Compare Dungeons 2 - A Game of Winter prices across trusted key stores and find the best deal. Developed by Realmforge Studios. Published by Kalypso Media Digital. Released on 4/24/2015. Available on PC. Genres: RPG, Simulation, Strategy. Metacritic score: 70/100.

Undead faction, 8 new campaign missions, and a brutal difficulty spike that will punish base-game veterans who think they've got Dungeons 2 figured out. Worth it if you own the base game.

I've spent enough time managing dungeon economies and watching minion armies march toward castles to know when a DLC expansion is actually pulling its weight, and A Game of Winter mostly does. This is not a cosmetic drop or a handful of skirmish maps stapled onto an existing bundle. It is a proper content expansion: a fully voice-acted campaign of 8 missions built around an entirely new undead faction, with 13 fresh unit types, 8 new rooms to construct, and a narrative thread riffing hard on Game of Thrones lore in that self-aware, narrator-led comedic tone that defines the Dungeons 2 experience. The core loop of Dungeons 2 is worth understanding before you pull the trigger on this DLC, because A Game of Winter gives you more of it, not a reinvention of it. Below ground, you are running a dungeon management sim: dig tunnels, construct rooms like the cemetery and the laboratory, harvest gold and mana crystals, and keep your minions fed and functional. Above ground, through the same cave exits your enemies use to raid you, the game flips into a real-time strategy mode where you march your undead armies across the overworld and tear apart human fortifications. The "Hand of Terror" mechanic is your direct intervention tool, letting you issue targeted commands rather than just watch the chaos unfold. That dual-layer structure is Dungeons 2's defining identity, and the undead roster fits into it with genuine freshness. Zombies and skeletons handle frontline attrition work; wraiths generate mana early if you prioritize population upgrades over raw combat power; bats are honestly a trap unit unless you fully invest in their upgrade tree; and Nosferatu at tier 3 come equipped with a spell that the community consistently flags as overtuned in the best possible way. Here is the caveat that every community thread agrees on: A Game of Winter is noticeably harder than the base campaign. The mission design puts you in tighter resource situations, the enemy pressure escalates faster, and several late missions have been described by players as "99% unfair" in terms of positional disadvantage. From a pure decision-making standpoint I find that compelling. The sandbox maps added alongside the campaign give you a lower-pressure environment to learn the undead unit interactions before the campaign starts punishing you for getting them wrong. The new guard room structures, including the alarm horn that auto-calls units to defend a corridor, add a meaningful trap-room layer that rewards players who think defensively about dungeon layout before pushing into the overworld. Multiplayer support for the undead faction is included, with cross-platform play, so the added roster depth carries into competitive sessions as well. The honest criticism is the one that has followed Dungeons 2 since launch: the dual-mode structure means neither the dungeon sim nor the RTS layer reaches the ceiling of its genre. Veterans of Dungeon Keeper will feel the management side is streamlined to the point of losing some simulation richness. Players expecting deep RTS unit micro will find the overworld combat competent but not intricate. A Game of Winter does not fix those structural limits; it adds content within them. What it does well is deliver a faction that feels mechanically distinct from the base game's orc-and-demon options, a campaign that respects your time by being fully narrated and staged rather than filler, and a difficulty setting that finally gives experienced players something to work against. If you bounced off the base game, this DLC will not convert you. If you completed the main campaign and found the Chaotic Evil branch left you wanting more structured content, the undead missions here are the right next step. Just do not expect the difficulty curve to be fair. It isn't. Budget extra sessions for the back half. Diego, Scout Team

Dungeons 2 - A Game of Winter

Dungeons 2 - A Game of Winter

Apr 24, 2015Realmforge StudiosKalypso Media Digital
GamerScout Says

Undead faction, 8 new campaign missions, and a brutal difficulty spike that will punish base-game veterans who think they've got Dungeons 2 figured out. Worth it if you own the base game.

PC
Best Price Available
€0.41-95%
at YuPlay
Lowest tracked: €0.41
Track this price

GamerScout Verdict

Worth it for Dungeons 2 campaign completionists, but the punishing late missions will test your patience with the undead faction's steep learning curve.

Compare Prices(4 stores)

YuPlayBest price
StandardGlobalSteam KeyKey
€0.41-95%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.99-75%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.99-75%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.00-75%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€0.4116 Aug 2026
Current best
€0.41
Lowest since we started tracking
Keyshops
€0.38€0.40€0.42€0.4416 Aug22 Aug27 Aug2 Sept7 Sept
Tracking prices since 16 Aug 2026
Create alert

Screenshots & Media

About Dungeons 2 - A Game of Winter

I've spent enough time managing dungeon economies and watching minion armies march toward castles to know when a DLC expansion is actually pulling its weight, and A Game of Winter mostly does. This is not a cosmetic drop or a handful of skirmish maps stapled onto an existing bundle. It is a proper content expansion: a fully voice-acted campaign of 8 missions built around an entirely new undead faction, with 13 fresh unit types, 8 new rooms to construct, and a narrative thread riffing hard on Game of Thrones lore in that self-aware, narrator-led comedic tone that defines the Dungeons 2 experience. The core loop of Dungeons 2 is worth understanding before you pull the trigger on this DLC, because A Game of Winter gives you more of it, not a reinvention of it. Below ground, you are running a dungeon management sim: dig tunnels, construct rooms like the cemetery and the laboratory, harvest gold and mana crystals, and keep your minions fed and functional. Above ground, through the same cave exits your enemies use to raid you, the game flips into a real-time strategy mode where you march your undead armies across the overworld and tear apart human fortifications. The "Hand of Terror" mechanic is your direct intervention tool, letting you issue targeted commands rather than just watch the chaos unfold. That dual-layer structure is Dungeons 2's defining identity, and the undead roster fits into it with genuine freshness. Zombies and skeletons handle frontline attrition work; wraiths generate mana early if you prioritize population upgrades over raw combat power; bats are honestly a trap unit unless you fully invest in their upgrade tree; and Nosferatu at tier 3 come equipped with a spell that the community consistently flags as overtuned in the best possible way. Here is the caveat that every community thread agrees on: A Game of Winter is noticeably harder than the base campaign. The mission design puts you in tighter resource situations, the enemy pressure escalates faster, and several late missions have been described by players as "99% unfair" in terms of positional disadvantage. From a pure decision-making standpoint I find that compelling. The sandbox maps added alongside the campaign give you a lower-pressure environment to learn the undead unit interactions before the campaign starts punishing you for getting them wrong. The new guard room structures, including the alarm horn that auto-calls units to defend a corridor, add a meaningful trap-room layer that rewards players who think defensively about dungeon layout before pushing into the overworld. Multiplayer support for the undead faction is included, with cross-platform play, so the added roster depth carries into competitive sessions as well. The honest criticism is the one that has followed Dungeons 2 since launch: the dual-mode structure means neither the dungeon sim nor the RTS layer reaches the ceiling of its genre. Veterans of Dungeon Keeper will feel the management side is streamlined to the point of losing some simulation richness. Players expecting deep RTS unit micro will find the overworld combat competent but not intricate. A Game of Winter does not fix those structural limits; it adds content within them. What it does well is deliver a faction that feels mechanically distinct from the base game's orc-and-demon options, a campaign that respects your time by being fully narrated and staged rather than filler, and a difficulty setting that finally gives experienced players something to work against. If you bounced off the base game, this DLC will not convert you. If you completed the main campaign and found the Chaotic Evil branch left you wanting more structured content, the undead missions here are the right next step. Just do not expect the difficulty curve to be fair. It isn't. Budget extra sessions for the back half.

Diego
Diego · Scout Team

Strategy & simulation

Tags

auto-admittedUndead FactionDual-Mode GameplayDungeon BuilderCampaign ExpansionOverworld RTSUnit UpgradesVoiced NarratorCross-Platform MultiplayerDifficulty Spike

System Requirements

Minimum

Processor
AMD or Intel, 3GHz Dual-Core or 2.6 GHz Quad-Core
Graphics
Intel HD4400, NVIDIA GeForce GT 440/GT 650M, AMD Radeon HD 7750/R5 255M
Storage
6 GB available space S…

Recommended

Processor
AMD Quad-Core @ 3.8 GHz or Intel Quad-Core @ 3.2 GHz
Graphics
AMD Radeon R7 265 or NVIDIA GeForce GTX 650
Storage
6 GB available space
Sound Card
DirectX compatib…

Keep exploring

Community Discussion

Be the first to comment on Dungeons 2 - A Game of Winter.

Reviews & Ratings

Metacritic
70
Steam
82%(5,275)

Game Info

Developer
Realmforge Studios
Publisher
Kalypso Media Digital
Release Date
Apr 24, 2015

Features

Single-playerMultiplayerCross Platform MultiplayerSteam AchievementsSteam Trading CardsPartial Controller SupportSteam CloudFamily Sharing

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€0.41
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Realmforge Studios

Buy smarter: helpful guides

Looking for more? See games like Dungeons 2 - A Game of Winter →

Frequently asked questions about Dungeons 2 - A Game of Winter

How much does Dungeons 2 - A Game of Winter cost?

As of 7 September 2026, the cheapest in-stock offer for Dungeons 2 - A Game of Winter is €0.41 at YuPlay, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Dungeons 2 - A Game of Winter cheapest?

The lowest in-stock price we track for Dungeons 2 - A Game of Winter is €0.41 at YuPlay (7 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Dungeons 2 - A Game of Winter available on?

Dungeons 2 - A Game of Winter is available on PC.

When was Dungeons 2 - A Game of Winter released?

Dungeons 2 - A Game of Winter was released on 24 April 2015.

Who developed Dungeons 2 - A Game of Winter?

Dungeons 2 - A Game of Winter was developed by Realmforge Studios and published by Kalypso Media Digital.

Is Dungeons 2 - A Game of Winter worth buying?

Dungeons 2 - A Game of Winter holds a Metacritic score of 70/100, making it one of the standout RPG titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.