Compare Cities: Skylines - Sunset Harbor (DLC) prices across trusted key stores and find the best deal. Developed by Colossal Order. Published by Paradox Interactive. Released on 3/10/2015. Available on PC, Xbox. Genres: Simulation, Strategy. Metacritic score: 85/100.

Sunset Harbor bolts fishing industries, intercity transit hubs, and new residential archetypes onto Cities: Skylines - filling gaps the base game left open for years.

Sunset Harbor is a content DLC for Cities: Skylines that arrived after the base game had already established itself as the dominant city-builder on PC. It bundles several distinct systems that players had been requesting or replicating through mods: a fishing industry chain, a new intercity bus and aviation hub framework, and the Inland Water Treatment Plant that finally gives water management a credible late-game layer. If you have been running a metropolis of 100,000 and feeling like the simulation has plateaued, this pack targets exactly that ceiling. The fishing industry is the headline feature and it holds up. You place fishing harbors on shorelines, assign fishing boats, and feed catch into a processing and export chain that plugs into the existing industry specialization model. It is not a radical reinvention - if you have played Industries or Green Cities you already know the rhythm of supply chains in this engine - but it adds a sensible coastal economic identity that was conspicuously absent before. Paired with the new fish market building, you get a reason to actually design waterfront districts rather than just parking them out of sight. The transit additions are where number-crunchers will spend most of their attention. The intercity bus terminal and the expanded aviation cluster let you model how your city connects to a simulated outside world, which feeds back into tourism and commuter demand in ways that force you to think about your transit network as a regional system, not just internal routing. The new pedestrian street zoning tool also shipped with this DLC and it is quietly one of the most impactful additions in the entire DLC catalogue - it lets you designate car-free zones that generate organic foot traffic, which changes how you think about downtown density and transit stop placement entirely. On the downside, Sunset Harbor carries the usual Colossal Order caveat: some systems feel undertuned for very large cities. Fishing boat pathfinding on congested waterways can get messy, and the aviation hub mechanics do not scale with the same elegance as the road-based transit tools. The DLC also predates several later patches and expansions, so a handful of its UI flows feel rougher than what you get in more recent packs like Airports or Financial Districts. None of this is a dealbreaker, but if your city is already running on a stack of traffic mods and asset overhauls, expect the occasional quirk. For newcomers asking whether to buy Sunset Harbor alongside the base game: yes, but treat it as a second-phase purchase. Learn the base zoning, road hierarchy, and budget loops first. Once you are building cities that push 50,000 residents and want to add economic specialization and serious transit depth, this pack gives you meaningful decisions to make. The fishing chain is approachable, the pedestrian zoning alone is worth the price of admission for anyone who cares about realistic urban form, and the overall scope is honest - it expands the game rather than wrapping old content in new UI. Diego, Scout Team

Cities: Skylines - Sunset Harbor (DLC)

Cities: Skylines - Sunset Harbor (DLC)

Add-on / DLC for Cities: Skylines — view full game
Mar 10, 2015Colossal OrderParadox Interactive
GamerScout Says

Sunset Harbor bolts fishing industries, intercity transit hubs, and new residential archetypes onto Cities: Skylines - filling gaps the base game left open for years.

PCXbox
Steam Deck PlayableProtonDB Gold
Best Price Available
€5.93-60%
at Eneba
Lowest tracked: €5.93
Track this price

GamerScout Verdict

A solid mid-tier DLC that earns its place if you want coastal economies and transit depth - pedestrian zoning alone justifies the pickup.

Compare Prices(1 stores)

Edition:
EnebaBest price
Sunset Harbor (DLC) Steam KeyEurope (EU)Steam KeyKey
€5.93-60%
Priced in EUR by the store
Buy
Sunset Harbor (DLC) Steam KeyGlobalSteam KeyKey
€5.93-60%
Priced in EUR by the store
Buy
Sunset Harbor (DLC) Steam Key LATAMLatin AmericaSteam KeyKey
€6.64-56%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€5.939 Aug 2026
Current best
€5.93
Lowest since we started tracking
Keyshops
€5.76€6.36€6.95€7.555 Jun23 Jun11 Jul28 Jul15 Aug
5 Jun — 15 Aug
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Screenshots & Media

About Cities: Skylines - Sunset Harbor (DLC)

Sunset Harbor is a content DLC for Cities: Skylines that arrived after the base game had already established itself as the dominant city-builder on PC. It bundles several distinct systems that players had been requesting or replicating through mods: a fishing industry chain, a new intercity bus and aviation hub framework, and the Inland Water Treatment Plant that finally gives water management a credible late-game layer. If you have been running a metropolis of 100,000 and feeling like the simulation has plateaued, this pack targets exactly that ceiling. The fishing industry is the headline feature and it holds up. You place fishing harbors on shorelines, assign fishing boats, and feed catch into a processing and export chain that plugs into the existing industry specialization model. It is not a radical reinvention - if you have played Industries or Green Cities you already know the rhythm of supply chains in this engine - but it adds a sensible coastal economic identity that was conspicuously absent before. Paired with the new fish market building, you get a reason to actually design waterfront districts rather than just parking them out of sight. The transit additions are where number-crunchers will spend most of their attention. The intercity bus terminal and the expanded aviation cluster let you model how your city connects to a simulated outside world, which feeds back into tourism and commuter demand in ways that force you to think about your transit network as a regional system, not just internal routing. The new pedestrian street zoning tool also shipped with this DLC and it is quietly one of the most impactful additions in the entire DLC catalogue - it lets you designate car-free zones that generate organic foot traffic, which changes how you think about downtown density and transit stop placement entirely. On the downside, Sunset Harbor carries the usual Colossal Order caveat: some systems feel undertuned for very large cities. Fishing boat pathfinding on congested waterways can get messy, and the aviation hub mechanics do not scale with the same elegance as the road-based transit tools. The DLC also predates several later patches and expansions, so a handful of its UI flows feel rougher than what you get in more recent packs like Airports or Financial Districts. None of this is a dealbreaker, but if your city is already running on a stack of traffic mods and asset overhauls, expect the occasional quirk. For newcomers asking whether to buy Sunset Harbor alongside the base game: yes, but treat it as a second-phase purchase. Learn the base zoning, road hierarchy, and budget loops first. Once you are building cities that push 50,000 residents and want to add economic specialization and serious transit depth, this pack gives you meaningful decisions to make. The fishing chain is approachable, the pedestrian zoning alone is worth the price of admission for anyone who cares about realistic urban form, and the overall scope is honest - it expands the game rather than wrapping old content in new UI.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamCity-BuilderDLCTransit PlanningSupply ChainFishing IndustryPedestrian ZoningLate-Game DepthUrban Simulation

System Requirements

Minimum

OS
Windows® 10 Home 64 Bit
Processor
Intel® Core™ I7 930 | AMD® FX 6350
Memory
8 GB RAM
Graphics
Nvidia® GeForce™ GTS 450 (1 GB) | AMD® R7 250 (2 GB)…

Recommended

OS
Windows® 10 Home 64 bit
Processor
Intel® Core™ I7 2700K | AMD® Ryzen 7 2700X
Memory
16 GB RAM
Graphics
Nvidia® GeForce™ GTX 580 (1.5 GB) | A…

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Community Discussion

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Reviews & Ratings

Metacritic
85
Steam
93%(288,631)

Game Info

Developer
Colossal Order
Publisher
Paradox Interactive
Release Date
Mar 10, 2015

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Frequently asked questions about Cities: Skylines - Sunset Harbor (DLC)

How much does Cities: Skylines - Sunset Harbor (DLC) cost?

As of 15 August 2026, the cheapest in-stock offer for Cities: Skylines - Sunset Harbor (DLC) is €5.93 at Eneba, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Cities: Skylines - Sunset Harbor (DLC) cheapest?

The lowest in-stock price we track for Cities: Skylines - Sunset Harbor (DLC) is €5.93 at Eneba (15 August 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Cities: Skylines - Sunset Harbor (DLC) available on?

Cities: Skylines - Sunset Harbor (DLC) is available on PC, Xbox.

When was Cities: Skylines - Sunset Harbor (DLC) released?

Cities: Skylines - Sunset Harbor (DLC) was released on 10 March 2015.

Who developed Cities: Skylines - Sunset Harbor (DLC)?

Cities: Skylines - Sunset Harbor (DLC) was developed by Colossal Order and published by Paradox Interactive.

Is Cities: Skylines - Sunset Harbor (DLC) worth buying?

Cities: Skylines - Sunset Harbor (DLC) holds a Metacritic score of 85/100, making it one of the standout Simulation titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.