Compare Cities: Skylines - 80's Movies Tunes (DLC) prices across 50+ stores and find the best deal. Developed by Colossal Order. Published by Paradox Interactive. Released on 3/10/2015. Available on PC. Genres: Simulation, Strategy. Metacritic score: 85/100.

80s synth and soundtrack vibes piped straight into your city-builder sessions. A cosmetic audio DLC for Cities: Skylines with zero gameplay impact.

Let's be clear about what this is: a music pack. Cities: Skylines - 80's Movies Tunes drops a curated set of 1980s-inspired instrumental tracks into the in-game radio, giving your zoning sessions a John Carpenter-ish, synth-heavy atmosphere instead of the base game's default ambient score. There are no new buildings, no policy unlocks, no traffic AI tweaks, no maps. If you opened this page hoping for a mechanics expansion, close the tab and look at the base game or one of the larger content packs instead. For those still here: the tracks themselves are competently produced original compositions that evoke the era without being licensed recreations. Think driving synth arpeggios, slow-burn pads, and the occasional drum machine groove. They fit surprisingly well when you are micromanaging a late-night highway interchange at 2 AM, which is honestly the Cities: Skylines experience in a sentence. The loop lengths are reasonable enough that you won't be grinding your teeth at a four-minute track repeating every eight minutes like some other radio DLC packs. From a strategy-and-depth standpoint, there is essentially nothing to analyze here. The DLC does not touch the simulation layer, the budget panel, the district system, or the mod hooks. It sits entirely in the audio pipeline. The Cities: Skylines mod ecosystem on Steam Workshop remains completely unaffected, and your existing save files load identically. If you run a heavily modded city with custom assets, this plays alongside everything without conflict, which is at least something worth confirming before purchase. The honest question is whether paying for in-game music makes sense when the game already supports custom radio stations via its built-in music folder. Power users have been dropping their own MP3 playlists into Cities: Skylines since launch, which makes a paid music pack a harder sell to anyone who has spent more than fifty hours with the game. Newcomers who haven't discovered that feature yet, or players who simply want a curated 80s set without the hassle of hunting down royalty-free tracks, are the actual target audience. The 93% positive Steam rating on the base game reflects the city-builder as a whole, not this specific DLC, so treat that number as context rather than a verdict on the music pack itself. Bottom line: if the synth-heavy 80s aesthetic genuinely appeals to you and you want a zero-friction way to get it into your game, this delivers exactly that and nothing more. Everyone else should redirect their budget toward content DLC that actually expands the simulation. Diego, Scout Team

Cities: Skylines - 80's Movies Tunes (DLC)
SimulationStrategy

Cities: Skylines - 80's Movies Tunes (DLC)

Mar 10, 2015Colossal OrderParadox Interactive
GamerScout Says

80s synth and soundtrack vibes piped straight into your city-builder sessions. A cosmetic audio DLC for Cities: Skylines with zero gameplay impact.

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About Cities: Skylines - 80's Movies Tunes (DLC)

Let's be clear about what this is: a music pack. Cities: Skylines - 80's Movies Tunes drops a curated set of 1980s-inspired instrumental tracks into the in-game radio, giving your zoning sessions a John Carpenter-ish, synth-heavy atmosphere instead of the base game's default ambient score. There are no new buildings, no policy unlocks, no traffic AI tweaks, no maps. If you opened this page hoping for a mechanics expansion, close the tab and look at the base game or one of the larger content packs instead. For those still here: the tracks themselves are competently produced original compositions that evoke the era without being licensed recreations. Think driving synth arpeggios, slow-burn pads, and the occasional drum machine groove. They fit surprisingly well when you are micromanaging a late-night highway interchange at 2 AM, which is honestly the Cities: Skylines experience in a sentence. The loop lengths are reasonable enough that you won't be grinding your teeth at a four-minute track repeating every eight minutes like some other radio DLC packs. From a strategy-and-depth standpoint, there is essentially nothing to analyze here. The DLC does not touch the simulation layer, the budget panel, the district system, or the mod hooks. It sits entirely in the audio pipeline. The Cities: Skylines mod ecosystem on Steam Workshop remains completely unaffected, and your existing save files load identically. If you run a heavily modded city with custom assets, this plays alongside everything without conflict, which is at least something worth confirming before purchase. The honest question is whether paying for in-game music makes sense when the game already supports custom radio stations via its built-in music folder. Power users have been dropping their own MP3 playlists into Cities: Skylines since launch, which makes a paid music pack a harder sell to anyone who has spent more than fifty hours with the game. Newcomers who haven't discovered that feature yet, or players who simply want a curated 80s set without the hassle of hunting down royalty-free tracks, are the actual target audience. The 93% positive Steam rating on the base game reflects the city-builder as a whole, not this specific DLC, so treat that number as context rather than a verdict on the music pack itself. Bottom line: if the synth-heavy 80s aesthetic genuinely appeals to you and you want a zero-friction way to get it into your game, this delivers exactly that and nothing more. Everyone else should redirect their budget toward content DLC that actually expands the simulation. Diego, Scout Team

Tags

steamMusic DLCAmbient SoundtrackCosmetic-OnlySynthRadio StationAudio Pack

System Requirements

System requirements for Cities: Skylines - 80's Movies Tunes (DLC) aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
85
Steam
93%(288,629)

Game Info

Developer
Colossal Order
Publisher
Paradox Interactive
Release Date
Mar 10, 2015

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