
Luxor 3
A 2008 match-three shooter that trades puzzle pacing for arcade action, letting you chain Egyptian god spheres into screen-clearing combos.
GamerScout Verdict
For players who prefer reflex-driven sphere-shooting over puzzle meditation.
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About Luxor 3
I went in expecting Luxor to play it safe with the standard match-three formula, but Luxor 3 leans hard into the shooting angle. You're steering a scarab at the bottom of the screen, firing colored spheres upward at a creeping chain of orbs winding toward you. The twist is momentum and angles matter more than pure matching. Line up shots, create chains, and watch combos explode across the screen. It's less about puzzling your way through levels and more about keeping your reflexes sharp and your aim honest. The Egyptian god aesthetic gives it character beyond generic casual polish, and the arcade pacing works if you're after something snappy rather than meditative. It won't blow your mind, but if you want a no-fuss sphere-shooter that respects your time, this older MumboJumbo title delivers exactly what it promises. Nothing groundbreaking, nothing bloated.

Catch-all
Tags
System Requirements
Minimum
- Sound
- DirectSound-compatible sound card
- Memory
- 256MB RAM
- Processor
- Pentium II 700MHz
- Hard Drive
- 60MB free HD space
- Supported OS
- Microsoft® Windows® 2000/XP/Vista
- DirectX Version
- 32 MB DirectX 8.1 compatible graphics card or better
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Game Info
- Developer
- MumboJumbo
- Publisher
- Accelerate Games
- Release Date
- Jun 10, 2008





