Compare Mass Effect™: Andromeda Deluxe Edition prices across trusted key stores and find the best deal. Developed by BioWare. Published by Electronic Arts. Released on 6/11/2020. Available on PC, Xbox. Genres: Action, RPG. Metacritic score: 72/100.

The combat is genuinely great and the build system is the most flexible BioWare has shipped in this series, but Andromeda keeps burying both under mountains of fetch quests and a protagonist who never quite earns your loyalty.

I've finished all three original Mass Effect games more times than I care to admit, so coming to Andromeda with lowered expectations was itself a kind of discipline. Here is what I found after about 70 hours: a deeply uneven game that contains, somewhere inside it, a very good one struggling to breathe under layers of open-world padding. The moment-to-moment combat is the clearest win. Ryder gets a jetpack that actually changes how you approach fights, letting you hover above cover, close distance aggressively, or reposition fast enough that the auto-cover system's jankiness becomes less of a dealbreaker. The ability profile system is the most interesting BioWare has designed in this franchise: you can only equip three active powers at once, but you build four swappable loadouts and attach passive profiles to each (Vanguard for biotics-plus-combat, Sentinel for tech-plus-biotics, and so on). Past hour 20, when you have a real build running, the combat clicks in a way that kept me in the game long after the writing gave me reasons to leave. Crafting is also deeper than the trilogy ever attempted, with a full research-and-blueprint pipeline for both weapons and armor, custom weapon names, and a dedicated melee slot. The writing is where things unravel, and for an RPG specialist like me, that is not a small caveat. Ryder, whether male or female, is written as perpetually upbeat in a way that drains dramatic tension from scenes that need weight. The Kett, the galaxy's central antagonist faction, are about as menacing as a mid-tier Dragon Age Inquisition side boss. Choices carry notably less narrative consequence than the trilogy set as the baseline: decisions that feel major in the moment rarely loop back to change anything meaningful. The companion loyalty missions are the standout exception. Liam's pirate cruiser mission and the Kadara content around Reyes are genuinely well-constructed, and the slower pace of relationship-building across dozens of hours actually makes the crew bonds feel more earned than ME2's accelerated romance loops. But those peaks are surrounded by an enormous valley of scanning quests, viability-percentage busywork, and map markers that exist to pad runtime rather than tell you anything interesting about the Heleus Cluster. The multiplayer co-op survival mode carries over the single-player's kinetic combat into four-player extraction matches across escalating difficulty tiers, which is a reasonable side dish even if it has never been the reason anyone boots up a Mass Effect game. If you are coming here from the Legendary Edition expecting Shepard-level narrative payoff, recalibrate hard. If you want a sci-fi action-RPG with a genuinely flexible build system, mobile combat, and a handful of memorable crew moments scattered across a very long run time, Andromeda at a discount is a defensible purchase. Just accept that you will be scanning rocks for a non-trivial portion of those hours. Monika, Scout Team

Mass Effect™: Andromeda Deluxe Edition

Mass Effect™: Andromeda Deluxe Edition

Add-on / DLC for Mass Effect (2007) — view full game
Jun 11, 2020BioWareElectronic Arts
GamerScout Says

The combat is genuinely great and the build system is the most flexible BioWare has shipped in this series, but Andromeda keeps burying both under mountains of fetch quests and a protagonist who never quite earns your loyalty.

PCXbox
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €5.09

GamerScout Verdict

7.2/10

Best for lapsed Mass Effect fans who want slick combat and a build sandbox and can forgive flat writing and a padded open world.

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About Mass Effect™: Andromeda Deluxe Edition

I've finished all three original Mass Effect games more times than I care to admit, so coming to Andromeda with lowered expectations was itself a kind of discipline. Here is what I found after about 70 hours: a deeply uneven game that contains, somewhere inside it, a very good one struggling to breathe under layers of open-world padding. The moment-to-moment combat is the clearest win. Ryder gets a jetpack that actually changes how you approach fights, letting you hover above cover, close distance aggressively, or reposition fast enough that the auto-cover system's jankiness becomes less of a dealbreaker. The ability profile system is the most interesting BioWare has designed in this franchise: you can only equip three active powers at once, but you build four swappable loadouts and attach passive profiles to each (Vanguard for biotics-plus-combat, Sentinel for tech-plus-biotics, and so on). Past hour 20, when you have a real build running, the combat clicks in a way that kept me in the game long after the writing gave me reasons to leave. Crafting is also deeper than the trilogy ever attempted, with a full research-and-blueprint pipeline for both weapons and armor, custom weapon names, and a dedicated melee slot. The writing is where things unravel, and for an RPG specialist like me, that is not a small caveat. Ryder, whether male or female, is written as perpetually upbeat in a way that drains dramatic tension from scenes that need weight. The Kett, the galaxy's central antagonist faction, are about as menacing as a mid-tier Dragon Age Inquisition side boss. Choices carry notably less narrative consequence than the trilogy set as the baseline: decisions that feel major in the moment rarely loop back to change anything meaningful. The companion loyalty missions are the standout exception. Liam's pirate cruiser mission and the Kadara content around Reyes are genuinely well-constructed, and the slower pace of relationship-building across dozens of hours actually makes the crew bonds feel more earned than ME2's accelerated romance loops. But those peaks are surrounded by an enormous valley of scanning quests, viability-percentage busywork, and map markers that exist to pad runtime rather than tell you anything interesting about the Heleus Cluster. The multiplayer co-op survival mode carries over the single-player's kinetic combat into four-player extraction matches across escalating difficulty tiers, which is a reasonable side dish even if it has never been the reason anyone boots up a Mass Effect game. If you are coming here from the Legendary Edition expecting Shepard-level narrative payoff, recalibrate hard. If you want a sci-fi action-RPG with a genuinely flexible build system, mobile combat, and a handful of memorable crew moments scattered across a very long run time, Andromeda at a discount is a defensible purchase. Just accept that you will be scanning rocks for a non-trivial portion of those hours.

Monika
Monika · Scout Team

RPGs

Tags

singleplayermultiplayercooponline-coopachievementscontroller-supportAbility ProfilesJetpack CombatWeapon CraftingLoyalty MissionsOpen-World ExplorationCo-op Survival ModeBiotic CombosChoice-Consequence LightLong Playtime

System Requirements

Minimum

Processor
Intel Core i5 3570 or AMD FX-6350
Memory
8 GB RAM
Graphics
NVIDIA GTX 660 2GB, AMD Radeon 785…

Recommended

Processor
Intel Core i7-4790 or AMD FX-8350
Memory
16 GB RAM
Graphics
NVIDIA GTX 1060 3GB, AMD RX 4…

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Reviews & Ratings

GamerScout
7.2/10
Metacritic
72

Game Info

Developer
BioWare
Publisher
Electronic Arts
Release Date
Jun 11, 2020

Game Modes

singleplayer
multiplayer
coop
online coop
Online Co-op

Languages

Audio (3)
EnglishFrenchGerman
Subtitles (8)
EnglishFrenchItalianGermanSpanish - SpainPolish+2 more

Features

AchievementsController Support

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Frequently asked questions about Mass Effect™: Andromeda Deluxe Edition

How much does Mass Effect™: Andromeda Deluxe Edition cost?

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What platforms is Mass Effect™: Andromeda Deluxe Edition available on?

Mass Effect™: Andromeda Deluxe Edition is available on PC, Xbox.

When was Mass Effect™: Andromeda Deluxe Edition released?

Mass Effect™: Andromeda Deluxe Edition was released on 11 June 2020.

Who developed Mass Effect™: Andromeda Deluxe Edition?

Mass Effect™: Andromeda Deluxe Edition was developed by BioWare and published by Electronic Arts.

Is Mass Effect™: Andromeda Deluxe Edition worth buying?

Mass Effect™: Andromeda Deluxe Edition holds a Metacritic score of 72/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.