Compare Final Fantasy VII: Rebirth prices across trusted key stores and find the best deal. Developed by Square Enix. Published by Square Enix. Released on 1/23/2025. Available on PC, Xbox. Genres: Action, Adventure, RPG.

Cloud's road trip beyond Midgar is one of the most ambitious JRPGs in years, held back by a PC port that still hasn't fully sorted itself out. Incredible if you can wrangle it.

I have a soft spot for games that treat their source material like something genuinely sacred, and FF7 Rebirth lands squarely in that category. This is the second chapter of Square Enix's trilogy reimagining the 1997 classic, picking up immediately after the events of Remake and throwing Cloud, Tifa, Aerith, Barret, Red XIII and the rest of the crew into a sprawling open world divided across several distinct regions. The tonal range alone is remarkable: one chapter you're gliding through a sun-drenched grassland picking up every side activity in sight, the next you're sitting with a piece of story that hasn't lost one gram of its emotional weight in nearly thirty years. Combat is where Rebirth earns its hours. The ATB system from Remake returns, sharpened and expanded. You still queue up abilities and spells by filling that action gauge during real-time brawling, still swap between party members on the fly, and still slot Materia to shape your build. What's new is the Synergy system: paired characters build toward joint attacks that are visually huge and genuinely tactically relevant, not just spectacle. The difficulty slider is generous enough that pure action players and strategy-focused players can both find their groove. Boss encounters are a consistent highlight, demanding actual adaptation rather than button mashing. Where the combat stumbles is in the sidequest padding. Not all of it is bad, but a meaningful slice of the open-world activities exist to extend a playtime that already runs 60-plus hours without needing the help. If you hate filler, prepare to do some selective ignoring. The writing is noticeably stronger here than in Remake. The character work for the main cast has room to breathe, and the moments that matter in the original story land with appropriate weight. The worldbuilding detail across each region is the kind of thing you notice and appreciate rather than walk past. The soundtrack, leaning heavily on Nobuo Uematsu's originals with orchestral and choral expansions, is quietly one of the best scores in recent JRPG memory. Now, the PC port. This is where "Mostly Positive" at 75 percent starts to make sense. The PS5 version originally shipped with texture pop-in, blurry assets, and frame-rate inconsistency. The PC release arrived with those same Unreal Engine 4 growing pains largely intact for many players: shader stutter, frame jitter during cutscene transitions, and a settings menu that offers minimal guidance on what the options actually cost you. Ultrawide support is absent. The frame cap sits at 120fps. DLSS is present, but FSR and XeSS are not, which hammers Steam Deck users harder than the Verified badge implies. If you have a strong mid-to-high-end Nvidia setup, your experience will likely be smooth. On older or AMD hardware, expect troubleshooting. Post-launch patches have addressed some issues, and the PC version does incorporate all the quality-of-life updates added to the console version over time, including a fast-forward option that will appeal to anyone on a replay. The honest verdict: the game underneath the port headaches is exceptional for anyone who cares about character-driven JRPGs with real combat depth. The Materia build variety holds up well past the midgame. The story respects both long-time fans and newcomers. The filler quests are a genuine drag, and the port is not the seamless PC-native experience it should be in 2025. Go in with a compatible rig and calibrated expectations, and you will get one of the more rewarding RPGs available on PC right now. Monika, Scout Team

Final Fantasy VII: Rebirth

Final Fantasy VII: Rebirth

Jan 23, 2025Square Enix
GamerScout Says

Cloud's road trip beyond Midgar is one of the most ambitious JRPGs in years, held back by a PC port that still hasn't fully sorted itself out. Incredible if you can wrangle it.

PCXbox
Best Price Available
€16.46-67%
at Eneba
Lowest tracked: €16.48
Track this price

GamerScout Verdict

Best for JRPG fans with a solid Nvidia rig who can tolerate some port roughness in exchange for one of the decade's most ambitious RPG stories.

Compare Prices(3 stores)

EnebaBest price
StandardLatin AmericaSteam KeyKey
€16.46-67%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€18.73
Priced in EUR by the store
Buy
StandardUnited StatesSteam KeyKey
€19.76-60%
Priced in EUR by the store
Buy
StandardRest of worldSteam KeyKey
€20.13
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€20.57
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€22.72
Priced in EUR by the store
Buy
StandardUnited StatesSteam KeyKey
€41.00
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€16.4811 Aug 2026
Current best
€16.46
Lowest since we started tracking
Keyshops
€15.45€16.35€17.24€18.1410 Aug11 Aug13 Aug14 Aug15 Aug
Tracking prices since 10 Aug 2026
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Screenshots & Media

About Final Fantasy VII: Rebirth

I have a soft spot for games that treat their source material like something genuinely sacred, and FF7 Rebirth lands squarely in that category. This is the second chapter of Square Enix's trilogy reimagining the 1997 classic, picking up immediately after the events of Remake and throwing Cloud, Tifa, Aerith, Barret, Red XIII and the rest of the crew into a sprawling open world divided across several distinct regions. The tonal range alone is remarkable: one chapter you're gliding through a sun-drenched grassland picking up every side activity in sight, the next you're sitting with a piece of story that hasn't lost one gram of its emotional weight in nearly thirty years. Combat is where Rebirth earns its hours. The ATB system from Remake returns, sharpened and expanded. You still queue up abilities and spells by filling that action gauge during real-time brawling, still swap between party members on the fly, and still slot Materia to shape your build. What's new is the Synergy system: paired characters build toward joint attacks that are visually huge and genuinely tactically relevant, not just spectacle. The difficulty slider is generous enough that pure action players and strategy-focused players can both find their groove. Boss encounters are a consistent highlight, demanding actual adaptation rather than button mashing. Where the combat stumbles is in the sidequest padding. Not all of it is bad, but a meaningful slice of the open-world activities exist to extend a playtime that already runs 60-plus hours without needing the help. If you hate filler, prepare to do some selective ignoring. The writing is noticeably stronger here than in Remake. The character work for the main cast has room to breathe, and the moments that matter in the original story land with appropriate weight. The worldbuilding detail across each region is the kind of thing you notice and appreciate rather than walk past. The soundtrack, leaning heavily on Nobuo Uematsu's originals with orchestral and choral expansions, is quietly one of the best scores in recent JRPG memory. Now, the PC port. This is where "Mostly Positive" at 75 percent starts to make sense. The PS5 version originally shipped with texture pop-in, blurry assets, and frame-rate inconsistency. The PC release arrived with those same Unreal Engine 4 growing pains largely intact for many players: shader stutter, frame jitter during cutscene transitions, and a settings menu that offers minimal guidance on what the options actually cost you. Ultrawide support is absent. The frame cap sits at 120fps. DLSS is present, but FSR and XeSS are not, which hammers Steam Deck users harder than the Verified badge implies. If you have a strong mid-to-high-end Nvidia setup, your experience will likely be smooth. On older or AMD hardware, expect troubleshooting. Post-launch patches have addressed some issues, and the PC version does incorporate all the quality-of-life updates added to the console version over time, including a fast-forward option that will appeal to anyone on a replay. The honest verdict: the game underneath the port headaches is exceptional for anyone who cares about character-driven JRPGs with real combat depth. The Materia build variety holds up well past the midgame. The story respects both long-time fans and newcomers. The filler quests are a genuine drag, and the port is not the seamless PC-native experience it should be in 2025. Go in with a compatible rig and calibrated expectations, and you will get one of the more rewarding RPGs available on PC right now.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedATB CombatMateria Build SystemSynergy AttacksOpen-World JRPGTrilogy EntryStory-DrivenPC Port IssuesAdjustable Difficulty60+ Hour Runtime

System Requirements

Minimum

OS
Windows® 10 64-bit
Processor
AMD Ryzen™ 5 1400 / Intel® Core™ i3-8100
Memory
16 GB RAM
Graphics
AMD Radeon™ RX 6600 (RX 6600 or above required) / Inte…

Recommended

OS
Windows® 11 64-bit
Processor
AMD Ryzen™ 5 5600 or Ryzen™ 7 3700X / Intel® Core™ i7-8700 or Core™ i5-10400
Memory
16 GB RAM
Graphics
AMD Radeon™ RX…

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Reviews & Ratings

Steam
75%(34,028)

Game Info

Developer
Square Enix
Publisher
Square Enix
Release Date
Jan 23, 2025

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsCustom Volume ControlsAdjustable DifficultyGamepad RecommendedKeyboard Only Option+7 more

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Best price€16.46
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Frequently asked questions about Final Fantasy VII: Rebirth

How much does Final Fantasy VII: Rebirth cost?

As of 15 August 2026, the cheapest in-stock offer for Final Fantasy VII: Rebirth is €16.46 at Eneba, out of 11 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Final Fantasy VII: Rebirth cheapest?

The lowest in-stock price we track for Final Fantasy VII: Rebirth is €16.46 at Eneba (15 August 2026). We compare 11 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Final Fantasy VII: Rebirth available on?

Final Fantasy VII: Rebirth is available on PC, Xbox.

When was Final Fantasy VII: Rebirth released?

Final Fantasy VII: Rebirth was released on 23 January 2025.

Who developed Final Fantasy VII: Rebirth?

Final Fantasy VII: Rebirth was developed by Square Enix.