Just Cause 2 Agency Hovercraft
A novelty amphibious vehicle for Just Cause 2 completionists and sandbox tinkerers, fun to mess around with, but don't expect it to change how you play the game.
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About Just Cause 2 Agency Hovercraft
My honest reaction to the Agency Hovercraft DLC after spending time with it: the concept is cooler than the execution. Just Cause 2 is a spectacular open-world sandbox set across the fictional island nation of Panau, and adding a thrust-steered amphibious vehicle to its already chaotic Black Market roster sounds like a great idea on paper. In practice, the gap between "sounds great" and "actually useful" is wider than the ocean surrounding that island. The hovercraft is mechanically interesting in a narrow sense. It is the only vehicle in the game that genuinely transitions between water and land without simply floating inert on the surface. It carries a roof-mounted turret combining an auto-cannon and minigun, and the firepower is legitimately impressive, capable of shredding patrol boats and beachside outposts quickly. At sea, where the flat surface lets it build speed and stay stable, it handles reasonably well and tops out around 72 mph. That is where the positives mostly live. The problems show up the moment you bring it ashore. The hovercraft's thrust-based steering is notoriously twitchy at low speeds, and the blocky pontoon skirt catches on curbs and uneven terrain in ways that wheeled vehicles simply do not. Getting stuck on a small ledge with no way to recover is a genuine risk. The game also never presents a mission or side objective that specifically calls for an amphibious approach, so the land-to-water transition mechanic ends up as a party trick rather than a tactical tool. Faster land vehicles like the GV-104 Razorback and quicker boats like the MTA Powerrun 77 outperform it in their respective environments. The hovercraft sits awkwardly between two categories without dominating either one. Where this DLC does find a small legitimate purpose is in achievement hunting. Just Cause 2 has a "Drive 104 Unique Vehicles" achievement, and adding the hovercraft to your roster means one less obscure vehicle you need to track down across Panau. That is a thin but real reason to own it. If you are already deep in a completionist run, it earns its place. For everyone else, it is a sandbox toy you will summon once, fire the turret at some fuel tanks, laugh, and probably never call from the Black Market again. Bottom line for anyone searching "is this worth it": if you already love Just Cause 2 and want every sandbox tool available, the low asking price makes this an easy impulse grab. If you are hoping for a vehicle that fills a meaningful gap in your playthrough, the base game's roster handles everything the hovercraft does, just better and faster. It is a curiosity, not a cornerstone. Alex, Scout Team
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Game Info
- Developer
- Avalanche Studios
- Publisher
- Square Enix
- Release Date
- Jun 22, 2010