Compare LEGO DC Super-Villains - Season Pass (DLC) prices across trusted key stores and find the best deal. Developed by TT Games. Published by Warner Bros. Interactive Entertainment. Released on 10/16/2018. Available on PC, Xbox. Genres: Action, Adventure. Metacritic score: 76/100.

The completionist's finishing move for LEGO DC Super-Villains: ten packs of movie and TV tie-in content that extends the runtime but doesn't quite match the base game's energy.

My honest reaction to the LEGO DC Super-Villains Season Pass is that it sits somewhere between a solid bonus and a collector's obligation. If you sank hours into the base game chasing minikits through Gotham, Metropolis, and Arkham, this pass hands you a decently chunky extension. If you bounced off the base game, nothing here will change your mind. What you actually get is ten pieces of downloadable content: six level packs and four character packs. The level side of things is the more interesting half. There are two Aquaman movie packs, two Shazam! movie packs, a Batman: The Animated Series level pack, and a Young Justice level pack. The animated-series entries carry some genuine nostalgia weight, and having Zachary Levi reprise his Shazam! role for those specific DLC missions adds a small but noticeable jolt of authenticity. The character packs, by comparison, lean heavily on CW television rosters - you get villains from Arrow, The Flash, Supergirl, Legends of Tomorrow, and Black Lightning, plus a DC Films pack and a Justice League Dark pack. Fine additions if you have a favourite from that corner of the DC multiverse, but mostly padding for anyone who does not. The honest community verdict on the Season Pass is that the DLC levels are competent rather than inspired. They follow the exact same collect-a-thon structure as the base game - smash objects, collect studs, hunt minikits, replay in free play to mop up the rest - but without the novelty of the customisable Rookie character threading through the story. The base game's villain-centric plot gave TT Games a real creative hook; the DLC packs are largely standalone movie tie-in levels that feel like branded bonus content rather than extensions of that story. The goon-recruitment puzzle mechanic from the main game carries over, and the open-world hub remains accessible between sessions, but there is no new systemic idea here. Where the pass earns its keep is squarely in the completionist corner. If 100 percent completion matters to you - every gold brick, every character unlocked - the Season Pass is not optional. The character packs also let you use their rosters in open-world missions and free play before you might unlock similar power sets in the main game, which is a minor but real tactical convenience. For casual players who finished the story, liked it, and moved on, the pass is a skippable extra. For the kind of player who stares at an incomplete character grid and feels personally offended by it, this is the content you need. Alex, Scout Team

LEGO DC Super-Villains - Season Pass (DLC)

LEGO DC Super-Villains - Season Pass (DLC)

Oct 16, 2018TT GamesWarner Bros. Interactive Entertainment
GamerScout Says

The completionist's finishing move for LEGO DC Super-Villains: ten packs of movie and TV tie-in content that extends the runtime but doesn't quite match the base game's energy.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
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Historical low: €1.20

GamerScout Verdict

Worth it only for completionists and hardcore DC fans who need every character and level the game has to offer.

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Price History

Historical low
€1.205 Jun 2026
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€1.16€1.30€1.44€1.585 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
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About LEGO DC Super-Villains - Season Pass (DLC)

My honest reaction to the LEGO DC Super-Villains Season Pass is that it sits somewhere between a solid bonus and a collector's obligation. If you sank hours into the base game chasing minikits through Gotham, Metropolis, and Arkham, this pass hands you a decently chunky extension. If you bounced off the base game, nothing here will change your mind. What you actually get is ten pieces of downloadable content: six level packs and four character packs. The level side of things is the more interesting half. There are two Aquaman movie packs, two Shazam! movie packs, a Batman: The Animated Series level pack, and a Young Justice level pack. The animated-series entries carry some genuine nostalgia weight, and having Zachary Levi reprise his Shazam! role for those specific DLC missions adds a small but noticeable jolt of authenticity. The character packs, by comparison, lean heavily on CW television rosters - you get villains from Arrow, The Flash, Supergirl, Legends of Tomorrow, and Black Lightning, plus a DC Films pack and a Justice League Dark pack. Fine additions if you have a favourite from that corner of the DC multiverse, but mostly padding for anyone who does not. The honest community verdict on the Season Pass is that the DLC levels are competent rather than inspired. They follow the exact same collect-a-thon structure as the base game - smash objects, collect studs, hunt minikits, replay in free play to mop up the rest - but without the novelty of the customisable Rookie character threading through the story. The base game's villain-centric plot gave TT Games a real creative hook; the DLC packs are largely standalone movie tie-in levels that feel like branded bonus content rather than extensions of that story. The goon-recruitment puzzle mechanic from the main game carries over, and the open-world hub remains accessible between sessions, but there is no new systemic idea here. Where the pass earns its keep is squarely in the completionist corner. If 100 percent completion matters to you - every gold brick, every character unlocked - the Season Pass is not optional. The character packs also let you use their rosters in open-world missions and free play before you might unlock similar power sets in the main game, which is a minor but real tactical convenience. For casual players who finished the story, liked it, and moved on, the pass is a skippable extra. For the kind of player who stares at an incomplete character grid and feels personally offended by it, this is the content you need.

Alex
Alex · Scout Team

Catch-all

Tags

steamxboxCompletionistDLC PackMovie Tie-inCharacter Roster ExpansionFree Play CompatibleCo-op FriendlyCollectathon

System Requirements

Minimum

Processor
Intel Core i3-4130
Memory
4 GB RAM
Graphics
Radeon R9 280X or GTX 660 Ti
DirectX
Version 11
Network
Broadband Internet connection
Storage
16 GB available space

Recommended

OS
Windows 10
Processor
AMD Ryzen 3 1200 or Intel Core i5-3470
Memory
4 GB RAM
Graphics
GeForce GTX 750 Ti or Radeon HD 7770
DirectX
Version 11
Network
Broadband Internet connection
Storage
16…

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Reviews & Ratings

Metacritic
76
Steam
91%(7,910)

Game Info

Developer
TT Games
Publisher
Warner Bros. Interactive Entertainment
Release Date
Oct 16, 2018

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Frequently asked questions about LEGO DC Super-Villains - Season Pass (DLC)

How much does LEGO DC Super-Villains - Season Pass (DLC) cost?

LEGO DC Super-Villains - Season Pass (DLC) pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy LEGO DC Super-Villains - Season Pass (DLC) cheapest?

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What platforms is LEGO DC Super-Villains - Season Pass (DLC) available on?

LEGO DC Super-Villains - Season Pass (DLC) is available on PC, Xbox.

When was LEGO DC Super-Villains - Season Pass (DLC) released?

LEGO DC Super-Villains - Season Pass (DLC) was released on 16 October 2018.

Who developed LEGO DC Super-Villains - Season Pass (DLC)?

LEGO DC Super-Villains - Season Pass (DLC) was developed by TT Games and published by Warner Bros. Interactive Entertainment.

Is LEGO DC Super-Villains - Season Pass (DLC) worth buying?

LEGO DC Super-Villains - Season Pass (DLC) holds a Metacritic score of 76/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.