
Neptunia: Sisters VS Sisters
A Neptunia spin-off that puts the younger sisters front and center, wraps them in a surprisingly heartfelt story about loss and gamer culture, then buries the whole thing under combat that never quite clicks.
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About Neptunia: Sisters VS Sisters
My first thought after a few hours with Sisters VS Sisters was that Idea Factory had finally figured out what to do with Nepgear. The older sister problem is real in this series, and handing her the lead while Neptune goes missing is a genuinely smart narrative move. The setup is darker than the Neptunia brand usually dares: the Candidates wake from a two-year sleep capsule to find their home nation of Planeptune in ruins, big sister gone, and a mysterious rPhone-driven cultural phenomenon called the Trendi Outbreaks sweeping Gamindustri. For a series famous for fourth-wall winks and pure comedy, that is a legitimate dramatic hook, and the game mostly delivers on it. The story runs about 25 to 30 hours, tells a complete arc about Nepgear finding her footing as a Goddess-in-waiting, and even branches into three different endings depending on how thoroughly you chase side quests and keep your Shares balanced going into Chapter 12. The writing is where returning fans will feel the warmth most. The console-as-character worldbuilding, where Lastation maps to PlayStation, Leanbox to Xbox, and so on, is used well here to poke at smartphone dominance, influencer culture, and media addiction in ways that actually land rather than just feeling topical. The in-universe Chirper app (a very thinly veiled parody of Twitter) doubles as the quest hub, which is a cute structural joke that wears thin about the fourth time you are handed a kill-ten-monsters errand. The optional sub-events lean heavily on gaming-industry references that will either make you grin or mean nothing to you depending on your vintage. Newcomers will find the game does an okay job of introducing its cast through character bios and the script, though the emotional beats hit harder if you already know who Nepgear is and why she is the way she is. Now for the part that requires honesty: the action-RPG combat system is the weakest pillar holding this up. The game ditches the turn-based roots of the classic Hyperdimension entries in favor of real-time battles with a three-character party. You directly control one candidate while the other two are handled by AI, and you can chain switches between them to extend combos and maintain pressure using the AP gauge system. On paper, the Combo Maker customization, Power, Rapid, and Break skill categories, and the chain-attack mechanic that lets you pass a combo baton between party members when your AP runs dry are all interesting ideas. In practice, movement lacks fluidity, enemy AI does not put up enough resistance to make the chain system feel necessary outside of boss fights, and stun-locking is a genuine problem when you get hit mid-combo. The preemptive-strike bonus for sneaking up on enemies in dungeons adds a small tactical wrinkle, but the dungeons themselves are heavily reused, with corridors and item placements that start looking identical by mid-game. Side questing funnels you back to the same corridors repeatedly, and the game never really solves that. There is a postgame hundred-floor dungeon and an Arena mode with an F-to-S rank ladder that rewards grinding players with useful equipment, which adds longevity for the dedicated. Build variety is serviceable but not deep, mainly driven by crafting randomized discs from materials dropped in dungeons, each granting passive effects like bonus experience or faster combo timing. The Heartfelt Photo Mode unlocks after a first clear and is exactly the kind of low-stakes bonus content the fanbase expects. The PC version runs well enough, and the full English dub is a genuine bonus for a title at this budget level. On Steam it sits at Very Positive among its user base, which tells you most of the people buying it already know what they are signing up for. If you have never touched a Neptunia game, this is not the entry point I would choose. The combat system is the least polished the series has offered in its action-RPG era, and the dungeon design will genuinely test your patience for filler. But if you are already invested in these characters, the story here earns its ending, Nepgear in particular gets a character arc worth seeing through, and the tonal shift toward something a little more melancholy than usual gives Sisters VS Sisters a place in the franchise that is harder to dismiss than its moment-to-moment gameplay deserves. Monika, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 8 (64-bit)
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Storage
- 15 GB available space
- Graphics
- Dedicated GPU with 2GB of VRAM
- Processor
- Intel i5 2.3GHz or AMD A9 2.9GHz
- Sound Card
- DirectSound (DirectX) compatible sound card
- Additional Notes
- Requires a 64-bit processor and operating system
Recommended
- OS
- Windows 10 (64-bit) / Windows 11 (64-bit)
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Storage
- 15 GB available space
- Graphics
- GeForce GTX 970 or AMD RX 560 2GB equivalent
- Processor
- Intel CPU Core i7 3770 or above
- Sound Card
- DirectSound (DirectX) compatible sound card
- Additional Notes
- Optimal 4k performance may require better than Recommended System Requirements
Reviews & Ratings
No ratings available
Game Info
- Developer
- Idea Factory
- Publisher
- Idea Factory International
- Release Date
- Jan 24, 2023

