Compare Grand Theft Auto Online: Criminal Enterprise Starter Pack (DLC) prices across 50+ stores and find the best deal. Developed by Rockstar Games. Published by Take 2 Interactive. Released on 12/14/2017. Available on Xbox Series X, Xbox One, Xbox. Genres: Action, Single Player, Multiplayer, Third Person, First Person, FPS / TPS, Adventure.

If GTA Online's empty-garage tutorial slog has already worn you thin, this pack hands you the CEO office, a bunker, and ten cars on day one. The catch: Rockstar picked the items, not you.

I've spent enough time watching new GTA Online players burn an hour just to afford a single pistol upgrade that I understand the appeal of this pack on sight. The Criminal Enterprise Starter Pack drops you into Los Santos with the Maze Bank West Executive Office already in your portfolio, a 10-car garage, the Paleto Forest Gunrunning Bunker, a Senora Desert Counterfeit Cash Factory, the Great Chaparral Biker Clubhouse, a low-end apartment, and GTA$1,000,000 in bonus cash. On paper that is a substantial head start. In practice, the picture gets murkier fast. The CEO office is the genuinely useful anchor here. Having it from session one means you can start VIP Work and source Special Cargo without grinding through the opening ranks first. The Marksman Rifle is also a solid early pickup, useful for stealth kills in contact missions and competitive in certain PvP engagements. The Counterfeit Cash Factory, if you later invest in a Nightclub, feeds passive income into that operation. Those three items alone justify a serious look at the pack for anyone going in completely cold. Here is where the curation starts to sting, though. The Paleto Forest Bunker is widely considered the worst Gunrunning location in the game. Supply runs and sell missions out of Paleto are longer, slower, and more punishing than from any other bunker position. The included apartment at 1561 San Vitas Street is a low-end property that cannot be used to host Heists, so if unlocking the Heist content is your goal, that apartment is dead weight until you buy a qualifying high-end unit separately. The vehicle roster, which includes the Turismo R, Banshee, Coquette Classic, and Western Zombie Chopper, skews cosmetic. None of them are meta choices for competitive lobbies. The Compact Grenade Launcher sounds exciting until you read that it underperforms versus the standard Grenade Launcher and is outright dangerous to fire from a motorcycle. For the absolute newcomer who has never touched GTA Online and wants to skip the most teeth-grinding part of the opening loop, the pack does what it says. The CEO office shortcut alone saves hours of passive grinding, and having ten vehicles on hand from the start makes the world feel less empty. But veterans, returning players, or anyone who already knows which businesses they want to build toward will find that half the content list is either suboptimal or borderline useless. You cannot sell the pack's items back once claimed, which means a bad Bunker location is permanent. Go in knowing that Rockstar curated this for breadth over efficiency, and temper expectations accordingly. Fred, Scout Team

Grand Theft Auto Online: Criminal Enterprise Starter Pack (DLC)
ActionSingle PlayerMultiplayerThird PersonFirst PersonFPS / TPSAdventure

Grand Theft Auto Online: Criminal Enterprise Starter Pack (DLC)

Dec 14, 2017Rockstar GamesTake 2 Interactive
GamerScout Says

If GTA Online's empty-garage tutorial slog has already worn you thin, this pack hands you the CEO office, a bunker, and ten cars on day one. The catch: Rockstar picked the items, not you.

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About Grand Theft Auto Online: Criminal Enterprise Starter Pack (DLC)

I've spent enough time watching new GTA Online players burn an hour just to afford a single pistol upgrade that I understand the appeal of this pack on sight. The Criminal Enterprise Starter Pack drops you into Los Santos with the Maze Bank West Executive Office already in your portfolio, a 10-car garage, the Paleto Forest Gunrunning Bunker, a Senora Desert Counterfeit Cash Factory, the Great Chaparral Biker Clubhouse, a low-end apartment, and GTA$1,000,000 in bonus cash. On paper that is a substantial head start. In practice, the picture gets murkier fast. The CEO office is the genuinely useful anchor here. Having it from session one means you can start VIP Work and source Special Cargo without grinding through the opening ranks first. The Marksman Rifle is also a solid early pickup, useful for stealth kills in contact missions and competitive in certain PvP engagements. The Counterfeit Cash Factory, if you later invest in a Nightclub, feeds passive income into that operation. Those three items alone justify a serious look at the pack for anyone going in completely cold. Here is where the curation starts to sting, though. The Paleto Forest Bunker is widely considered the worst Gunrunning location in the game. Supply runs and sell missions out of Paleto are longer, slower, and more punishing than from any other bunker position. The included apartment at 1561 San Vitas Street is a low-end property that cannot be used to host Heists, so if unlocking the Heist content is your goal, that apartment is dead weight until you buy a qualifying high-end unit separately. The vehicle roster, which includes the Turismo R, Banshee, Coquette Classic, and Western Zombie Chopper, skews cosmetic. None of them are meta choices for competitive lobbies. The Compact Grenade Launcher sounds exciting until you read that it underperforms versus the standard Grenade Launcher and is outright dangerous to fire from a motorcycle. For the absolute newcomer who has never touched GTA Online and wants to skip the most teeth-grinding part of the opening loop, the pack does what it says. The CEO office shortcut alone saves hours of passive grinding, and having ten vehicles on hand from the start makes the world feel less empty. But veterans, returning players, or anyone who already knows which businesses they want to build toward will find that half the content list is either suboptimal or borderline useless. You cannot sell the pack's items back once claimed, which means a bad Bunker location is permanent. Go in knowing that Rockstar curated this for breadth over efficiency, and temper expectations accordingly. Fred, Scout Team

Tags

xboxGrind-SkipBusiness ManagementNew Player BoostCriminal EmpireGTA Online DLCPassive Income LoopCEO MissionsStarter BundleCEO HeadstartPassive Business LoopGrind-Skip DLCNew Player BundleBiker ClubhouseGunrunningNon-Refundable ContentXbox Exclusive Listing

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Game Info

Developer
Rockstar Games
Publisher
Take 2 Interactive
Release Date
Dec 14, 2017

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