Compare Deadzone: Rogue prices across trusted key stores and find the best deal. Developed by Prophecy Games. Published by Prophecy Games. Released on 8/11/2025. Available on PC, Xbox. Genres: Action.

Addictive FPS roguelite loops rarely click this fast, Deadzone: Rogue earns its 82% Steam rating by making every run feel meaningfully different from the last.

I went in expecting another forgettable sci-fi shooter wearing a roguelite costume. Within one run I was already mentally planning the next one. Deadzone: Rogue drops you aboard the ISS-X, a decaying space station crawling with hostile robots and biomechanical creatures, with nothing but a pistol and zero memory of who you are. The amnesiac setup could feel lazy, but the game actually weaves the loop into its narrative in a way that makes dying feel intentional rather than punishing, you wake up, you push further, you piece the story together gradually. It is more earnest about its fiction than most games in this genre bother to be. The shooting is the clear standout. Guns feel punchy and distinct whether you are running an energy pistol for precise weakpoint hits, a burst rifle for mid-range clearing, or something tuned to deal void or cryo damage. The six elemental types, Cryo, Fire, Lightning, Plasma, Psionic, and Void, are not just flavoring. Chaining elemental effects between enemies, stacking augments around a single damage type, and then watching a late-run build snowball into something ridiculous is exactly the kind of moment-to-moment satisfaction this genre lives and dies on. Clearing rooms rewards augments, elemental effects, or currency, and the branching map structure lets you weigh riskier high-reward paths against safer routes. Movement stays deliberately grounded, no wall-running theatrics, emphasizing spatial awareness and crowd control instead, which suits the claustrophobic corridors of the ISS-X perfectly. Build variety is the real hook. Augments, perks, and items combine into synergies that can flip the entire feel of a run. An elemental spam build centered on Prism Mag and Elemental Ascendant plays nothing like a weakpoint crit burst build or a grenade-focused setup that recharges your shield on every kill. Five difficulty tiers from Adventure to Nightmare mean the game has a genuine range, casual players can tune enemy health and damage down, while veterans can chase Expert and Nightmare runs where enemies hit three times as hard and move faster. Permanent Tech Masteries bought between runs ensure even failed attempts contribute to long-term progression, which keeps the treadmill feeling fair rather than frustrating. Where Deadzone: Rogue falls short is in overall environmental variety. Three zones across 90 rooms is a solid content base, but the industrial space station aesthetic does not shift dramatically enough between areas to disguise the repetition across long play sessions. Co-op, up to three players with cross-platform support, helps significantly here, since a shared build discussion adds a meta layer that solo runs can occasionally lack. Some reviewers have also noted that the game's rougher edges, present since its Early Access period, linger in spots, though the 1.0 launch filled out the content substantially with Zone 3, new enemy types, and an expanded progression tree. If you have any appetite for FPS roguelites, this one earns its place near the top of a competitive genre. It respects your time, rewards experimentation, and is genuinely hard to put down once a good build starts clicking. Alex, Scout Team

Deadzone: Rogue

Deadzone: Rogue

Aug 11, 2025Prophecy Games
GamerScout Says

Addictive FPS roguelite loops rarely click this fast, Deadzone: Rogue earns its 82% Steam rating by making every run feel meaningfully different from the last.

PCXbox
Best Price Available
€19.63
at Gamivo
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GamerScout Verdict

Best for FPS fans who want a roguelite with genuine build depth and a story that earns its loop, solo or with two friends.

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€19.99-20%
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About Deadzone: Rogue

I went in expecting another forgettable sci-fi shooter wearing a roguelite costume. Within one run I was already mentally planning the next one. Deadzone: Rogue drops you aboard the ISS-X, a decaying space station crawling with hostile robots and biomechanical creatures, with nothing but a pistol and zero memory of who you are. The amnesiac setup could feel lazy, but the game actually weaves the loop into its narrative in a way that makes dying feel intentional rather than punishing, you wake up, you push further, you piece the story together gradually. It is more earnest about its fiction than most games in this genre bother to be. The shooting is the clear standout. Guns feel punchy and distinct whether you are running an energy pistol for precise weakpoint hits, a burst rifle for mid-range clearing, or something tuned to deal void or cryo damage. The six elemental types, Cryo, Fire, Lightning, Plasma, Psionic, and Void, are not just flavoring. Chaining elemental effects between enemies, stacking augments around a single damage type, and then watching a late-run build snowball into something ridiculous is exactly the kind of moment-to-moment satisfaction this genre lives and dies on. Clearing rooms rewards augments, elemental effects, or currency, and the branching map structure lets you weigh riskier high-reward paths against safer routes. Movement stays deliberately grounded, no wall-running theatrics, emphasizing spatial awareness and crowd control instead, which suits the claustrophobic corridors of the ISS-X perfectly. Build variety is the real hook. Augments, perks, and items combine into synergies that can flip the entire feel of a run. An elemental spam build centered on Prism Mag and Elemental Ascendant plays nothing like a weakpoint crit burst build or a grenade-focused setup that recharges your shield on every kill. Five difficulty tiers from Adventure to Nightmare mean the game has a genuine range, casual players can tune enemy health and damage down, while veterans can chase Expert and Nightmare runs where enemies hit three times as hard and move faster. Permanent Tech Masteries bought between runs ensure even failed attempts contribute to long-term progression, which keeps the treadmill feeling fair rather than frustrating. Where Deadzone: Rogue falls short is in overall environmental variety. Three zones across 90 rooms is a solid content base, but the industrial space station aesthetic does not shift dramatically enough between areas to disguise the repetition across long play sessions. Co-op, up to three players with cross-platform support, helps significantly here, since a shared build discussion adds a meta layer that solo runs can occasionally lack. Some reviewers have also noted that the game's rougher edges, present since its Early Access period, linger in spots, though the 1.0 launch filled out the content substantially with Zone 3, new enemy types, and an expanded progression tree. If you have any appetite for FPS roguelites, this one earns its place near the top of a competitive genre. It respects your time, rewards experimentation, and is genuinely hard to put down once a good build starts clicking.

Alex
Alex · Scout Team

Catch-all

Tags

auto-admittedRoguelite FPSElemental BuildsAugment SynergiesCo-op SquadSci-Fi HorrorProcedural RoomsPermanent ProgressionDifficulty ScalingBuild Crafting

System Requirements

Minimum

OS
Windows 10 64-bit
Processor
Intel i5-4690 or AMD Ryzen 5 1500X
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1060 6GB or Radeon RX 6500XT
DirectX
Vers…

Recommended

OS
Windows 10 64-bit
Processor
Intel i7-11700 or AMD Ryzen 5 5600
Memory
12 GB RAM
Graphics
NVIDIA RTX 2080 or Radeon RX6700
DirectX
Version 12 Ne…

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Reviews & Ratings

Steam
82%(16,165)

Game Info

Developer
Prophecy Games
Publisher
Prophecy Games
Release Date
Aug 11, 2025

Features

Single-playerMultiplayerCo-opOnline Co OpCross Platform MultiplayerSteam AchievementsFull controller supportCustom Volume Controls+7 more

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Frequently asked questions about Deadzone: Rogue

How much does Deadzone: Rogue cost?

As of 15 August 2026, the cheapest in-stock offer for Deadzone: Rogue is €19.63 at Gamivo, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Deadzone: Rogue cheapest?

The lowest in-stock price we track for Deadzone: Rogue is €19.63 at Gamivo (15 August 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Deadzone: Rogue available on?

Deadzone: Rogue is available on PC, Xbox.

When was Deadzone: Rogue released?

Deadzone: Rogue was released on 11 August 2025.

Who developed Deadzone: Rogue?

Deadzone: Rogue was developed by Prophecy Games.