Compare Dead Cells: Dead Cells: DLC Bundle (DLC) prices across trusted key stores and find the best deal. Developed by Motion Twin. Published by Motion Twin. Released on 1/6/2022. Available on PC. Genres: Action, Single Player, Side View, Indie, Platform.

Four paid DLC packs for Dead Cells in one bundle: 8 new levels, 5 new bosses, and a narrative arc that stretches from early game to an alternate ending. Requires the base game.

Dead Cells is already a dense, procedurally generated roguelite-Metroidvania where every run is a negotiation between the weapons that drop, the build paths you can string together across Brutality, Tactics, and Survival stats, and the sheer determination to push past the permadeath loop one more time. This bundle collects the four paid DLC packs that Motion Twin and co-developer Evil Empire produced for the game: Rise of the Giant, The Bad Seed, Fatal Falls, and The Queen and the Sea. Taken together, they add 8 new biomes and 5 new boss fights, each with their own enemy rosters, weapons, and cosmetic outfits. That is a meaningful amount of new territory. The DLCs are not all aimed at the same point in your run, which is one of the smarter things about this collection. The Bad Seed, released in 2020, slots into early-game routing and introduced two new biomes alongside a new boss, giving fresh players an alternate path almost immediately. Fatal Falls, released in 2021, targets the mid-game: its Fractured Shrines biome is an open-air trap gauntlet, while Undying Shores is a rain-soaked cliffside crawling with apostates that can revive fallen enemies if you are not careful. The weapon additions in Fatal Falls alone justify a run or two just for the novelty. Scarecrow's Sickles fly in a crit-inducing arc, Lightning Rods slot into placement builds, Snake Fangs let you teleport to enemies for quick damage-over-time ramp-up, and the summoned pet sword Serenade is genuinely delightful in the way only an absurd roguelite item can be. Rise of the Giant, which was actually released as a free update before being folded into paid bundles, adds a new ending that recontextualises the base game's story around the Malaise, the rot that hollowed out the island and its inhabitants. The Queen and the Sea closes out what reviewers have called a paid DLC trilogy. It adds two biomes, including the Infested Shipwreck, a dilapidated vessel with destructible platforms and genuinely creepy sea enemies, and culminates in a boss fight that leads to an alternate ending. For players who have spent dozens of hours with the base game and are hungry for a final, satisfying narrative destination, the payoff here is real. The story of Dead Cells has never been its loudest feature, but these DLC packs trace a slow, deliberate arc, and The Queen and the Sea lands it with some weight. A few honest caveats. This bundle does not include the base game, so you need Dead Cells already owned. Fatal Falls and The Queen and the Sea are gated behind progression, meaning you need to have cleared early bosses before the DLC routes even open up. If you are still fighting to survive your first few runs, the majority of this content will remain locked for a while. There is also a later DLC, Return to Castlevania, that is not part of this bundle, so completionists should be aware the full picture is larger than what is on offer here. But as an expansion pass for the core roguelite experience, the variety across these four packs is handled with care. Each biome has a distinct feel, each boss asks something different from your build, and the weapons that accompany them slot into the existing mutation ecosystem in ways that actually change how a run evolves. For a game already praised for its replay value, that is precisely what DLC content should do. Kai, Scout Team

Dead Cells: Dead Cells: DLC Bundle (DLC)
ActionSingle PlayerSide ViewIndiePlatform

Dead Cells: Dead Cells: DLC Bundle (DLC)

Add-on / DLC for Dead Cells — view full game
Jan 6, 2022Motion Twin
GamerScout Says

Four paid DLC packs for Dead Cells in one bundle: 8 new levels, 5 new bosses, and a narrative arc that stretches from early game to an alternate ending. Requires the base game.

PC
Best Price Available
€3.82
at Eneba
Lowest tracked: €3.82
Track this price

GamerScout Verdict

The full DLC arc for committed Dead Cells players - each pack targets a different run phase and the cumulative content is substantial.

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EnebaBest price
DLC Bundle (DLC) (PC) Steam KeyEurope (EU)Steam KeyKey
€3.82
Priced in EUR by the store
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DLC Bundle (DLC) (PC) Steam KeyGlobalSteam KeyKey
€4.10
Priced in EUR by the store
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Price History

Lowest tracked
€3.825 Jun 2026
Current best
€3.82
Lowest since we started tracking
Keyshops
€3.51€3.72€3.92€4.135 Jun20 Jun5 Jul20 Jul4 Aug
5 Jun — 4 Aug
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Screenshots & Media

Screenshot

About Dead Cells: Dead Cells: DLC Bundle (DLC)

Dead Cells is already a dense, procedurally generated roguelite-Metroidvania where every run is a negotiation between the weapons that drop, the build paths you can string together across Brutality, Tactics, and Survival stats, and the sheer determination to push past the permadeath loop one more time. This bundle collects the four paid DLC packs that Motion Twin and co-developer Evil Empire produced for the game: Rise of the Giant, The Bad Seed, Fatal Falls, and The Queen and the Sea. Taken together, they add 8 new biomes and 5 new boss fights, each with their own enemy rosters, weapons, and cosmetic outfits. That is a meaningful amount of new territory. The DLCs are not all aimed at the same point in your run, which is one of the smarter things about this collection. The Bad Seed, released in 2020, slots into early-game routing and introduced two new biomes alongside a new boss, giving fresh players an alternate path almost immediately. Fatal Falls, released in 2021, targets the mid-game: its Fractured Shrines biome is an open-air trap gauntlet, while Undying Shores is a rain-soaked cliffside crawling with apostates that can revive fallen enemies if you are not careful. The weapon additions in Fatal Falls alone justify a run or two just for the novelty. Scarecrow's Sickles fly in a crit-inducing arc, Lightning Rods slot into placement builds, Snake Fangs let you teleport to enemies for quick damage-over-time ramp-up, and the summoned pet sword Serenade is genuinely delightful in the way only an absurd roguelite item can be. Rise of the Giant, which was actually released as a free update before being folded into paid bundles, adds a new ending that recontextualises the base game's story around the Malaise, the rot that hollowed out the island and its inhabitants. The Queen and the Sea closes out what reviewers have called a paid DLC trilogy. It adds two biomes, including the Infested Shipwreck, a dilapidated vessel with destructible platforms and genuinely creepy sea enemies, and culminates in a boss fight that leads to an alternate ending. For players who have spent dozens of hours with the base game and are hungry for a final, satisfying narrative destination, the payoff here is real. The story of Dead Cells has never been its loudest feature, but these DLC packs trace a slow, deliberate arc, and The Queen and the Sea lands it with some weight. A few honest caveats. This bundle does not include the base game, so you need Dead Cells already owned. Fatal Falls and The Queen and the Sea are gated behind progression, meaning you need to have cleared early bosses before the DLC routes even open up. If you are still fighting to survive your first few runs, the majority of this content will remain locked for a while. There is also a later DLC, Return to Castlevania, that is not part of this bundle, so completionists should be aware the full picture is larger than what is on offer here. But as an expansion pass for the core roguelite experience, the variety across these four packs is handled with care. Each biome has a distinct feel, each boss asks something different from your build, and the weapons that accompany them slot into the existing mutation ecosystem in ways that actually change how a run evolves. For a game already praised for its replay value, that is precisely what DLC content should do.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamRoguelite-MetroidvaniaPermadeathAlternate EndingsBiome VarietyBuild SynergyMid-Game ContentNarrative DLCWeapon Variety

System Requirements

Minimum

Memory
2 GB RAM
Graphics
OpenGL 3.2+
64bit support
Unknown
System requirements
Mavericks 10.9

Recommended

Memory
4 GB RAM
Graphics
OpenGL 3.2+
64bit support
Unknown
System requirements
Mavericks 10.9

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Game Info

Developer
Motion Twin
Publisher
Motion Twin
Release Date
Jan 6, 2022

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Frequently asked questions about Dead Cells: Dead Cells: DLC Bundle (DLC)

How much does Dead Cells: Dead Cells: DLC Bundle (DLC) cost?

As of 17 June 2026, the cheapest in-stock offer for Dead Cells: Dead Cells: DLC Bundle (DLC) is €3.82 at Eneba, out of 2 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Dead Cells: Dead Cells: DLC Bundle (DLC) cheapest?

The lowest in-stock price we track for Dead Cells: Dead Cells: DLC Bundle (DLC) is €3.82 at Eneba (17 June 2026). We compare 2 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Dead Cells: Dead Cells: DLC Bundle (DLC) available on?

Dead Cells: Dead Cells: DLC Bundle (DLC) is available on PC.

When was Dead Cells: Dead Cells: DLC Bundle (DLC) released?

Dead Cells: Dead Cells: DLC Bundle (DLC) was released on 6 January 2022.

Who developed Dead Cells: Dead Cells: DLC Bundle (DLC)?

Dead Cells: Dead Cells: DLC Bundle (DLC) was developed by Motion Twin.