Compare Just Cause 4: Expansion Pass (DLC) (Xbox One) prices across trusted key stores and find the best deal. Developed by Avalanche Studios. Published by Square Enix. Released on 12/4/2018. Available on Xbox Series X, Xbox One, PC, Xbox. Genres: Action, Adventure.

Three expansions bundled for Just Cause 4's chaotic open-world mayhem. More sandbox destruction, more Rico, more Solis - if you're already hooked, this is the obvious next step.

Just Cause 4's Expansion Pass bundles three separate content drops for Avalanche Studios' open-world action game, giving you advance access to each expansion before its individual release. The base game is all about Rico Rodriguez causing maximum chaos across the fictional South American island of Solis, using a grappling hook, wingsuit, and an upgraded tether system that lets you attach basically anything to anything else. If you've already put time into that core loop, this pass extends it rather than reinvents it. The three expansions each push the sandbox in a distinct direction, adding new missions, weapons, vehicles, and themed content that builds on Solis's existing biomes and faction conflicts. Just Cause 4's strength has always been its physics-driven chaos - launching enemies into the sky with balloon tethers, dragging vehicles into each other, or just strapping boosters to a fuel tank and watching what happens. The expansions give you more excuses to do exactly that, with fresh objectives and gear wrapped around the same gloriously over-the-top destruction engine. Where Just Cause 4 itself drew criticism was in its mission design and storytelling - neither are the series' strong suit, and the expansions don't try to fix that. If you found the base game's repetitive objectives tiresome, the additional content won't convert you. The narrative framing is thin, and the moment-to-moment structure leans heavily on the same formula: go here, blow that up, move on. What carries it is sheer spectacle - the game is genuinely good at making you feel like an unstoppable force of creative destruction, and the expansions feed that feeling with new toys. This is an Xbox One and Xbox Series X release, and on that hardware the game runs well enough to keep the mayhem on screen without grinding to a halt, even when you're pulling down an entire military compound with grapple chains. The Expansion Pass is strictly a single-player experience - there's no co-op mode to rope in a friend, which remains one of the more baffling omissions in a series built around ridiculous emergent moments you'd want to share. Bottom line: if you finished Just Cause 4 and wanted more excuses to abuse the physics engine, the Expansion Pass delivers that without pretending to be anything deeper. If the base game wore out its welcome early, skip it. No Metacritic rating and no Steam review data means you're going in with limited community feedback to lean on, so base your call entirely on how much you enjoyed Rico's core toolkit. Alex, Scout Team

Just Cause 4: Expansion Pass (DLC) (Xbox One)

Just Cause 4: Expansion Pass (DLC) (Xbox One)

Dec 4, 2018Avalanche StudiosSquare Enix
GamerScout Says

Three expansions bundled for Just Cause 4's chaotic open-world mayhem. More sandbox destruction, more Rico, more Solis - if you're already hooked, this is the obvious next step.

Xbox Series XXbox OnePCXbox
Best Price Available
€0.00
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Historical low: €10.11

GamerScout Verdict

Worth it for players still hooked on Just Cause 4's physics chaos - skip if the base game's repetition already wore you out.

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€10.115 Jun 2026
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About Just Cause 4: Expansion Pass (DLC) (Xbox One)

Just Cause 4's Expansion Pass bundles three separate content drops for Avalanche Studios' open-world action game, giving you advance access to each expansion before its individual release. The base game is all about Rico Rodriguez causing maximum chaos across the fictional South American island of Solis, using a grappling hook, wingsuit, and an upgraded tether system that lets you attach basically anything to anything else. If you've already put time into that core loop, this pass extends it rather than reinvents it. The three expansions each push the sandbox in a distinct direction, adding new missions, weapons, vehicles, and themed content that builds on Solis's existing biomes and faction conflicts. Just Cause 4's strength has always been its physics-driven chaos - launching enemies into the sky with balloon tethers, dragging vehicles into each other, or just strapping boosters to a fuel tank and watching what happens. The expansions give you more excuses to do exactly that, with fresh objectives and gear wrapped around the same gloriously over-the-top destruction engine. Where Just Cause 4 itself drew criticism was in its mission design and storytelling - neither are the series' strong suit, and the expansions don't try to fix that. If you found the base game's repetitive objectives tiresome, the additional content won't convert you. The narrative framing is thin, and the moment-to-moment structure leans heavily on the same formula: go here, blow that up, move on. What carries it is sheer spectacle - the game is genuinely good at making you feel like an unstoppable force of creative destruction, and the expansions feed that feeling with new toys. This is an Xbox One and Xbox Series X release, and on that hardware the game runs well enough to keep the mayhem on screen without grinding to a halt, even when you're pulling down an entire military compound with grapple chains. The Expansion Pass is strictly a single-player experience - there's no co-op mode to rope in a friend, which remains one of the more baffling omissions in a series built around ridiculous emergent moments you'd want to share. Bottom line: if you finished Just Cause 4 and wanted more excuses to abuse the physics engine, the Expansion Pass delivers that without pretending to be anything deeper. If the base game wore out its welcome early, skip it. No Metacritic rating and no Steam review data means you're going in with limited community feedback to lean on, so base your call entirely on how much you enjoyed Rico's core toolkit.

Alex
Alex · Scout Team

Catch-all

Tags

xboxGrappling HookPhysics SandboxOpen-World DestructionExpansion PassThird-Person ActionTether MechanicsMission Pack

System Requirements

Minimum

Processor
Intel Core i5-2400 @ 3.1 GHz | AMD FX-6300 @ 3.5 GHz or better
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 760 (2GB…

Recommended

OS
Windows 10 (64-bit versions only)
Processor
Intel Core i7-4770 @ 3.4 GHz | AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
Memory
16 GB RAM
Graphics
NVIDIA GeForce GTX 1070 (6GB VRAM or better) | AMD Veg…

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Game Info

Developer
Avalanche Studios
Publisher
Square Enix
Release Date
Dec 4, 2018

Features

Single-playerDownloadable ContentSteam AchievementsFull controller supportSteam Trading CardsSteam CloudFamily Sharing

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Frequently asked questions about Just Cause 4: Expansion Pass (DLC) (Xbox One)

How much does Just Cause 4: Expansion Pass (DLC) (Xbox One) cost?

Just Cause 4: Expansion Pass (DLC) (Xbox One) pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Just Cause 4: Expansion Pass (DLC) (Xbox One) cheapest?

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What platforms is Just Cause 4: Expansion Pass (DLC) (Xbox One) available on?

Just Cause 4: Expansion Pass (DLC) (Xbox One) is available on Xbox Series X, Xbox One, PC, Xbox.

When was Just Cause 4: Expansion Pass (DLC) (Xbox One) released?

Just Cause 4: Expansion Pass (DLC) (Xbox One) was released on 4 December 2018.

Who developed Just Cause 4: Expansion Pass (DLC) (Xbox One)?

Just Cause 4: Expansion Pass (DLC) (Xbox One) was developed by Avalanche Studios and published by Square Enix.