Compare Death's Gambit prices across 50+ stores and find the best deal. Developed by White Rabbit. Published by Adult Swim Games. Released on 8/13/2018. Available on PC, Xbox. Genres: Action, Adventure, Indie, RPG. Metacritic score: 81/100.

A punishing 2D action-RPG where you serve Death himself and untangle why immortality is a curse. Souls-adjacent systems, sharp pixel art, real stakes.

Death's Gambit drops you into Siradon as Sorun, a soldier resurrected and conscripted by Death to do the dirty work immortals refuse to let happen naturally. That setup sounds grim, and it is, but the writing earns its darkness. The mystery of why this world is stuffed with deathless creatures who will not go quietly carries genuine weight, and the lore scattered across item descriptions and NPC conversations rewards the kind of person who reads everything twice. If you bounced off Hollow Knight because the world felt too abstract, Siradon's more grounded tragedy might land better for you. Combat is the load-bearing wall here. Sorun can be built around seven classes including Soldier, Wizard, Assassin, and Reaper, each with distinct stat priorities and playstyles. Weapons span swords, scythes, bows, and soul-infused abilities, and the talent tree is deep enough that two players running the same class will fight completely differently by hour twenty. The Souls comparison is unavoidable: stamina management, punishing boss encounters, checkpoints that respawn enemies. But Death's Gambit earns that comparison rather than coasting on it. Bosses have readable tells, aggressive patterns, and just enough spectacle to make clearing them feel like an achievement rather than a coin-flip. Where the game stumbles is in the stretches between bosses. Some zones overstay their welcome, throwing repetitive enemy types at you in corridors that feel designed to pad time rather than build atmosphere. A handful of platforming sections lean on precise jumps without giving the controls quite enough snap to make failure feel fair. The talent system, while genuinely deep, is also front-loaded with passive stat bumps that don't feel as interesting as the active soul abilities unlocked later, so early hours can drag before your build clicks. It's worth noting this review covers the base game as originally released. The Afterlife expansion added new areas, an alternate ending, and significant balance passes that address some of the original's rougher edges. If you're coming in fresh, you're getting a substantially more complete product than launch reviewers saw, and the 81 percent positive Steam score reflects that accumulated goodwill. For RPG players who care about build variety and narrative payoff, Death's Gambit delivers on both counts once it gets rolling. The price of immortality, as the game keeps reminding you, is not what you expect. Neither is this game, in a good way. Monika, Scout Team

Death's Gambit
ActionAdventureIndieRPG

Death's Gambit

Aug 13, 2018White RabbitAdult Swim Games
GamerScout Says

A punishing 2D action-RPG where you serve Death himself and untangle why immortality is a curse. Souls-adjacent systems, sharp pixel art, real stakes.

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About Death's Gambit

Death's Gambit drops you into Siradon as Sorun, a soldier resurrected and conscripted by Death to do the dirty work immortals refuse to let happen naturally. That setup sounds grim, and it is, but the writing earns its darkness. The mystery of why this world is stuffed with deathless creatures who will not go quietly carries genuine weight, and the lore scattered across item descriptions and NPC conversations rewards the kind of person who reads everything twice. If you bounced off Hollow Knight because the world felt too abstract, Siradon's more grounded tragedy might land better for you. Combat is the load-bearing wall here. Sorun can be built around seven classes including Soldier, Wizard, Assassin, and Reaper, each with distinct stat priorities and playstyles. Weapons span swords, scythes, bows, and soul-infused abilities, and the talent tree is deep enough that two players running the same class will fight completely differently by hour twenty. The Souls comparison is unavoidable: stamina management, punishing boss encounters, checkpoints that respawn enemies. But Death's Gambit earns that comparison rather than coasting on it. Bosses have readable tells, aggressive patterns, and just enough spectacle to make clearing them feel like an achievement rather than a coin-flip. Where the game stumbles is in the stretches between bosses. Some zones overstay their welcome, throwing repetitive enemy types at you in corridors that feel designed to pad time rather than build atmosphere. A handful of platforming sections lean on precise jumps without giving the controls quite enough snap to make failure feel fair. The talent system, while genuinely deep, is also front-loaded with passive stat bumps that don't feel as interesting as the active soul abilities unlocked later, so early hours can drag before your build clicks. It's worth noting this review covers the base game as originally released. The Afterlife expansion added new areas, an alternate ending, and significant balance passes that address some of the original's rougher edges. If you're coming in fresh, you're getting a substantially more complete product than launch reviewers saw, and the 81 percent positive Steam score reflects that accumulated goodwill. For RPG players who care about build variety and narrative payoff, Death's Gambit delivers on both counts once it gets rolling. The price of immortality, as the game keeps reminding you, is not what you expect. Neither is this game, in a good way. Monika, Scout Team

Tags

steamSouls-like2D Action-RPGBoss RushBuild VarietyDark FantasyPixel ArtTalent TreesMultiple EndingsLore-Rich

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Reviews & Ratings

Metacritic
81
Steam
81%(5,515)

Game Info

Developer
White Rabbit
Publisher
Adult Swim Games
Release Date
Aug 13, 2018

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