster's building tools have a reputation for being impenetrable and the tutorial does very little to fix that. Grid snapping, rotation increments, surface snap toggles, the advanced move tool: none of it is explained with the patience a newcomer deserves, and a licensed kit that assumes fluency is a strange place to start. It is still a good teacher if you approach it backwards. Subscribe to a finished Workshop build, drop it into a sandbox park with unlimited funds, then take it apart. Ungroup it, drag single pieces out, see where the builder cheated with clipping and where they used a genuine technique. Two hours of reverse engineering somebody else's assembly will teach you more about the editor than the in-game guidance ever does, and once that clicks, this kit stops being a parts bin and becomes a structured exercise with a clear target to compare your work against. The disappointments are structural rather than technical. Licensed content is a coin flip on how much the licence means to you personally, and if the film is just a film to you, you are buying a parts bin with a famous silhouette on the box. Sandbox players get the most out of this by a wide margin. Anyone who plays Planet Coaster as a management sim gets close to nothing: no new revenue lines, no staffing wrinkles, no ride throughput to optimise, no numbers to push. And it is worth stating plainly that the strong reputation attached to this listing (roughly 91 percent positive across more than 72,000 Steam reviews, with a Metacritic score in the mid eighties) belongs to the sim underneath, not to this add-on. Judge the kit on its own narrow terms. My line is simple. If the piece editor is already where your evenings go and you want a themed project with a defined finish line and a Workshop audience for the result, this earns its slot in your build menu. If you were hoping for a new ride, a scenario, or anything that touches the management layer, nothing here is aimed at you. Diego, Scout Team

Planet Coaster - Back to the Future Time Machine Construction Kit

Planet Coaster - Back to the Future Time Machine Construction Kit

Add-on / DLC for Planet Coaster — view full game
Nov 17, 2016Frontier Developments, Aspyr (Mac)
GamerScout Says

A scenery kit, not a ride pack: the DeLorean is something you assemble yourself, part by part. Great if the piece editor is already your happy place, pointless if it isn't.

PC
Best Price Available
€1.50-50%
at GameBillet
Lowest tracked: €1.50
Track this price

GamerScout Verdict

Best for Planet Coaster builders already fluent in the piece editor; adds nothing if you play for park management.

Compare Prices(3 stores)

GameBilletBest price
StandardGlobalSteam KeyKey
€1.50-50%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.69-10%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€37.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

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Price History

Lowest tracked
€1.5027 Aug 2026
Current best
€1.50
Lowest since we started tracking
Official stores
€1.38€1.46€1.54€1.6227 Aug30 Aug2 Sept5 Sept8 Sept
Tracking prices since 27 Aug 2026
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Screenshots & Media

About Planet Coaster - Back to the Future Time Machine Construction Kit

Cities: Skylines built a whole business on content creator packs that hand you an asset library and leave the actual design work to you, and this kit follows the same logic inside Planet Coaster, with one difference that decides who should buy it. The headline item is not an item at all. The time machine is a construction kit. You assemble it from parts in the piece editor, using the same snapping, rotation and advanced move tools you would use to put together a facade or a queue shelter. If that sounds like an afternoon well spent, read on. If it sounds like homework someone else should have done, the rest of this is going to talk you out of it. Mechanically, this is theming and nothing else. No new coaster type, no new flat ride, no new track system, no scenario or career content, no changes to guest behaviour or the park economy. What lands in your build menu is a set of Hill Valley styled scenery parts plus the piece-by-piece vehicle, riding on the standard Planet Coaster plumbing: Workshop upload, achievements, trading cards, cloud saves, family sharing. Everything routes through systems the base game already gave you. Group your pieces, save the group as a blueprint, publish it, subscribe to what other builders did with the same parts. That loop is the real value multiplier here, and the pack is honestly only as good as your willingness to use it. Numbers matter more than the store page admits. Detail-heavy building in Planet Coaster costs you in object count and simulation overhead, and a vehicle assembled to a decent standard is a large pile of individual pieces sitting in a very small footprint. Put three of them around a park, add a full street frontage behind them, and you can take a smooth park to a stuttering one on mid-range hardware once guest numbers climb into the thousands. Plan around it the way you would plan around late-game tick rate in a grand strategy save: build the assembly once, blueprint it, reuse the blueprint instead of hand-placing the same detail work again. Retheming an existing coaster station is cheaper than a from-scratch plaza, so do the station first and see what your frame budget looks like before you commit to the whole street. Now the beginner-friendly case, because Planet Coaster's building tools have a reputation for being impenetrable and the tutorial does very little to fix that. Grid snapping, rotation increments, surface snap toggles, the advanced move tool: none of it is explained with the patience a newcomer deserves, and a licensed kit that assumes fluency is a strange place to start. It is still a good teacher if you approach it backwards. Subscribe to a finished Workshop build, drop it into a sandbox park with unlimited funds, then take it apart. Ungroup it, drag single pieces out, see where the builder cheated with clipping and where they used a genuine technique. Two hours of reverse engineering somebody else's assembly will teach you more about the editor than the in-game guidance ever does, and once that clicks, this kit stops being a parts bin and becomes a structured exercise with a clear target to compare your work against. The disappointments are structural rather than technical. Licensed content is a coin flip on how much the licence means to you personally, and if the film is just a film to you, you are buying a parts bin with a famous silhouette on the box. Sandbox players get the most out of this by a wide margin. Anyone who plays Planet Coaster as a management sim gets close to nothing: no new revenue lines, no staffing wrinkles, no ride throughput to optimise, no numbers to push. And it is worth stating plainly that the strong reputation attached to this listing (roughly 91 percent positive across more than 72,000 Steam reviews, with a Metacritic score in the mid eighties) belongs to the sim underneath, not to this add-on. Judge the kit on its own narrow terms. My line is simple. If the piece editor is already where your evenings go and you want a themed project with a defined finish line and a Workshop audience for the result, this earns its slot in your build menu. If you were hoping for a new ride, a scenario, or anything that touches the management layer, nothing here is aimed at you.

Diego
Diego · Scout Team

Strategy & simulation

Tags

auto-admittedLicensed IP PackPiece-by-Piece BuildingScenery DLCSandbox ThemingCoaster RethemeWorkshop CompatibleRetro AestheticPark Builder Add-onBlueprint SharingAdvanced Move ToolMovie Tie-InTime Travel ThemeCreative Mode FocusedDetail-Heavy BuildsNo New RidesStation Retheme Project

System Requirements

Minimum

Processor
Intel i5-2300/AMD FX-4300
Memory
8 GB RAM
Graphics
nVidia GTX 560 (2GB)/AMD Radeon 7850 (2GB)
DirectX
Vers…

Recommended

Processor
Intel i7-4770/AMD FX-8350
Memory
12 GB RAM
Graphics
nVidia GTX 980 (4GB)/AMD R9 380 (4GB)
DirectX
Vers…

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Community Discussion

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Reviews & Ratings

Metacritic
84
Steam
91%(72,130)

Game Info

Developer
Frontier Developments, Aspyr (Mac)
Publisher
Frontier Developments, Aspyr (Mac)
Release Date
Nov 17, 2016

Features

Single-playerSteam AchievementsSteam Trading CardsSteam WorkshopSteam CloudFamily Sharing

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Frequently asked questions about Planet Coaster - Back to the Future Time Machine Construction Kit

How much does Planet Coaster - Back to the Future Time Machine Construction Kit cost?

As of 29 August 2026, the cheapest in-stock offer for Planet Coaster - Back to the Future Time Machine Construction Kit is €1.50 at GameBillet, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Planet Coaster - Back to the Future Time Machine Construction Kit cheapest?

The lowest in-stock price we track for Planet Coaster - Back to the Future Time Machine Construction Kit is €1.50 at GameBillet (29 August 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Planet Coaster - Back to the Future Time Machine Construction Kit available on?

Planet Coaster - Back to the Future Time Machine Construction Kit is available on PC.

When was Planet Coaster - Back to the Future Time Machine Construction Kit released?

Planet Coaster - Back to the Future Time Machine Construction Kit was released on 17 November 2016.

Who developed Planet Coaster - Back to the Future Time Machine Construction Kit?

Planet Coaster - Back to the Future Time Machine Construction Kit was developed by Frontier Developments, Aspyr (Mac).

Is Planet Coaster - Back to the Future Time Machine Construction Kit worth buying?

Planet Coaster - Back to the Future Time Machine Construction Kit holds a Metacritic score of 84/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.