Compare Chivalry 2 - King's Edition Content prices across trusted key stores and find the best deal. Developed by Torn Banner Studios. Published by Tripwire Presents. Released on 6/12/2022. Available on PC. Genres: Action, Massively Multiplayer. Metacritic score: 82/100.

Sixty-four knights screaming at each other over castle walls, and somehow it never gets old. Chaotic, committed, and sharper than its price tag suggests.

I've logged more hours in Chivalry 2 than I'd like to admit for someone who writes about shooters for a living. There's no ranked ladder, no battle pass guilt-tripping you into grinding, and no twitch-reflex arms race. What there is: 64-player team objective matches where you are, at all times, approximately one ballista bolt away from a humiliating death. That chaos is the whole point, and Torn Banner nailed it. The combat system sits in an interesting spot. It's built around slashes, overheads, stabs, feints, ripostes, and parries, with stamina management underneath all of it. Two-handers hit wide arcs and punish grouped enemies hard. Faster one-handed weapons reward footwork and timing. Archers occupy a contested corner of the meta - useful for forcing attackers to use cover, but historically complained about for generous aim assist. The developers built in live tuning so weapon values can be adjusted server-side without a full patch, which kept the balance conversation moving post-launch even if it never fully settled. Hitbox consistency is the more honest complaint: at higher ping the registration gets sloppy in ways that will irritate anyone used to sub-20ms shooter netcode. If you're on a low-latency connection you'll barely notice. If you're not, you will. The meat of the game is Team Objective mode. Multi-stage maps ask one team to push siege towers, burn tents, destroy trebuchets, or escort caravans while the other defends. These maps are designed with choke points and flanking routes that reward players who actually read the objective rather than just swinging at the nearest enemy. Brawl mode is the pressure-valve release - up to 40 players in a free-for-all where the only legal weapons are fish, chairs, rolling pins, and bread. It is exactly as stupid as it sounds, and it works completely. There's also a Duel mode for one-on-one combat that the dedicated community takes far more seriously than the base game's casual tone might suggest. The King's Edition bundles cosmetic content on top of the base game. If you care about drip in a medieval slasher, it's relevant. If you don't, it isn't. The game itself hit its final major update, called Regicide, in May 2024, which means the content pipeline has closed. What you see is what you get going forward, and the player population has thinned accordingly - though servers still fill at peak hours. The community skews chaotic-good: people playing lutes in the middle of sieges, teammates accidentally (or not) catching friendly fire from greatsword swings, and voice lines being deployed as psychological warfare. The learning curve is real but reasonable, and the skill ceiling on the melee mechanics is genuinely deep once you start reading windup animations and mixing feints into your combos. This is not a game for people who want ranked progression, clean netcode, or a dev team still pushing patches. It's for people who want to feel like they're in a medieval siege film with 63 other people who have varying degrees of commitment to the bit. That audience will get a lot out of it. Fred, Scout Team

Chivalry 2 - King's Edition Content

Chivalry 2 - King's Edition Content

Jun 12, 2022Torn Banner StudiosTripwire Presents
GamerScout Says

Sixty-four knights screaming at each other over castle walls, and somehow it never gets old. Chaotic, committed, and sharper than its price tag suggests.

PC
Best Price Available
€1.79-80%
at Fanatical
Lowest tracked: €1.79
Track this price

GamerScout Verdict

Best for players who want large-scale medieval mayhem over ranked grind - go in knowing active development has ended.

Compare Prices(3 stores)

FanaticalBest price
StandardGlobalSteam KeyKey
€1.79-80%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€8.32-15%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€9.24-5%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€1.7914 Aug 2026
Current best
€1.79
Lowest since we started tracking
Official stores
€1.65€1.74€1.84€1.9314 Aug15 Aug
Tracking prices since 14 Aug 2026
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Screenshots & Media

About Chivalry 2 - King's Edition Content

I've logged more hours in Chivalry 2 than I'd like to admit for someone who writes about shooters for a living. There's no ranked ladder, no battle pass guilt-tripping you into grinding, and no twitch-reflex arms race. What there is: 64-player team objective matches where you are, at all times, approximately one ballista bolt away from a humiliating death. That chaos is the whole point, and Torn Banner nailed it. The combat system sits in an interesting spot. It's built around slashes, overheads, stabs, feints, ripostes, and parries, with stamina management underneath all of it. Two-handers hit wide arcs and punish grouped enemies hard. Faster one-handed weapons reward footwork and timing. Archers occupy a contested corner of the meta - useful for forcing attackers to use cover, but historically complained about for generous aim assist. The developers built in live tuning so weapon values can be adjusted server-side without a full patch, which kept the balance conversation moving post-launch even if it never fully settled. Hitbox consistency is the more honest complaint: at higher ping the registration gets sloppy in ways that will irritate anyone used to sub-20ms shooter netcode. If you're on a low-latency connection you'll barely notice. If you're not, you will. The meat of the game is Team Objective mode. Multi-stage maps ask one team to push siege towers, burn tents, destroy trebuchets, or escort caravans while the other defends. These maps are designed with choke points and flanking routes that reward players who actually read the objective rather than just swinging at the nearest enemy. Brawl mode is the pressure-valve release - up to 40 players in a free-for-all where the only legal weapons are fish, chairs, rolling pins, and bread. It is exactly as stupid as it sounds, and it works completely. There's also a Duel mode for one-on-one combat that the dedicated community takes far more seriously than the base game's casual tone might suggest. The King's Edition bundles cosmetic content on top of the base game. If you care about drip in a medieval slasher, it's relevant. If you don't, it isn't. The game itself hit its final major update, called Regicide, in May 2024, which means the content pipeline has closed. What you see is what you get going forward, and the player population has thinned accordingly - though servers still fill at peak hours. The community skews chaotic-good: people playing lutes in the middle of sieges, teammates accidentally (or not) catching friendly fire from greatsword swings, and voice lines being deployed as psychological warfare. The learning curve is real but reasonable, and the skill ceiling on the melee mechanics is genuinely deep once you start reading windup animations and mixing feints into your combos. This is not a game for people who want ranked progression, clean netcode, or a dev team still pushing patches. It's for people who want to feel like they're in a medieval siege film with 63 other people who have varying degrees of commitment to the bit. That audience will get a lot out of it.

Fred
Fred · Scout Team

Shooters

Tags

auto-admittedMedieval Melee64-Player BattlesTeam ObjectiveFeint MechanicsBrawl ModeLive TuningDuel ModeCross-PlaySiege Warfare

System Requirements

Minimum

OS
Windows 10 64-bit
Processor
Intel i3-4370
Memory
8 GB RAM
Graphics
Nvidia GeForce GTX 660 or AMD Radeon HD 7870 2 GB
DirectX
Version 10
Storage
35 GB available space

Recommended

OS
Windows 10 64-bit
Processor
Intel i7 6700 or AMD Ryzen 5 3500x
Memory
16 GB RAM
Graphics
Nvidia GTX 1070 or AMD RX Vega-56
DirectX
Version 10
Storage
35 GB available space

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Community Discussion

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Reviews & Ratings

Metacritic
82
Steam
79%(58,247)

Game Info

Developer
Torn Banner Studios
Publisher
Tripwire Presents
Release Date
Jun 12, 2022

Features

MultiplayerPvPOnline PvPCross Platform MultiplayerSteam AchievementsSteam Trading CardsIn App PurchasesPartial Controller Support

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Frequently asked questions about Chivalry 2 - King's Edition Content

How much does Chivalry 2 - King's Edition Content cost?

As of 15 August 2026, the cheapest in-stock offer for Chivalry 2 - King's Edition Content is €1.79 at Fanatical, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Chivalry 2 - King's Edition Content cheapest?

The lowest in-stock price we track for Chivalry 2 - King's Edition Content is €1.79 at Fanatical (15 August 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Chivalry 2 - King's Edition Content available on?

Chivalry 2 - King's Edition Content is available on PC.

When was Chivalry 2 - King's Edition Content released?

Chivalry 2 - King's Edition Content was released on 12 June 2022.

Who developed Chivalry 2 - King's Edition Content?

Chivalry 2 - King's Edition Content was developed by Torn Banner Studios and published by Tripwire Presents.

Is Chivalry 2 - King's Edition Content worth buying?

Chivalry 2 - King's Edition Content holds a Metacritic score of 82/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.