
Neptunia x SENRAN KAGURA: Ninja Wars
Ten hours of cheesy ninja crossover fun that lands better than it has any right to, but Senran Kagura fans will notice the series got the shorter shuriken.
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About Neptunia x SENRAN KAGURA: Ninja Wars
My honest reaction walking into Ninja Wars was cautious optimism, mostly because Idea Factory crossovers have a track record ranging from 'charming surprise' to 'why does this exist.' This one sits closer to the former, though with enough caveats that your enjoyment hinges almost entirely on how much you already care about Neptune, Noire, Asuka, and friends. The setting transplants both rosters into Gamninjustri, a shuriken-shaped continent divided between the Compa Style ninjas of Heartland and the Honeypa Style shinobi of Marveland, who are forced to team up when the mechanical Steeme Legion invades. It is gloriously dumb in the best Neptunia way, packed with fourth-wall pokes, anime-style banter via the NinChat system, and the kind of self-aware comedy that rewards players who know the franchises. The combat is the game's real surprise. You pick a Leader and a Partner from the 10-character roster, swap between them freely mid-mission, and chain Ninja Art Skills through the Ninja Art Trigger system, which amplifies damage the further you push the four-hit chain. Standard attacks and shuriken or kunai projectiles round out the toolkit. On paper it sounds thin, and it is thin. What saves it is execution: the animations have genuine weight and snappiness, and the Shinobi Extreme finisher sequences border on ridiculous spectacle. Fuurinkazan Drive adds four elemental burst options, and the Spirit Gem board gives you a stat-tuning layer at the base camp. None of this is deep by action-RPG standards, but it is polished, and for a Neptunia game that is historically significant. The ten or so hours of story content move fast enough that the limited enemy variety does not have time to fully wear out its welcome. That said, the Senran Kagura half of this collaboration is largely window dressing. Asuka, Homura, Yumi, Miyabi, and Yomi show up, but the story is structured firmly around Neptune's crew. The Aerial Rave system that defines proper Senran Kagura action is absent, the dressing room and diorama modes that franchise fans expect are gone, and the roster of 10 feels genuinely sparse compared to what either series normally offers. Post-game content is limited to Yomi Training, which serves up eight trials with escalating restrictions rather than fresh scenarios. Requests from the Kumotsu Shrine pad the runtime with some light yokai-hunting busywork, and the mission maps recycle heavily. The Peaches and Cream Meditation mini-game is exactly the kind of goofy nonsense you either find charming or eye-roll-worthy depending on your tolerance level. The PC port deserves a mention because it is genuinely good. Uncapped framerates, resolution scaling from 640p up to 4K, three anti-aliasing options, and adjustable shadow quality put it ahead of most mid-tier Japanese ports. Steam Deck performance is strong outside of the occasional Shinobi Extreme dip. No English dub is included, which matters more here than in a straight-faced RPG given how much of the appeal lives in the comedic dialogue. If you are not already comfortable with subtitles on fast-paced comedy writing, some of the charm will slide past you. As an RPG writer I look for whether choices matter and whether the writing rewards re-reads. Ninja Wars fails both tests by design. There are no branching decisions, the worldbuilding is a cheerful throwaway setting rather than a constructed one, and the story will not linger in your memory past the weekend. What it offers instead is a breezy, well-animated, occasionally very funny hang-out game with two beloved casts of characters. If you are already in either fandom and you treat this as a short side adventure rather than a flagship title, there is real enjoyment here. Newcomers hoping to understand what the fuss is about should start elsewhere. Monika, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 8 (64-bit)
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Storage
- 15 GB available space
- Graphics
- Dedicated GPU with 2GB of VRAM
- Processor
- Intel i5 2.3GHz or AMD A9 2.9GHz
- Sound Card
- DirectSound (DirectX) compatible sound card
Recommended
- OS
- Windows 10 (64-bit) / Windows 11 (64-bit)
- Memory
- 8 GB RAM
- DirectX
- Version 12
- Storage
- 15 GB available space
- Graphics
- GeForce GTX 970 or AMD RX 560 2GB equivalent
- Processor
- Intel CPU Core i7 3770 or above
- Sound Card
- DirectSound (DirectX) compatible sound card
- Additional Notes
- Optimal 4k performance may require better than Recommended System Requirements
Reviews & Ratings
No ratings available
Game Info
- Developer
- Idea Factory
- Publisher
- Idea Factory International
- Release Date
- May 11, 2022



