Compare Gangs of Sherwood preorder bonus prices across trusted key stores and find the best deal. Developed by Appeal Studios. Published by Nacon. Released on 11/30/2023. Available on PC. Genres: Action, Adventure.

Gangs of Sherwood preorder bonus

Gangs of Sherwood preorder bonus

Add-on / DLC for Gangs of Sherwood — view full game
Nov 30, 2023Appeal StudiosNacon
PC
Best Price Available
€3.98
at Eneba
Lowest tracked: €3.98
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€3.98
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Price History

Lowest tracked
€3.985 Jun 2026
Current best
€3.98
Lowest since we started tracking
Keyshops
€3.66€3.87€4.09€4.305 Jun20 Jun5 Jul20 Jul4 Aug
5 Jun — 4 Aug
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About Gangs of Sherwood preorder bonus

My first impression of Gangs of Sherwood was genuine surprise at its setting. Appeal Studios takes the Robin Hood folklore and shunts it roughly five centuries forward, anchoring the world around a magical gemstone called the Lionheart that has turbocharged medieval England into an industrial dystopia complete with dropships, energy shields, and RGB-lit enemy armour sitting right next to stone cottages and crossbow bolts. It is genuinely odd, frequently charming, and for the first couple of hours it works. The four playable characters, Robin, Marian, Little John, and Friar Tuck, each handle distinctly: Robin builds golden arrow charges for ranged burst, Marian uses throwing daggers and a whipsword with nimble mobility, Friar Tuck swings a massive mace for ground-shaking area hits, and Little John leans into melee combos that feed a supercharged heavy strike. Robin and Marian can squeeze through tight gaps in levels; Little John and Tuck can smash or lift obstacles to open alternate paths. On paper, and honestly in practice for the first act, the character variety holds up. The structure is mission-based, each run lasting around twenty minutes, with a hub called Major Oak sitting between missions for upgrades, skin unlocks, and spending gold at merchants. You can donate loot to free townsfolk to unlock ability augmentations, which is a nice thematic touch. Combat has light and heavy attacks, dodges, parries, and a Rebel Instinct meter that temporarily supercharges your abilities when full. Letter grades after each encounter and a per-run power scaling system keep early missions feeling kinetic. The problem is that the game never meaningfully builds on any of this. Combos unlock too slowly, enemy AI is passive enough that ranged characters trivialize most encounters, and boss fights that should feel climactic tend to fold embarrassingly fast even on harder settings. The target lock-on system is unreliable, breaking at the slightest camera movement. Play it solo and you face a punishing gold-based resurrection system that can force full mission restarts from late in a twenty-five minute stage, which stings. The co-op side is where the game has the best chance of landing. With three other people covering different character archetypes and syncing Rebel Instinct bursts, the chaos has a certain infectious energy. The puppet-show cutscenes narrated by minstrel Alan-a-Dale between missions are a genuine creative highlight, delivering the story with more wit and personality than the in-mission dialogue manages. Visually, the environments look good, the steampunk-industrial mix is cohesive, and the music holds up through repeated mission runs. But the campaign is done in six to seven hours, replay incentives are thin, and the same encounter template, push through a corridor, clear a wave arena, push again, repeats without variation until the credits roll. Who is this for, exactly? If you have three friends who want a couch-style brawler with a light RPG upgrade loop and nobody is expecting Vermintide-level depth, there is a decent evening here. The nostalgia for mid-2000s co-op action games is real and the setting is more interesting than it has any right to be. Solo players or anyone expecting the combat system to grow into something substantial will hit disappointment well before the final act. With Mixed Steam reviews and critical consensus landing squarely in the "passable but shallow" zone, this one lives or dies on your crew and your expectations. At a significant discount it earns its place as a low-commitment brawl. At anywhere near launch pricing, the brevity is hard to justify.

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Game Info

Developer
Appeal Studios
Publisher
Nacon
Release Date
Nov 30, 2023

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Frequently asked questions about Gangs of Sherwood preorder bonus

How much does Gangs of Sherwood preorder bonus cost?

As of 4 August 2026, the cheapest in-stock offer for Gangs of Sherwood preorder bonus is €3.98 at Eneba, out of 1 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Gangs of Sherwood preorder bonus cheapest?

The lowest in-stock price we track for Gangs of Sherwood preorder bonus is €3.98 at Eneba (4 August 2026). We compare 1 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Gangs of Sherwood preorder bonus available on?

Gangs of Sherwood preorder bonus is available on PC.

When was Gangs of Sherwood preorder bonus released?

Gangs of Sherwood preorder bonus was released on 30 November 2023.

Who developed Gangs of Sherwood preorder bonus?

Gangs of Sherwood preorder bonus was developed by Appeal Studios and published by Nacon.