Compare One Punch Man: A Hero Nobody Knows - Character Pass prices across trusted key stores and find the best deal. Developed by Spike Chunsoft Co. Ltd.. Published by BANDAI NAMCO Entertainment. Released on 2/27/2020. Available on Xbox Series X, Xbox One, PC, Xbox. Genres: Action.

Four DLC fighters for a base game the community already finds divisive, Garou, Watchdog Man, Lightning Max, and Suiryu each bring their own story missions, but the combat underneath them hasn't changed.

My honest reaction to the One Punch Man: A Hero Nobody Knows Character Pass is that it's impossible to evaluate without first being straight about what you're buying into. The base game is a 3-on-3 arena fighter where you create a custom hero, grind missions, climb the Hero Association ranks from Class C upward, and unlock Battle Styles and Killer Moves by bonding with canon characters. The pass adds four fighters to that roster: Suiryu, a martial arts champion who uses the Void Fist; Lightning Max, a Class A hero whose explosive shoe-mounted kicks define his whole moveset; Watchdog Man, the S-class enigma who fights on all fours and has barely been shown in the anime; and Garou, the self-styled Hero Hunter who serves as the standout pick and comes with his own original story. Each of the four packs includes a dedicated story chapter, which is a meaningful addition over a bare character drop. The problem is the foundation. The base game landed with mixed reception at launch and the criticisms have not aged away. Combat has been widely described as janky, with awkward input response and a tendency to reward whoever lands the first hit rather than who plays better. The Hero Arrival System, where Saitama enters late as a functionally invincible tag partner, is a clever design solution to a very real lore problem, but it also introduces random stage events like meteor showers that most players found more disruptive than fun. Add stun-lock issues and slow get-up animation to the pile, and you have a fighting system that feels unfinished regardless of which characters you queue up. More fighters do not patch that. Where the pass does earn some goodwill is in roster variety. Garou is the character most fans wanted, and his martial arts kit is meaningfully different from the standard punch-kick template. Watchdog Man's all-fours fighting style is at minimum a curiosity, and any character that had almost no screen time in the source material is a genuine question mark in terms of moveset, which makes him arguably the most interesting experimental pick. Suiryu's Void Fist gives the pass a clean tournament-fighter archetype that the base roster was missing. If the four additions were just reskins of existing fighters, this would be a hard pass. They are not quite that. One very important practical note: the online lobby functionality shut down in early 2022. You are buying these characters for offline play and local versus. The game was already criticized for thin online content before that shutdown; now that pillar is completely gone. Anyone who was planning to main these characters in competitive online play should know that ship has sailed. The pass still functions for the adventure mode, solo versus, and local head-to-head, so if offline is your lane, nothing is technically broken. The Character Pass only makes sense if you already own and genuinely enjoy the base game's loop despite its roughness, and you want more faces to throw into the roster. Garou alone justifies the curiosity for serious OPM fans. For anyone still on the fence about the base game, sort that question out first. This add-on will not fix what you might not like. Alex, Scout Team

One Punch Man: A Hero Nobody Knows - Character Pass

One Punch Man: A Hero Nobody Knows - Character Pass

Feb 27, 2020Spike Chunsoft Co. Ltd.BANDAI NAMCO Entertainment
GamerScout Says

Four DLC fighters for a base game the community already finds divisive, Garou, Watchdog Man, Lightning Max, and Suiryu each bring their own story missions, but the combat underneath them hasn't changed.

Xbox Series XXbox OnePCXbox
Best Price Available
€0.00
at N/A
Historical low: €0.59

GamerScout Verdict

Only for committed OPM fans already invested in the base game, Garou is the standout, but four fighters can't fix janky combat.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€0.5913 Jun 2026
Official storesKeyshops
€0.14€1.70€3.27€4.835 Jun13 Jun21 Jun28 Jun6 Jul
Tracking prices since 5 Jun 2026
Create alert

Screenshots & Media

Screenshot

About One Punch Man: A Hero Nobody Knows - Character Pass

My honest reaction to the One Punch Man: A Hero Nobody Knows Character Pass is that it's impossible to evaluate without first being straight about what you're buying into. The base game is a 3-on-3 arena fighter where you create a custom hero, grind missions, climb the Hero Association ranks from Class C upward, and unlock Battle Styles and Killer Moves by bonding with canon characters. The pass adds four fighters to that roster: Suiryu, a martial arts champion who uses the Void Fist; Lightning Max, a Class A hero whose explosive shoe-mounted kicks define his whole moveset; Watchdog Man, the S-class enigma who fights on all fours and has barely been shown in the anime; and Garou, the self-styled Hero Hunter who serves as the standout pick and comes with his own original story. Each of the four packs includes a dedicated story chapter, which is a meaningful addition over a bare character drop. The problem is the foundation. The base game landed with mixed reception at launch and the criticisms have not aged away. Combat has been widely described as janky, with awkward input response and a tendency to reward whoever lands the first hit rather than who plays better. The Hero Arrival System, where Saitama enters late as a functionally invincible tag partner, is a clever design solution to a very real lore problem, but it also introduces random stage events like meteor showers that most players found more disruptive than fun. Add stun-lock issues and slow get-up animation to the pile, and you have a fighting system that feels unfinished regardless of which characters you queue up. More fighters do not patch that. Where the pass does earn some goodwill is in roster variety. Garou is the character most fans wanted, and his martial arts kit is meaningfully different from the standard punch-kick template. Watchdog Man's all-fours fighting style is at minimum a curiosity, and any character that had almost no screen time in the source material is a genuine question mark in terms of moveset, which makes him arguably the most interesting experimental pick. Suiryu's Void Fist gives the pass a clean tournament-fighter archetype that the base roster was missing. If the four additions were just reskins of existing fighters, this would be a hard pass. They are not quite that. One very important practical note: the online lobby functionality shut down in early 2022. You are buying these characters for offline play and local versus. The game was already criticized for thin online content before that shutdown; now that pillar is completely gone. Anyone who was planning to main these characters in competitive online play should know that ship has sailed. The pass still functions for the adventure mode, solo versus, and local head-to-head, so if offline is your lane, nothing is technically broken. The Character Pass only makes sense if you already own and genuinely enjoy the base game's loop despite its roughness, and you want more faces to throw into the roster. Garou alone justifies the curiosity for serious OPM fans. For anyone still on the fence about the base game, sort that question out first. This add-on will not fix what you might not like.

Alex
Alex · Scout Team

Catch-all

Tags

xboxAnime Arena FighterSeason Pass DLCStory DLC IncludedOffline OnlyHero CustomizationLicensed IP3v3 Tag Battles

System Requirements

Minimum

OS
Windows 10 64-bit
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Graphics
GeForce GTX 570
Processor
Intel Core i5-2550

Recommended

OS
Windows 10 64-bit
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Graphics
GeForce GTX 680
Processor
Intel Core i5-7400

Keep exploring

Community Discussion

Be the first to comment on One Punch Man: A Hero Nobody Knows - Character Pass.

Reviews & Ratings

Steam
25%(8)

Game Info

Developer
Spike Chunsoft Co. Ltd.
Publisher
BANDAI NAMCO Entertainment
Release Date
Feb 27, 2020

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Spike Chunsoft Co. Ltd.

Buy smarter: helpful guides

Frequently asked questions about One Punch Man: A Hero Nobody Knows - Character Pass

How much does One Punch Man: A Hero Nobody Knows - Character Pass cost?

One Punch Man: A Hero Nobody Knows - Character Pass pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy One Punch Man: A Hero Nobody Knows - Character Pass cheapest?

Compare One Punch Man: A Hero Nobody Knows - Character Pass prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is One Punch Man: A Hero Nobody Knows - Character Pass available on?

One Punch Man: A Hero Nobody Knows - Character Pass is available on Xbox Series X, Xbox One, PC, Xbox.

When was One Punch Man: A Hero Nobody Knows - Character Pass released?

One Punch Man: A Hero Nobody Knows - Character Pass was released on 27 February 2020.

Who developed One Punch Man: A Hero Nobody Knows - Character Pass?

One Punch Man: A Hero Nobody Knows - Character Pass was developed by Spike Chunsoft Co. Ltd. and published by BANDAI NAMCO Entertainment.