Grand Theft Auto V GTA: Criminal Enterprise Starter Pack (DLC) (Xbox One)
If GTA Online's early grind has ever made you quit before the good stuff starts, this bundle hands you the keys to the CEO office and a bunker before you fire a single mission.
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About Grand Theft Auto V GTA: Criminal Enterprise Starter Pack (DLC) (Xbox One)
I've watched more people bounce off GTA Online in the first three hours than any other live game I can think of, and the reason is almost always the same: the moneywall hits before the fun does. The Criminal Enterprise Starter Pack is Rockstar's answer to that problem, and it works better than the community gives it credit for - with a few real caveats worth knowing before you spend anything. What the pack actually gives you on day one is a functional crime operation from the jump. The Maze Bank West Executive Office unlocks CEO gameplay immediately, which means you can run VIP Work and Special Cargo contracts without grinding up enough GTA$ to buy an office yourself. The Paleto Forest Bunker opens the Gunrunning passive income loop - stock it, let it cook, sell it. The Great Chaparral Biker Clubhouse and Senora Desert Counterfeit Cash Factory add more passive business pipes on top. For a new player, having three separate income streams active before you understand the full economy is genuinely useful. You also get an apartment and a 10-car garage, which eliminates the early-game headache of having nowhere to store vehicles. The ten vehicles are the shakiest part of the bundle. The Turismo R and Coquette Classic are decent enough starters, and the Bravado Banshee will serve you fine until you can afford something with proper armor. But the Enus Windsor, Huntley S, and Pegassi Vortex are effectively shelf decorations - cars you will photograph once and never touch. The weaponized Dune FAV is the sleeper pick here; it punches above its weight in open-world PvP skirmishes when you are still too broke for a Mk II. The three weapons - Compact Grenade Launcher, Marksman Rifle, and Compact Rifle - are serviceable for the level bracket you are in when you actually need them, though they become obsolete fairly fast once you hit the mid-game and start chasing Mk II upgrades. The honest catch is this: the pack is not a shortcut to endgame. GTA Online's real money ceiling is in the tens of millions, and GTA$1M goes faster than it sounds once you start modding vehicles. What it does do is eliminate the worst 10-15 hours of the new-player experience - the period where you are too broke to access the content that makes the game worth playing long-term. One important note for Xbox players specifically: if you plan to migrate to GTA V Enhanced (Series X), you need to claim and establish the pack's benefits on a Legacy character first, then transfer. Skip that step and you are going to be annoyed. For a returning player on a fresh account, this is a no-brainer. For someone brand new who just wants to run heists and CEO work with friends without staring at a money counter for a week, it solves a real problem. Go in knowing the vehicle roster is padded, the businesses are mid-tier by endgame standards, and the GTA$ is seed money, not retirement capital. Fred, Scout Team
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Game Info
- Developer
- Rockstar Games
- Publisher
- Take 2 Interactive
- Release Date
- Dec 15, 2017
