Compare Dungeons 2 - A Chance Of Dragons prices across trusted key stores and find the best deal. Developed by Realmforge Studios. Published by Kalypso Media Digital. Released on 4/24/2015. Available on PC. Genres: RPG, Simulation, Strategy. Metacritic score: 70/100.

Three skirmish missions, dragon bosses, and roughly ten hours of extra content - worthwhile if the base game already has its hooks in you, a hard skip if it doesn't.

I've spent enough time colour-coding resource layouts in dungeon-builders to know when a DLC is doing real work and when it's coasting on franchise goodwill. A Chance of Dragons lands somewhere in the middle, and the honest answer about its value depends almost entirely on how much mileage you've already squeezed out of Dungeons 2's dual-layer loop. For anyone not yet familiar with the base game, that loop works like this: below ground you are a construction manager, digging tunnels, placing rooms - breweries, treasuries, training halls - and directing imps with the Hand of Terror to keep gold flowing and creatures fed. Above ground the camera shifts and you are suddenly running a lightweight RTS, pushing orc and goblin armies out of cave exits to raid human settlements and eventually raze a castle. Neither half is the deepest thing in its respective genre - the overworld RTS is notably thin compared to dedicated strategy titles, and the dungeon side communicates its logistics poorly at times - but the two layers create a satisfying rhythm that fans of Dungeon Keeper-era games will recognise instantly. A Chance of Dragons adds three skirmish missions built around a dragon invasion storyline, with a boss called Smog anchoring the narrative. The new dragon enemy types are visually distinct, with movement and model work that reviewers noted holds up well, and the maps introduce their own objectives rather than just recycling the base campaign formula. You will hunt magical dragon eggs, fight powerful mages, and work toward confronting an endgame dragon of significantly higher threat than standard hero waves. The developers described each map as having unique mechanics, and the skirmish format means all three are replayable under increased difficulty or in endless mode, which stretches the stated ten-plus hours of content for players who want to optimise their dungeon layout and army composition across runs. The honest criticism here is that the DLC does not add new playable creature types to your roster on existing maps, and it introduces no overhaul of the base mechanics. If you felt the overworld RTS needed more tactical depth, or that the dungeon-building side lacked late-game complexity, these three missions will not fix that. The narration, which gives the base game much of its tongue-in-cheek personality, is also lighter here than returning players might hope. What you are buying is three well-constructed challenge maps with a dragon theme bolted onto a game you already own. For the strategy and sim crowd specifically: the gold management and treasury placement that define mid-game efficiency in Dungeons 2 remain the main levers here. Optimising worker pathing around the new map layouts is genuinely engaging, and the harder difficulty settings on replay provide a real test of whether your dungeon economy can sustain the attrition of repeated dragon raids. That is a narrow but real source of replayability for players who care about that kind of efficiency puzzle. Bottom line: if Dungeons 2 is already installed and you have cleared the main campaign, this is a reasonable piece of extra content at the right price. If you are still on the fence about the base game, start there - A Chance of Dragons is not an entry point and was never designed to be one. Diego, Scout Team

Dungeons 2 - A Chance Of Dragons

Dungeons 2 - A Chance Of Dragons

Apr 24, 2015Realmforge StudiosKalypso Media Digital
GamerScout Says

Three skirmish missions, dragon bosses, and roughly ten hours of extra content - worthwhile if the base game already has its hooks in you, a hard skip if it doesn't.

PC
Best Price Available
€0.20-93%
at YuPlay
Lowest tracked: €0.20
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GamerScout Verdict

Solid bonus content for committed Dungeons 2 players, but offers nothing that will convert someone who bounced off the base game.

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€0.20-93%
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€0.74-75%
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StandardGlobalSteam KeyKey
€0.75-75%
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€0.99-75%
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Price History

Lowest tracked
€0.2017 Aug 2026
Current best
€0.20
Lowest since we started tracking
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€0.19€0.23€0.26€0.3017 Aug22 Aug27 Aug31 Aug5 Sept
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Screenshots & Media

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About Dungeons 2 - A Chance Of Dragons

I've spent enough time colour-coding resource layouts in dungeon-builders to know when a DLC is doing real work and when it's coasting on franchise goodwill. A Chance of Dragons lands somewhere in the middle, and the honest answer about its value depends almost entirely on how much mileage you've already squeezed out of Dungeons 2's dual-layer loop. For anyone not yet familiar with the base game, that loop works like this: below ground you are a construction manager, digging tunnels, placing rooms - breweries, treasuries, training halls - and directing imps with the Hand of Terror to keep gold flowing and creatures fed. Above ground the camera shifts and you are suddenly running a lightweight RTS, pushing orc and goblin armies out of cave exits to raid human settlements and eventually raze a castle. Neither half is the deepest thing in its respective genre - the overworld RTS is notably thin compared to dedicated strategy titles, and the dungeon side communicates its logistics poorly at times - but the two layers create a satisfying rhythm that fans of Dungeon Keeper-era games will recognise instantly. A Chance of Dragons adds three skirmish missions built around a dragon invasion storyline, with a boss called Smog anchoring the narrative. The new dragon enemy types are visually distinct, with movement and model work that reviewers noted holds up well, and the maps introduce their own objectives rather than just recycling the base campaign formula. You will hunt magical dragon eggs, fight powerful mages, and work toward confronting an endgame dragon of significantly higher threat than standard hero waves. The developers described each map as having unique mechanics, and the skirmish format means all three are replayable under increased difficulty or in endless mode, which stretches the stated ten-plus hours of content for players who want to optimise their dungeon layout and army composition across runs. The honest criticism here is that the DLC does not add new playable creature types to your roster on existing maps, and it introduces no overhaul of the base mechanics. If you felt the overworld RTS needed more tactical depth, or that the dungeon-building side lacked late-game complexity, these three missions will not fix that. The narration, which gives the base game much of its tongue-in-cheek personality, is also lighter here than returning players might hope. What you are buying is three well-constructed challenge maps with a dragon theme bolted onto a game you already own. For the strategy and sim crowd specifically: the gold management and treasury placement that define mid-game efficiency in Dungeons 2 remain the main levers here. Optimising worker pathing around the new map layouts is genuinely engaging, and the harder difficulty settings on replay provide a real test of whether your dungeon economy can sustain the attrition of repeated dragon raids. That is a narrow but real source of replayability for players who care about that kind of efficiency puzzle. Bottom line: if Dungeons 2 is already installed and you have cleared the main campaign, this is a reasonable piece of extra content at the right price. If you are still on the fence about the base game, start there - A Chance of Dragons is not an entry point and was never designed to be one.

Diego
Diego · Scout Team

Strategy & simulation

Tags

auto-admittedDLC ContentSkirmish ModeDragon Boss FightEndless ModeDungeon EconomyReplayable MissionsHand of TerrorGold Management

System Requirements

Minimum

Processor
3GHz Dual-Core oder 2.6 GHz Quad-Core
Memory
3 GB RAM
Graphics
Intel HD4400, NVIDIA GeForce GT 440/GT 650M, AMD Radeon HD 7750/R5 255M

Recommended

Processor
AMD Quad-Core @ 3.8 GHz oder Intel Quad-Core @ 3.2 GHz
Memory
4 GB RAM
Graphics
AMD Radeon R7 265 oder NVIDIA GeForce GTX 650

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Reviews & Ratings

Metacritic
70
Steam
82%(5,275)

Game Info

Developer
Realmforge Studios
Publisher
Kalypso Media Digital
Release Date
Apr 24, 2015

Features

Single-playerMultiplayerCross Platform MultiplayerSteam AchievementsSteam Trading CardsPartial Controller SupportSteam CloudFamily Sharing

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Frequently asked questions about Dungeons 2 - A Chance Of Dragons

How much does Dungeons 2 - A Chance Of Dragons cost?

As of 5 September 2026, the cheapest in-stock offer for Dungeons 2 - A Chance Of Dragons is €0.20 at YuPlay, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Dungeons 2 - A Chance Of Dragons cheapest?

The lowest in-stock price we track for Dungeons 2 - A Chance Of Dragons is €0.20 at YuPlay (5 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Dungeons 2 - A Chance Of Dragons available on?

Dungeons 2 - A Chance Of Dragons is available on PC.

When was Dungeons 2 - A Chance Of Dragons released?

Dungeons 2 - A Chance Of Dragons was released on 24 April 2015.

Who developed Dungeons 2 - A Chance Of Dragons?

Dungeons 2 - A Chance Of Dragons was developed by Realmforge Studios and published by Kalypso Media Digital.

Is Dungeons 2 - A Chance Of Dragons worth buying?

Dungeons 2 - A Chance Of Dragons holds a Metacritic score of 70/100, making it one of the standout RPG titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.