Compare Middle-earth: Shadow of Mordor - Season Pass (DLC) prices across trusted key stores and find the best deal. Developed by Warner Bros. Interactive Entertainment. Available on PC. Metacritic score: 84/100.

If you already sank hours into Talion's Nemesis-fueled rampage and want more, this pass delivers two story expansions and a suite of challenge modes worth grabbing before the credits fully cool.

I've played through both story expansions in this Season Pass more than once, and the honest takeaway is that neither one reinvents Shadow of Mordor but both justify the time you put in. The pass bundles two narrative chunks, a warband mission, challenge modes, runes, and skins into a single purchase, making it the most sensible way to extend the base game rather than cherry-picking pieces individually. The meatier of the two story additions is The Bright Lord, which hands you control of Celebrimbor set roughly a thousand years before Talion's story begins. You wield the One Ring directly, which changes the power dynamic entirely: instead of gradually building influence over Sauron's ranks, you start strong and the pressure is on you to dominate warchiefs fast before Sauron's grip tightens. The Ring mechanics feel genuinely different from Talion's toolkit, and the lore payoff for anyone invested in the broader Tolkien story is real. The catch is that The Bright Lord has no free-roam after completion. You finish the campaign, and that's it. If the open-world wandering is what you loved most about the base game, that omission stings. Lord of the Hunt is the more replayable piece. Talion teams up with Torvin the dwarven hunter to pursue Beastmaster Warchiefs who ride and command Mordor's wildlife into battle. New enemy variants show up, including a venom-spewing Graug called the Wretched Graug, plus Caragaths and summonable Ghul Hordes. Five new epic rune slots give you something to grind toward. Beast Hunting challenge missions and a Test of the Wild leaderboard add light competitive structure for score-chasing players. The Beastmaster captains themselves are more heavily armored and carry more immunities than standard campaign warchiefs, so if you found the base game too easy by the end, this content pushes back a bit. Rounding things out are the Guardians of the Flaming Eye warband mission, the Trials of War challenge series (Test of Speed, Test of Wisdom, and an Endless mode that just keeps throwing orc legions at you), plus cosmetic skins and additional runes to slot into your weapons. None of the peripheral content is essential, but it fills the gap between finishing the two story missions and putting the game down permanently. Community consensus generally lands in the same place: Lord of the Hunt is the stronger of the two expansions, The Bright Lord is worth one playthrough for the story and the Ring-wielding fantasy, and the challenge modes are there if you want them. Players who found The Bright Lord repetitive are not wrong, but the base game's Nemesis system makes every run feel slightly different regardless. Bottom line: this pass is for people who genuinely liked Shadow of Mordor and want a clean way to see everything the game has. It is not a dramatic expansion of scope. It is about four to eight more hours of familiar combat with fresh lore framing and some mechanical wrinkles. If you bounced off the base game, nothing here will change your mind. Alex, Scout Team

Middle-earth: Shadow of Mordor - Season Pass (DLC)

Middle-earth: Shadow of Mordor - Season Pass (DLC)

TBAWarner Bros. Interactive EntertainmentUnknown
GamerScout Says

If you already sank hours into Talion's Nemesis-fueled rampage and want more, this pass delivers two story expansions and a suite of challenge modes worth grabbing before the credits fully cool.

PC
Best Price Available
€0.94
at Eneba
Lowest tracked: €0.94
Track this price

GamerScout Verdict

Worth it for base game fans wanting more Nemesis chaos; Lord of the Hunt over-delivers, The Bright Lord is a one-run lore treat with a hard stop.

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Edition:
EnebaBest price
StandardEurope (EU)Steam KeyKey
€0.94
Priced in EUR by the store
Buy
Season Pass (DLC) Steam KeyGlobalSteam KeyKey
€1.23
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.9410 Aug 2026
Current best
€0.94
Lowest since we started tracking
Keyshops
€0.86€0.91€0.97€1.0210 Aug14 Aug18 Aug21 Aug25 Aug
Tracking prices since 10 Aug 2026
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Screenshots & Media

About Middle-earth: Shadow of Mordor - Season Pass (DLC)

I've played through both story expansions in this Season Pass more than once, and the honest takeaway is that neither one reinvents Shadow of Mordor but both justify the time you put in. The pass bundles two narrative chunks, a warband mission, challenge modes, runes, and skins into a single purchase, making it the most sensible way to extend the base game rather than cherry-picking pieces individually. The meatier of the two story additions is The Bright Lord, which hands you control of Celebrimbor set roughly a thousand years before Talion's story begins. You wield the One Ring directly, which changes the power dynamic entirely: instead of gradually building influence over Sauron's ranks, you start strong and the pressure is on you to dominate warchiefs fast before Sauron's grip tightens. The Ring mechanics feel genuinely different from Talion's toolkit, and the lore payoff for anyone invested in the broader Tolkien story is real. The catch is that The Bright Lord has no free-roam after completion. You finish the campaign, and that's it. If the open-world wandering is what you loved most about the base game, that omission stings. Lord of the Hunt is the more replayable piece. Talion teams up with Torvin the dwarven hunter to pursue Beastmaster Warchiefs who ride and command Mordor's wildlife into battle. New enemy variants show up, including a venom-spewing Graug called the Wretched Graug, plus Caragaths and summonable Ghul Hordes. Five new epic rune slots give you something to grind toward. Beast Hunting challenge missions and a Test of the Wild leaderboard add light competitive structure for score-chasing players. The Beastmaster captains themselves are more heavily armored and carry more immunities than standard campaign warchiefs, so if you found the base game too easy by the end, this content pushes back a bit. Rounding things out are the Guardians of the Flaming Eye warband mission, the Trials of War challenge series (Test of Speed, Test of Wisdom, and an Endless mode that just keeps throwing orc legions at you), plus cosmetic skins and additional runes to slot into your weapons. None of the peripheral content is essential, but it fills the gap between finishing the two story missions and putting the game down permanently. Community consensus generally lands in the same place: Lord of the Hunt is the stronger of the two expansions, The Bright Lord is worth one playthrough for the story and the Ring-wielding fantasy, and the challenge modes are there if you want them. Players who found The Bright Lord repetitive are not wrong, but the base game's Nemesis system makes every run feel slightly different regardless. Bottom line: this pass is for people who genuinely liked Shadow of Mordor and want a clean way to see everything the game has. It is not a dramatic expansion of scope. It is about four to eight more hours of familiar combat with fresh lore framing and some mechanical wrinkles. If you bounced off the base game, nothing here will change your mind.

Alex
Alex · Scout Team

Catch-all

Tags

tier:no-steam-matchneeds-eneba-scrapeTolkien LoreNemesis SystemChallenge ModesBeast HuntingScore AttackPlayable VillainRune ProgressionExpansion Pass

System Requirements

Minimum

Processor
Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz
Memory
3 GB RAM
Graphics
NVIDIA GeForce GTX 460 | AMD Radeon HD 5850
DirectX
Version…

Recommended

Processor
Intel Core i7-3770, 3.4 GHz | AMD FX-8350, 4.0 GHz
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 660 | AMD Radeon HD 7950
DirectX
Version 11
Network
Br…

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Reviews & Ratings

Metacritic
84
Steam
93%(96,704)

Game Info

Developer
Warner Bros. Interactive Entertainment
Publisher
Unknown
Release Date
TBA

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Frequently asked questions about Middle-earth: Shadow of Mordor - Season Pass (DLC)

How much does Middle-earth: Shadow of Mordor - Season Pass (DLC) cost?

As of 25 August 2026, the cheapest in-stock offer for Middle-earth: Shadow of Mordor - Season Pass (DLC) is €0.94 at Eneba, out of 2 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Middle-earth: Shadow of Mordor - Season Pass (DLC) cheapest?

The lowest in-stock price we track for Middle-earth: Shadow of Mordor - Season Pass (DLC) is €0.94 at Eneba (25 August 2026). We compare 2 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Middle-earth: Shadow of Mordor - Season Pass (DLC) available on?

Middle-earth: Shadow of Mordor - Season Pass (DLC) is available on PC.

Who developed Middle-earth: Shadow of Mordor - Season Pass (DLC)?

Middle-earth: Shadow of Mordor - Season Pass (DLC) was developed by Warner Bros. Interactive Entertainment.

Is Middle-earth: Shadow of Mordor - Season Pass (DLC) worth buying?

Middle-earth: Shadow of Mordor - Season Pass (DLC) holds a Metacritic score of 84/100. See the full reviews, ratings and how-long-to-beat times on this page to decide.