Compare Hunting Simulator 2 Elite Edition prices across 50+ stores and find the best deal. Developed by Nacon Studio Ghent. Published by Bigben Interactive. Released on 7/16/2020. Available on PC. Genres: Action, Adventure, Simulation, Sports, Strategy.

A licensed-gear hunting sim across three regions with 33 species, a dog companion, and 160+ real-brand items. Niche, slow, and oddly meditative.

Hunting Simulator 2 Elite Edition is a slow-burn wildlife stalking sim, not an action game wearing camo. You track 33 animal species across three distinct environments: the Texan desert, Colorado's forests, and European hunting grounds. The Elite Edition bundles the base game with its additional content, so you get the full map roster from the start. If your idea of fun involves reading wind direction before a shot and memorising animal behaviour patterns, there is something here worth your time. If you want fast feedback loops and kill streaks, look elsewhere. The gear system is the headline feature and it genuinely delivers on paper. Over 160 licensed items from real brands - Browning, Winchester, Bushnell - are available, covering rifles, bows, scopes, clothing, and accessories. Each clothing layer affects your scent and noise profile, scopes have actual magnification stats, and ammunition type matters for ethical kills and mission scoring. For a sim audience, this level of brand authenticity and equipment granularity is the draw. The decision-making around loadout selection before a hunt - matching calibre to quarry, choosing the right camo pattern for terrain - gives the pre-hunt phase more strategic texture than most games in this genre bother with. Your dog companion is more than a cosmetic touch. The animal actively tracks scent trails, points toward prey, and retrieves birds after a shot. It adds a small but real layer of coordination to hunts and breaks up the solo experience. That said, the AI across the board is inconsistent. Animals can clip through geometry, react to stimuli in ways that feel random rather than simulated, and the NPC wildlife density on any given map can feel sparse enough to make long walks between sightings the dominant activity. The mission structure - a series of contract hunts with scoring criteria around shot placement and species selection - provides direction, but the objectives rarely push the mechanics to their limit. From a strategy-and-sim perspective, the depth here is real but shallow compared to genre leaders. There is no dynamic ecosystem, no population management across seasons, and the weather system exists but feels cosmetic rather than mechanically meaningful. The mod ecosystem on PC is not developed enough to patch those gaps the way community tools prop up bigger sims. Tutorial coverage is adequate: new players will understand the core loop within an hour. Veterans of the genre will hit the ceiling of complexity faster than they expect. Hunting Simulator 2 fills a specific gap. It is one of very few PC titles that treats hunting as a methodical, gear-driven sport simulation rather than a shooter with animals. The licensed equipment roster alone will convert a certain kind of enthusiast. For everyone else, the thin AI, limited ecosystem simulation, and repetitive mission design make it a comfort-mode experience rather than a deep strategic one. Approach it as a relaxed, solitary activity - headphones in, patience up - and it delivers on that narrow brief. Diego, Scout Team

Hunting Simulator 2 Elite Edition
ActionAdventureSimulationSportsStrategy

Hunting Simulator 2 Elite Edition

Jul 16, 2020Nacon Studio GhentBigben Interactive
GamerScout Says

A licensed-gear hunting sim across three regions with 33 species, a dog companion, and 160+ real-brand items. Niche, slow, and oddly meditative.

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About Hunting Simulator 2 Elite Edition

Hunting Simulator 2 Elite Edition is a slow-burn wildlife stalking sim, not an action game wearing camo. You track 33 animal species across three distinct environments: the Texan desert, Colorado's forests, and European hunting grounds. The Elite Edition bundles the base game with its additional content, so you get the full map roster from the start. If your idea of fun involves reading wind direction before a shot and memorising animal behaviour patterns, there is something here worth your time. If you want fast feedback loops and kill streaks, look elsewhere. The gear system is the headline feature and it genuinely delivers on paper. Over 160 licensed items from real brands - Browning, Winchester, Bushnell - are available, covering rifles, bows, scopes, clothing, and accessories. Each clothing layer affects your scent and noise profile, scopes have actual magnification stats, and ammunition type matters for ethical kills and mission scoring. For a sim audience, this level of brand authenticity and equipment granularity is the draw. The decision-making around loadout selection before a hunt - matching calibre to quarry, choosing the right camo pattern for terrain - gives the pre-hunt phase more strategic texture than most games in this genre bother with. Your dog companion is more than a cosmetic touch. The animal actively tracks scent trails, points toward prey, and retrieves birds after a shot. It adds a small but real layer of coordination to hunts and breaks up the solo experience. That said, the AI across the board is inconsistent. Animals can clip through geometry, react to stimuli in ways that feel random rather than simulated, and the NPC wildlife density on any given map can feel sparse enough to make long walks between sightings the dominant activity. The mission structure - a series of contract hunts with scoring criteria around shot placement and species selection - provides direction, but the objectives rarely push the mechanics to their limit. From a strategy-and-sim perspective, the depth here is real but shallow compared to genre leaders. There is no dynamic ecosystem, no population management across seasons, and the weather system exists but feels cosmetic rather than mechanically meaningful. The mod ecosystem on PC is not developed enough to patch those gaps the way community tools prop up bigger sims. Tutorial coverage is adequate: new players will understand the core loop within an hour. Veterans of the genre will hit the ceiling of complexity faster than they expect. Hunting Simulator 2 fills a specific gap. It is one of very few PC titles that treats hunting as a methodical, gear-driven sport simulation rather than a shooter with animals. The licensed equipment roster alone will convert a certain kind of enthusiast. For everyone else, the thin AI, limited ecosystem simulation, and repetitive mission design make it a comfort-mode experience rather than a deep strategic one. Approach it as a relaxed, solitary activity - headphones in, patience up - and it delivers on that narrow brief. Diego, Scout Team

Tags

steamWildlife SimulationLicensed GearDog CompanionStealth HuntingLoadout CustomizationRelaxed PacingMission-BasedSingleplayer Focus

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Game Info

Developer
Nacon Studio Ghent
Publisher
Bigben Interactive
Release Date
Jul 16, 2020

Features

Single-playerSteam AchievementsFull controller supportSteam CloudFamily Sharing

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