Compare Pathfinder: Kingmaker + Pre-order Bonus prices across 50+ stores and find the best deal. Developed by Owlcat Games. Published by Koch Media. Released on 9/25/2018. Available on PC. Genres: Adventure, RPG. Metacritic score: 73/100.

An isometric cRPG that hands you a crumbling kingdom and dares you to run it. Deep Pathfinder rules, genuine consequences, rough edges included.

Pathfinder: Kingmaker is Owlcat Games' adaptation of the tabletop Pathfinder ruleset, dropped into an isometric, party-based cRPG format that wears its Baldur's Gate inspirations openly and without apology. You are a nobody who stumbles into a land grab in the Stolen Lands, a frontier region nobody has successfully tamed, and the game's central hook is that you have to actually govern what you conquer. That kingdom management layer is not a minigame stapled to the side. It feeds back into the main story, forces timeline pressure, and will absolutely punish you if you ignore it while wandering off to clear every dungeon at your own pace. The character creation is the first place you'll lose an hour. Pathfinder's ruleset is generous to the point of being intimidating, offering a wide roster of classes, archetypes, and multiclass options that reward system knowledge. A pure sorcerer plays completely differently from a magus or an inquisitor, and the build decisions you make in character creation echo loudly in hour 40 when you hit the harder encounters. New players should not be embarrassed to look up a build guide before committing. The game is not shy about punishing under-optimized parties, especially on the higher difficulty settings. The writing quality is uneven but has genuine high points. The main narrative dealing with the Stag Lord, Pitax, and the mystery underneath the Stolen Lands has real momentum and some surprisingly sharp moments of political cynicism. Companion writing ranges from genuinely interesting, Tristian and Nok-Nok are standouts, to serviceable filler. The world lore for anyone already invested in Pathfinder's Golarion setting is a treat, but it is dense enough that newcomers may find themselves glossing over lore dumps. Side quests are a mixed bag. There are legitimately clever ones, and there is a noticeable amount of padding that exists to fill XP quotas rather than tell you anything interesting. The technical state at launch was famously rough, with timer bugs and encounter balance issues that frustrated a lot of players. The Enhanced Plus Edition addressed a significant portion of these problems, and the current version is a meaningfully more stable experience. That said, some encounters still feel like they were tuned for a different, meaner game, and the final act in particular has a reputation for testing patience more than skill. Real-time-with-pause combat is competent but can become chaotic with a full six-person party in tight spaces. Turn-based mode, added post-launch, is available if you prefer deliberate tactics over managed chaos. Who is this for? Primarily, people who want a dense, rules-heavy cRPG that respects their time investment and gives them a world that reacts to their choices. If you finished Baldur's Gate 2 and wanted something longer and more mechanically complex, this scratches that itch. If you bounced off Pillars of Eternity because it felt too passive, Kingmaker's kingdom management and combat crunch give it a harder edge. If you want a casual narrative experience, look elsewhere. The game asks a lot, sometimes unfairly, but the payoff for players who click with its systems is a genuinely sprawling political fantasy adventure with real stakes. Monika, Scout Team

Pathfinder: Kingmaker + Pre-order Bonus
AdventureRPG

Pathfinder: Kingmaker + Pre-order Bonus

Sep 25, 2018Owlcat GamesKoch Media
GamerScout Says

An isometric cRPG that hands you a crumbling kingdom and dares you to run it. Deep Pathfinder rules, genuine consequences, rough edges included.

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About Pathfinder: Kingmaker + Pre-order Bonus

Pathfinder: Kingmaker is Owlcat Games' adaptation of the tabletop Pathfinder ruleset, dropped into an isometric, party-based cRPG format that wears its Baldur's Gate inspirations openly and without apology. You are a nobody who stumbles into a land grab in the Stolen Lands, a frontier region nobody has successfully tamed, and the game's central hook is that you have to actually govern what you conquer. That kingdom management layer is not a minigame stapled to the side. It feeds back into the main story, forces timeline pressure, and will absolutely punish you if you ignore it while wandering off to clear every dungeon at your own pace. The character creation is the first place you'll lose an hour. Pathfinder's ruleset is generous to the point of being intimidating, offering a wide roster of classes, archetypes, and multiclass options that reward system knowledge. A pure sorcerer plays completely differently from a magus or an inquisitor, and the build decisions you make in character creation echo loudly in hour 40 when you hit the harder encounters. New players should not be embarrassed to look up a build guide before committing. The game is not shy about punishing under-optimized parties, especially on the higher difficulty settings. The writing quality is uneven but has genuine high points. The main narrative dealing with the Stag Lord, Pitax, and the mystery underneath the Stolen Lands has real momentum and some surprisingly sharp moments of political cynicism. Companion writing ranges from genuinely interesting, Tristian and Nok-Nok are standouts, to serviceable filler. The world lore for anyone already invested in Pathfinder's Golarion setting is a treat, but it is dense enough that newcomers may find themselves glossing over lore dumps. Side quests are a mixed bag. There are legitimately clever ones, and there is a noticeable amount of padding that exists to fill XP quotas rather than tell you anything interesting. The technical state at launch was famously rough, with timer bugs and encounter balance issues that frustrated a lot of players. The Enhanced Plus Edition addressed a significant portion of these problems, and the current version is a meaningfully more stable experience. That said, some encounters still feel like they were tuned for a different, meaner game, and the final act in particular has a reputation for testing patience more than skill. Real-time-with-pause combat is competent but can become chaotic with a full six-person party in tight spaces. Turn-based mode, added post-launch, is available if you prefer deliberate tactics over managed chaos. Who is this for? Primarily, people who want a dense, rules-heavy cRPG that respects their time investment and gives them a world that reacts to their choices. If you finished Baldur's Gate 2 and wanted something longer and more mechanically complex, this scratches that itch. If you bounced off Pillars of Eternity because it felt too passive, Kingmaker's kingdom management and combat crunch give it a harder edge. If you want a casual narrative experience, look elsewhere. The game asks a lot, sometimes unfairly, but the payoff for players who click with its systems is a genuinely sprawling political fantasy adventure with real stakes. Monika, Scout Team

Tags

steamKingdom ManagementTurn-Based OptionPathfinder RulesetParty-Based CombatReal-Time-with-PauseCompanion SystemHigh DifficultyPolitical Intrigue

System Requirements

System requirements for Pathfinder: Kingmaker + Pre-order Bonus aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
73
Steam
78%(34,748)

Game Info

Developer
Owlcat Games
Publisher
Koch Media
Release Date
Sep 25, 2018

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TabletFamily Sharing

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