Compare Echo Tokyo: Graphic Novel prices across trusted key stores and find the best deal. Developed by Dharker Studios. Published by Dharker Studios. Released on 1/27/2016. Available on PC, Mac, Linux. Genres: Adventure, Casual, Indie.

Echo Tokyo: Graphic Novel

Echo Tokyo: Graphic Novel

Add-on / DLC for Echo Tokyo: An Intro — view full game
Jan 27, 2016Dharker Studios
PCMacLinux
Best Price Available
€0.79
at Steam
Lowest tracked: €0.79
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Compare Prices(2 stores)

Edition:
SteamBest price
StandardEurope (EU)Steam KeyKey
€0.79
Priced in EUR by the store
Buy
Graphic Novel (DLC) (PC) Steam KeyGlobalSteam KeyKey
€0.84
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.84
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.7929 Aug 2026
Current best
€0.79
Lowest since we started tracking
Official storesKeyshops
€0.75€0.79€0.84€0.8831 Jul8 Aug16 Aug24 Aug1 Sept
Tracking prices since 31 Jul 2026
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Screenshots & Media

Screenshot

About Echo Tokyo: Graphic Novel

I went into this one with zero expectations and came out with complicated feelings, which is honestly more than I expected from something this short. Echo Tokyo: An Intro packages two separate graphic novel stories inside a single launcher, and the two couldn't feel more structurally different from each other. Shizume Misaki's chapter is an interactive visual novel with branching choices and multiple endings, including a couple of bad ones that actually carry some weight. Keiji Light's chapter is fully kinetic, meaning you click to advance and do nothing else. Both clock in together at just over an hour of content, and the game makes no attempt to hide that it exists primarily as a prologue appetizer for a larger series that, as of now, has had uneven follow-through. The setting itself is genuinely interesting when the writing lets it breathe. The city of Echo Tokyo is built skyward out of necessity, a civilization of bridges and platforms threading between skyscrapers above a nuclear fog that made ground level uninhabitable centuries ago. No government, corporate rule, slum underclasses versus a pampered Society Core above them. That's a meaty world concept. Shizume works as a Fixer, essentially a mercenary-for-hire who takes on a missing-teenager case that drags her into the worst parts of the slums. Keiji's story goes to grimmer places still, covering childhood abandonment, mob mentality, abduction, and scientific experimentation. These are not light tales, and the content warnings around violence, gore, and partial nudity are legitimate rather than gratuitous window-dressing. Where the seams show is in execution. The voice acting is fully present for every line across both stories, which is a genuine production commitment for an indie this small, but the delivery tends toward narration rather than performance. Several reviewers noted it reads more like an audiobook than a voiced visual novel, and that's a fair observation. The artwork has a distinctive Dharker Studios anime-adjacent style that works well in places and looks a little inconsistent in others, particularly in how character proportions shift between panels. The soundtrack is atmospheric and sets a moody cyberpunk tone without being remarkable on its own terms. There is essentially one looping track carrying both stories, and while it holds the mood adequately, it won't stay with you after the credits. The database gallery is a quiet highlight that doesn't get enough credit. Both stories unlock a combined pool of around 160 illustrations as you progress, and flipping through them after the fact gives the world a visual texture the writing alone doesn't fully deliver. Six Steam achievements spread across both playthroughs give completionists a small checklist, nothing demanding. Who is this for? Cyberpunk visual novel fans who enjoy dark origin-story beats and don't mind a very short runtime will find enough here to appreciate. Anyone expecting a self-contained, polished narrative experience with a satisfying ending should know upfront that this is explicitly framed as world-building groundwork. It functions best as a sampler, and the honesty of that framing is at least something. The stronger of the two stories is Shizume's, partly because the choice structure gives it a pulse that Keiji's kinetic format lacks. If you are even mildly curious about the Echo Tokyo universe, start here rather than anywhere else. Just don't expect it to fill an afternoon.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayertier:sub-5

System Requirements

Minimum

OS
Windows XP
Storage
15 MB available space

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Game Info

Developer
Dharker Studios
Publisher
Dharker Studios
Release Date
Jan 27, 2016

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Frequently asked questions about Echo Tokyo: Graphic Novel

How much does Echo Tokyo: Graphic Novel cost?

As of 31 August 2026, the cheapest in-stock offer for Echo Tokyo: Graphic Novel is €0.79 at Steam, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Echo Tokyo: Graphic Novel cheapest?

The lowest in-stock price we track for Echo Tokyo: Graphic Novel is €0.79 at Steam (31 August 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Echo Tokyo: Graphic Novel available on?

Echo Tokyo: Graphic Novel is available on PC, Mac, Linux.

When was Echo Tokyo: Graphic Novel released?

Echo Tokyo: Graphic Novel was released on 27 January 2016.

Who developed Echo Tokyo: Graphic Novel?

Echo Tokyo: Graphic Novel was developed by Dharker Studios.