GamerScout Verdict
A focused, hand-drawn puzzle-platformer for players who value clean mechanics and spatial problem-solving over narrative or spectacle.
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About INK
I spent a couple hours with INK expecting a gimmick game, but found something genuinely focused. You control a character that leaves a trail of ink wherever it moves, and those trails become solid platforms. It's a puzzle-platformer at heart, asking you to plan paths through sparse, beautiful hand-drawn stages. The mechanic is tight: you move, you paint, you climb your own lines. No combat, no bloat. The catch is the game respects your time exactly as much as it respects your skill. Early levels are forgiving tutorials. Later ones demand clean execution and spatial thinking. At 68 on Metacritic, it's solid but not groundbreaking, and the minimalist art style won't grab everyone. If you like puzzlers that reward methodical play and don't need explosions or story to stay invested, this is worth the dig. If you need hand-holding or constant narrative, skip it.

Catch-all
Tags
System Requirements
Minimum
- Processor
- 2 GHz
- Memory
- 1 GB RAM
- Graphics
- 512 MB VRAM
- DirectX
- Version 9.0c
- Storage
- 30 MB available space
- Sound Card
- Yes
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Game Info
- Developer
- ZackBellGames
- Publisher
- ZackBellGames
- Release Date
- Aug 5, 2015