Compare Dungeons 4 - The Good, the Bad and the Evil prices across trusted key stores and find the best deal. Developed by Realmforge Studios. Published by Kalypso Media. Released on 8/8/2024. Available on PC. Genres: Simulation, Strategy.

A Wild West-themed DLC for Dungeons 4 that sends the Absolute Evil and Thalya into a dwarven frontier full of steam locomotives and high-noon chaos.

Dungeons 4 - The Good, the Bad and the Evil is a paid DLC expansion for Dungeons 4, Realmforge Studios' dungeon-builder and real-time strategy hybrid. If you have not played the base game, the pitch is simple: you are the villain, you dig tunnels, spawn monsters, manage a subterranean economy, and then send your horde topside to ruin the day of whatever heroes are foolish enough to wander near. This expansion drops that formula into a Wild West skin built around dwarven frontier towns, steam locomotives, and a high-noon aesthetic that leans hard into the comedy the series is known for. It is DLC, not a standalone release, so the base game is a prerequisite. From a systems perspective, The Good, the Bad and the Evil layers new mission content on top of the existing dungeon management and overworld combat loops rather than overhauling them. That means your familiar toolkit is intact: room construction, creature attraction, resource chains, and Thalya leading the charge on the surface. What changes is the enemy composition and the environmental theming, with dwarven gunslingers and locomotive-based objectives giving the level design a distinct pacing compared to the medieval settings of the core campaign. The level editor inclusion in the base game also means community builders can now pull from this Western asset set, which is a quiet but meaningful addition for the modding crowd. For strategy players who care about decision depth: this is not a grand-strategy expansion that rewrites core mechanics. The Dungeons series occupies a lighter register, closer to a Dungeon Keeper spiritual successor with accessible build loops and heavy narrative comedy. The AI on the hero side is serviceable rather than threatening at normal difficulty, and experienced players will find the challenge comes from speed and efficiency of dungeon construction rather than any deep tactical problem-solving. If you are coming in expecting layered strategic complexity, adjust expectations. If you are here for a well-paced, humour-forward campaign with a fresh visual coat and a couple dozen hours of content, the 90 percent positive review score on Steam reflects genuine satisfaction from the existing player base. Co-op support is present, both online and through the standard multiplayer modes, which raises the replay ceiling considerably. Playing the new missions with a partner changes the resource-management dynamic enough to feel like a second playthrough. The level editor, combined with the new Western assets, is the long-tail value proposition here for players invested in the community side of the game. New players should absolutely start with the base game before touching this DLC, but the tutorial in Dungeons 4 proper is patient enough that a strategy newcomer can get comfortable before jumping into expansion content. Diego, Scout Team

Dungeons 4 - The Good, the Bad and the Evil

Dungeons 4 - The Good, the Bad and the Evil

Aug 8, 2024Realmforge StudiosKalypso Media
GamerScout Says

A Wild West-themed DLC for Dungeons 4 that sends the Absolute Evil and Thalya into a dwarven frontier full of steam locomotives and high-noon chaos.

PC
Best Price Available
€0.00
at N/A
Historical low: €6.87

GamerScout Verdict

Solid fan-service DLC for Dungeons 4 owners who want a fresh campaign skin and new level-editor assets - skip if you lack the base game.

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Price History

Historical low
€6.871 Jul 2026
Official storesKeyshops
€5.94€9.14€12.35€15.555 Jun13 Jun28 Jun5 Jul11 Jul
5 Jun — 11 Jul
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About Dungeons 4 - The Good, the Bad and the Evil

Dungeons 4 - The Good, the Bad and the Evil is a paid DLC expansion for Dungeons 4, Realmforge Studios' dungeon-builder and real-time strategy hybrid. If you have not played the base game, the pitch is simple: you are the villain, you dig tunnels, spawn monsters, manage a subterranean economy, and then send your horde topside to ruin the day of whatever heroes are foolish enough to wander near. This expansion drops that formula into a Wild West skin built around dwarven frontier towns, steam locomotives, and a high-noon aesthetic that leans hard into the comedy the series is known for. It is DLC, not a standalone release, so the base game is a prerequisite. From a systems perspective, The Good, the Bad and the Evil layers new mission content on top of the existing dungeon management and overworld combat loops rather than overhauling them. That means your familiar toolkit is intact: room construction, creature attraction, resource chains, and Thalya leading the charge on the surface. What changes is the enemy composition and the environmental theming, with dwarven gunslingers and locomotive-based objectives giving the level design a distinct pacing compared to the medieval settings of the core campaign. The level editor inclusion in the base game also means community builders can now pull from this Western asset set, which is a quiet but meaningful addition for the modding crowd. For strategy players who care about decision depth: this is not a grand-strategy expansion that rewrites core mechanics. The Dungeons series occupies a lighter register, closer to a Dungeon Keeper spiritual successor with accessible build loops and heavy narrative comedy. The AI on the hero side is serviceable rather than threatening at normal difficulty, and experienced players will find the challenge comes from speed and efficiency of dungeon construction rather than any deep tactical problem-solving. If you are coming in expecting layered strategic complexity, adjust expectations. If you are here for a well-paced, humour-forward campaign with a fresh visual coat and a couple dozen hours of content, the 90 percent positive review score on Steam reflects genuine satisfaction from the existing player base. Co-op support is present, both online and through the standard multiplayer modes, which raises the replay ceiling considerably. Playing the new missions with a partner changes the resource-management dynamic enough to feel like a second playthrough. The level editor, combined with the new Western assets, is the long-tail value proposition here for players invested in the community side of the game. New players should absolutely start with the base game before touching this DLC, but the tutorial in Dungeons 4 proper is patient enough that a strategy newcomer can get comfortable before jumping into expansion content.

Diego
Diego · Scout Team

Strategy & simulation

Tags

Single-playerMulti-playerCo-opOnline Co-opDownloadable ContentSteam AchievementsFull controller supportSteam Trading CardsSteam CloudIncludes level editorFamily SharingDungeon BuilderDungeon Keeper-likeDLCWild WestComedy StrategyCo-op CampaignLevel Editor AssetsVillain Protagonist

System Requirements

Minimum

OS
Windows 10 (64 Bit)
Processor
AMD / Intel CPU running at 2.8 GHz or higher: AMD Ryzen 5 2600 or Intel Core i5-8400 or newer is recommended.
Memory
16 GB RAM Graphic…

Recommended

Requires a 64-bit processor and operating system

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Reviews & Ratings

Steam
90%(99)

Game Info

Developer
Realmforge Studios
Publisher
Kalypso Media
Release Date
Aug 8, 2024

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What platforms is Dungeons 4 - The Good, the Bad and the Evil available on?

Dungeons 4 - The Good, the Bad and the Evil is available on PC.

When was Dungeons 4 - The Good, the Bad and the Evil released?

Dungeons 4 - The Good, the Bad and the Evil was released on 8 August 2024.

Who developed Dungeons 4 - The Good, the Bad and the Evil?

Dungeons 4 - The Good, the Bad and the Evil was developed by Realmforge Studios and published by Kalypso Media.