Compare Electrician Simulator - Smart Devices prices across trusted key stores and find the best deal. Developed by Take IT Studio!. Published by Gaming Factory, Ultimate Games S.A., PlayWay S.A.. Released on 9/21/2022. Available on PC. Genres: Adventure, Casual, Indie, Simulation.

A calm, procedural job sim where the real skill is killing the circuit before you touch it. Small loop, honest teaching, and a ceiling you will hit if you binge it.

I got about two hours in before I stopped treating the breaker panel as a formality. The job was a tired outlet in a customer's hallway, four screws and a swap, and I had already done a dozen like it. Then I caught myself reaching for the terminals with the circuit still live, and the rhythm of the whole thing clicked into place. This is a game about procedure. Not speed, not score, just the same handful of steps in the same order until that order becomes muscle memory. That is a strange thing to enjoy. I enjoyed it more than I expected to. Mechanically the loop is small and honest. You take work inside people's homes: fitting outlets, pulling cable along walls, swapping dead bulbs, fixing tired hardware, and rebuilding broken appliances from their component parts. Every contract resolves into the same four beats, which are diagnose, disassemble, replace, then reassemble and test, and the entire design question is whether those four beats survive dozens of repetitions. It released in September 2022 from Take IT Studio, published under the PlayWay and Gaming Factory banners, and it sits squarely in the first-person job-sim family that shelf has been stocking for years. The difference is that electricity hands the fiction real stakes. A misplaced screw in a PC-assembly sim costs you nothing. Here the game keeps insisting, correctly, that you verify twice before you commit. Now the numbers, because that is how I read any store page. Roughly 4,450 Steam reviews sitting at 80 percent positive is a very specific shape for a simulator. It is not the 95 percent of a game that nails one idea perfectly, and it is nowhere near the 60 percent of a sim that shipped in pieces. Eighty is usually what you get when the core loop is solid and the edges are rough: finicky interaction prompts, an occasional object that will not seat where you clearly aimed it, task text that assumes vocabulary you have not learned yet. Anyone who has played a PlayWay-adjacent sim knows that texture already. The encouraging read is that the friction here is cosmetic rather than structural. The fundamentals hold up, and that is the harder half to get right. What it does not offer is a system to optimise, and I should be upfront about that because optimising systems is basically my whole personality. There is no supply chain to balance, no branching build order, no AI counterpart making decisions you have to answer. The complexity lives in your hands and your attention rather than in a spreadsheet, so if you arrived hoping for a management layer underneath the wiring, calibrate down now. It is also single-player only, which is the omission I feel hardest. Two people on one job, one at the panel and one at the outlet, calling readings back and forth, is a co-op game somebody should build and this is not it. Achievements, trading cards, cloud saves and family sharing are all present, but the social layer stops at comparing unlock lists. PC only, too, so there is no couch option. Who it is for, then. Anyone who wants a two-hour-a-night game with a clear checklist and no failure spiral, and anyone who has ever wondered what is actually sitting behind their own wall plate. The teaching is genuine. I came away noticeably less intimidated by a consumer unit, which is more than most games can claim as a takeaway. Treat it as a calm procedural trade sim with a modest ceiling rather than a deep management title, work the early contracts slowly instead of sprinting the achievement list, and it holds for a long stretch. Rush it and you will be calling it repetitive by hour four. Ration it and it is one of the more competent entries on a very crowded shelf. Diego, Scout Team

Electrician Simulator - Smart Devices

Electrician Simulator - Smart Devices

Sep 21, 2022Take IT Studio!Gaming Factory, Ultimate Games S.A., PlayWay S.A.
GamerScout Says

A calm, procedural job sim where the real skill is killing the circuit before you touch it. Small loop, honest teaching, and a ceiling you will hit if you binge it.

PC
Best Price Available
€5.63-6%
at GameBillet
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GamerScout Verdict

Best for sim players who want a checklist, a screwdriver and no failure spiral, provided you ration it instead of bingeing it.

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GameBilletBest price
StandardGlobalSteam KeyKey
€5.63-6%
Priced in EUR by the store
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€5.99
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€17.99
Priced in EUR by the store
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About Electrician Simulator - Smart Devices

I got about two hours in before I stopped treating the breaker panel as a formality. The job was a tired outlet in a customer's hallway, four screws and a swap, and I had already done a dozen like it. Then I caught myself reaching for the terminals with the circuit still live, and the rhythm of the whole thing clicked into place. This is a game about procedure. Not speed, not score, just the same handful of steps in the same order until that order becomes muscle memory. That is a strange thing to enjoy. I enjoyed it more than I expected to. Mechanically the loop is small and honest. You take work inside people's homes: fitting outlets, pulling cable along walls, swapping dead bulbs, fixing tired hardware, and rebuilding broken appliances from their component parts. Every contract resolves into the same four beats, which are diagnose, disassemble, replace, then reassemble and test, and the entire design question is whether those four beats survive dozens of repetitions. It released in September 2022 from Take IT Studio, published under the PlayWay and Gaming Factory banners, and it sits squarely in the first-person job-sim family that shelf has been stocking for years. The difference is that electricity hands the fiction real stakes. A misplaced screw in a PC-assembly sim costs you nothing. Here the game keeps insisting, correctly, that you verify twice before you commit. Now the numbers, because that is how I read any store page. Roughly 4,450 Steam reviews sitting at 80 percent positive is a very specific shape for a simulator. It is not the 95 percent of a game that nails one idea perfectly, and it is nowhere near the 60 percent of a sim that shipped in pieces. Eighty is usually what you get when the core loop is solid and the edges are rough: finicky interaction prompts, an occasional object that will not seat where you clearly aimed it, task text that assumes vocabulary you have not learned yet. Anyone who has played a PlayWay-adjacent sim knows that texture already. The encouraging read is that the friction here is cosmetic rather than structural. The fundamentals hold up, and that is the harder half to get right. What it does not offer is a system to optimise, and I should be upfront about that because optimising systems is basically my whole personality. There is no supply chain to balance, no branching build order, no AI counterpart making decisions you have to answer. The complexity lives in your hands and your attention rather than in a spreadsheet, so if you arrived hoping for a management layer underneath the wiring, calibrate down now. It is also single-player only, which is the omission I feel hardest. Two people on one job, one at the panel and one at the outlet, calling readings back and forth, is a co-op game somebody should build and this is not it. Achievements, trading cards, cloud saves and family sharing are all present, but the social layer stops at comparing unlock lists. PC only, too, so there is no couch option. Who it is for, then. Anyone who wants a two-hour-a-night game with a clear checklist and no failure spiral, and anyone who has ever wondered what is actually sitting behind their own wall plate. The teaching is genuine. I came away noticeably less intimidated by a consumer unit, which is more than most games can claim as a takeaway. Treat it as a calm procedural trade sim with a modest ceiling rather than a deep management title, work the early contracts slowly instead of sprinting the achievement list, and it holds for a long stretch. Rush it and you will be calling it repetitive by hour four. Ration it and it is one of the more competent entries on a very crowded shelf.

Diego
Diego · Scout Team

Strategy & simulation

Tags

auto-admittedFirst-Person Job SimRepair and DisassemblySmart Home DevicesProcedural Task LoopTool-Based InteractionLow-Stakes ProgressionPodcast GameEducational Value

System Requirements

Minimum

OS
Windows 10 64bit
Processor
Intel Core i5-8400 / AMD Ryzen 5 1600
Memory
8 GB RAM
Graphics
GeForce GTX 970 / AMD Radeon RX 580
DirectX
Version 9.0c…

Recommended

OS
Windows 10 64bit
Processor
AMD Ryzen 5 1600
Memory
16 GB RAM
Graphics
GeForce GTX 1060 6GB
DirectX
Version 9.0c
Storage
4 GB available space…

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Reviews & Ratings

Steam
80%(4,449)

Game Info

Developer
Take IT Studio!
Publisher
Gaming Factory, Ultimate Games S.A., PlayWay S.A.
Release Date
Sep 21, 2022

Features

Single-playerSteam AchievementsSteam Trading CardsSteam CloudFamily Sharing

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Frequently asked questions about Electrician Simulator - Smart Devices

How much does Electrician Simulator - Smart Devices cost?

As of 7 September 2026, the cheapest in-stock offer for Electrician Simulator - Smart Devices is €5.63 at GameBillet, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Electrician Simulator - Smart Devices cheapest?

The lowest in-stock price we track for Electrician Simulator - Smart Devices is €5.63 at GameBillet (7 September 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Electrician Simulator - Smart Devices available on?

Electrician Simulator - Smart Devices is available on PC.

When was Electrician Simulator - Smart Devices released?

Electrician Simulator - Smart Devices was released on 21 September 2022.

Who developed Electrician Simulator - Smart Devices?

Electrician Simulator - Smart Devices was developed by Take IT Studio! and published by Gaming Factory, Ultimate Games S.A., PlayWay S.A..