
Hunting Simulator 2 - Elite Edition
A tracking sim where the dog does most of the heavy lifting: patient, solo-only, and far better if you commit to one region instead of chasing all 33 species at once.
GamerScout Verdict
Worth it for patient solo hunters who enjoy planning a stalk; skip it if you want co-op, fast gunplay, or a real tutorial.
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About Hunting Simulator 2 - Elite Edition
The dog is the best system in this game, and I normally roll my eyes at companion mechanics. Send it out ahead of you and it turns a quiet forest into readable data: a blood trail you would have walked straight past, a scent line curling back downwind, a point that tells you the bird is sitting fifteen metres to your left and has not moved yet. That one design decision is what separates this from a walking sim with rifles attached. Without the dog you are guessing. With it, you are solving a small information problem every few minutes, and information problems are the reason I buy strategy and sim games in the first place. Underneath, the loop is slower and more deliberate than the Action and Sports genre labels suggest. You pick a region, pick a species, and plan backwards from there. Thirty-three animals are on the board, from small game up to the heavier European and North American targets, and the 160-plus licensed firearms are not cosmetic variety: caliber and ammunition are gated against what you intend to hunt, so the loadout screen is an actual decision rather than a skin selector. Then you walk. You read tracks, droppings and broken ground, you check the wind before you close the distance, and you take one shot that either lands cleanly or turns into a forty-minute follow-up through undergrowth. Reflex plays almost no part in it. Preparation plays all of it. If you have never touched a hunting sim, your first two hours will feel broken. They are not. The onboarding hands you the buttons and very little of the method, which is a real failing, so the fix is to impose your own tutorial: spend the opening sessions in a single region on one common species, ignore the rest of the map entirely, and learn what a fresh track looks like next to an old one. Gear progression handles the pacing from there, unlocking better optics, calls and scent tools roughly in step with how fast you actually improve. Full controller support means it plays properly from a sofa, which suits the tempo better than a mouse ever will. Treat it as forty hours of learning one system properly rather than a checklist of 33 species to clear, and it holds up considerably better than its reputation. What it will not do is keep you company. Single player only. No co-op, no shared lodge, nobody to blame when the herd spooks, and that is a genuine hole when the obvious competitor, theHunter: Call of the Wild, built an entire social layer out of group hunts. The animal AI is also narrower than the species count implies: behaviour patterns repeat, and once you have solved a region's routine the tension drains away faster than it should. Presentation is functional rather than beautiful, and the mixed Steam standing tracks with exactly that. This is a competent simulation in a slightly dated coat, not a showcase. Mod support is not part of the picture either, so whatever ships is what you live with for the life of the save. So the audience here is specific, and I would rather send the wrong buyer away than oversell it. If you want a shooting gallery, you will bounce inside an hour and feel cheated. If you want a quiet, structured, methodical solo system where the payoff is a plan that came together in silence, the dog and the tracking model carry this much further than the aggregate score suggests. Steam Cloud, achievements and Family Sharing are all present, so a housemate can borrow it and find out whether this particular flavour of slow is theirs before you both commit. Play it in two-hour sessions, work one region until you have wrung it dry, and let the animal come to you.

Strategy & simulation
Tags
System Requirements
Minimum
- OS
- Windows7/10 x64
- Processor
- AMD Athlon II x3 450 or Intel Pentium Dual-Core G3220
- Memory
- 4 GB RAM
- Graphics
- Radeon HD 7770 or GeforceGTX 560Ti Storage…
Recommended
- OS
- Windows 10 x64
- Processor
- AMD Ryzen 31300x or Intel Core i36100
- Memory
- 8 GB RAM
- Graphics
- NVIDIA GeForce GTX 1060 or Radeon RX 590
- Storage
- 17 GB a…
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Game Info
- Developer
- Nacon Studio Ghent
- Publisher
- Nacon
- Release Date
- Jul 16, 2020


