Compare Assassin's Creed: Syndicate prices across trusted key stores and find the best deal. Developed by Ubisoft Quebec, in collaboration with Ubisoft Annecy, Bucharest, Kiev, Montreal, Montpellier, Shanghai, Singapore, Sofia, Toronto studios. Published by Ubisoft. Released on 11/18/2015. Available on PC, Xbox. Genres: Action, Adventure. Metacritic score: 74/100.

Victorian London has never been a better playground - two assassins, a grapple gun, and a city worth taking back borough by borough.

I went into Syndicate expecting a competent cleanup job after the mess that was Unity, and came out genuinely surprised by how much fun it stacks into a single playthrough. The setup is straightforward enough: you control Jacob and Evie Frye, twin assassins dropped into an 1868 London squeezed dry by a Templar-backed industrialist. Jacob is the brawler - blunt, reckless, built for gang warfare and street fights with knives, swordsticks, and knuckle-dusters. Evie is the planner, a stealth-first operator who makes actual silent runs feel viable for the first time in the series. Swapping between them depending on the mission type keeps things fresher than a single-protagonist structure would. The rope launcher is the real star here. It lets you scale any rooftop in seconds, zip across streets mid-chase, and set up aerial assassinations without the usual fumbling for handholds. Combined with dedicated ascent and descent controls that finally stop your character from climbing things you didn't ask them to climb, traversal across Syndicate's seven-borough open world just feels good. The map is large - sprawling, really - and using the rope launcher instead of fast travel means you organically stumble across side work on the way to story missions. Carriage chases add another layer to street-level movement, though they handle more like a breezy distraction than a deep mechanic. Gang territory control, where you push the Blighters out of each borough by completing missions and building up your crew the Rooks, gives the open world a loose but satisfying sense of progression. Combat is Arkham-style, built on attack, counter, and stun. It works well in short bursts. The problem is Syndicate never really evolves it - later in the game you are doing the same rhythm against larger crowds, and the novelty wears before the credits. The stealth mode, mapped to a single button that raises your hood and drops enemy detection range, is a genuine improvement over previous entries. Stealth finally feels like a real choice rather than a grudging alternative to just fighting everyone. The story holds up through most of its runtime, helped along by encounters with figures like Charles Dickens and Florence Nightingale, but the main villain is undercooked and the final boss fight is an anticlimactic quick-time scramble that squanders the narrative momentum built before it. Side missions are plentiful but lean repetitive after a few hours. For anyone approaching this in 2025 rather than at launch, Syndicate benefits enormously from playing after the Unity disaster - it shipped in solid technical shape, runs reliably on PC, and has none of its predecessor's notorious bugs. It is not a reinvention of the formula, and it knows it. What it does instead is refine almost every element Unity got wrong, give you two distinct protagonists with genuinely different playstyles, and wrap it all inside one of the series' best-realized settings. If you have never touched it and have any affection for the pre-Origins style of Assassin's Creed, this is the one to play. Alex, Scout Team

Assassin's Creed: Syndicate

Assassin's Creed: Syndicate

Nov 18, 2015Ubisoft Quebec, in collaboration with Ubisoft Annecy, Bucharest, Kiev, Montreal, Montpellier, Shanghai, Singapore, Sofia, Toronto studiosUbisoft
GamerScout Says

Victorian London has never been a better playground - two assassins, a grapple gun, and a city worth taking back borough by borough.

PCXbox
Best Price Available
€5.23-87%
at YuPlay
Lowest tracked: €5.23
Track this price

GamerScout Verdict

Best for lapsed AC fans who want a polished, character-driven open-world romp without the RPG bloat of later entries.

Compare Prices(3 stores)

YuPlayBest price
StandardEurope (EU)Ubisoft ConnectKey
€5.23-87%
Priced in EUR by the store
Buy
StandardLatin AmericaUbisoft ConnectKey
€5.49
Priced in EUR by the store
Buy
StandardEurope (EU)Ubisoft ConnectKey
€5.59
Priced in EUR by the store
Buy
StandardGlobalUbisoft ConnectKey
€5.70
Priced in EUR by the store
Buy
StandardEMEAUbisoft ConnectKey
€5.83
Priced in EUR by the store
Buy
StandardSouth_AfricaUbisoft ConnectKey
€5.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€5.2310 Aug 2026
Current best
€5.23
Lowest since we started tracking
Keyshops
€4.81€5.09€5.37€5.6510 Aug11 Aug13 Aug14 Aug15 Aug
Tracking prices since 10 Aug 2026
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Screenshots & Media

About Assassin's Creed: Syndicate

I went into Syndicate expecting a competent cleanup job after the mess that was Unity, and came out genuinely surprised by how much fun it stacks into a single playthrough. The setup is straightforward enough: you control Jacob and Evie Frye, twin assassins dropped into an 1868 London squeezed dry by a Templar-backed industrialist. Jacob is the brawler - blunt, reckless, built for gang warfare and street fights with knives, swordsticks, and knuckle-dusters. Evie is the planner, a stealth-first operator who makes actual silent runs feel viable for the first time in the series. Swapping between them depending on the mission type keeps things fresher than a single-protagonist structure would. The rope launcher is the real star here. It lets you scale any rooftop in seconds, zip across streets mid-chase, and set up aerial assassinations without the usual fumbling for handholds. Combined with dedicated ascent and descent controls that finally stop your character from climbing things you didn't ask them to climb, traversal across Syndicate's seven-borough open world just feels good. The map is large - sprawling, really - and using the rope launcher instead of fast travel means you organically stumble across side work on the way to story missions. Carriage chases add another layer to street-level movement, though they handle more like a breezy distraction than a deep mechanic. Gang territory control, where you push the Blighters out of each borough by completing missions and building up your crew the Rooks, gives the open world a loose but satisfying sense of progression. Combat is Arkham-style, built on attack, counter, and stun. It works well in short bursts. The problem is Syndicate never really evolves it - later in the game you are doing the same rhythm against larger crowds, and the novelty wears before the credits. The stealth mode, mapped to a single button that raises your hood and drops enemy detection range, is a genuine improvement over previous entries. Stealth finally feels like a real choice rather than a grudging alternative to just fighting everyone. The story holds up through most of its runtime, helped along by encounters with figures like Charles Dickens and Florence Nightingale, but the main villain is undercooked and the final boss fight is an anticlimactic quick-time scramble that squanders the narrative momentum built before it. Side missions are plentiful but lean repetitive after a few hours. For anyone approaching this in 2025 rather than at launch, Syndicate benefits enormously from playing after the Unity disaster - it shipped in solid technical shape, runs reliably on PC, and has none of its predecessor's notorious bugs. It is not a reinvention of the formula, and it knows it. What it does instead is refine almost every element Unity got wrong, give you two distinct protagonists with genuinely different playstyles, and wrap it all inside one of the series' best-realized settings. If you have never touched it and have any affection for the pre-Origins style of Assassin's Creed, this is the one to play.

Alex
Alex · Scout Team

Catch-all

Tags

auto-admittedDual ProtagonistsGrapple TraversalGang Territory ControlVictorian SettingStealth-OptionalArkham-Style CombatOpen World CollectiblesHistorical Cameos

System Requirements

Minimum

OS
Windows 10 (64-bit versions only)
Processor
Intel Core i5 2400s @ 2.5 GHz / AMD FX 6350 @ 3.9 GHz
Memory
6 GB RAM
Graphics
NVIDIA GeForce GTX 660 / AMD Radeon R9 270 (2GB VRAM with Shader Model 5.0)…

Recommended

OS
Windows 10 (64-bit versions only)
Processor
Intel Core i7 3770 @ 3.5 GHz / AMD FX 8350 @ 4.0 GHz
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 760 (4GB) or the newer GTX 970 (4GB) / AMD Radeon R9 28…

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Reviews & Ratings

Metacritic
74
Steam
80%(32,898)

Game Info

Developer
Ubisoft Quebec, in collaboration with Ubisoft Annecy, Bucharest, Kiev, Montreal, Montpellier, Shanghai, Singapore, Sofia, Toronto studios
Publisher
Ubisoft
Release Date
Nov 18, 2015

Features

Single-playerSteam AchievementsIn App PurchasesCustom Volume ControlsAdjustable DifficultyMouse Only OptionSave AnytimeStereo Sound+2 more

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More from Ubisoft Quebec, in collaboration with Ubisoft Annecy, Bucharest, Kiev, Montreal, Montpellier, Shanghai, Singapore, Sofia, Toronto studios

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Frequently asked questions about Assassin's Creed: Syndicate

How much does Assassin's Creed: Syndicate cost?

As of 15 August 2026, the cheapest in-stock offer for Assassin's Creed: Syndicate is €5.23 at YuPlay, out of 15 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Assassin's Creed: Syndicate cheapest?

The lowest in-stock price we track for Assassin's Creed: Syndicate is €5.23 at YuPlay (15 August 2026). We compare 15 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Assassin's Creed: Syndicate available on?

Assassin's Creed: Syndicate is available on PC, Xbox.

When was Assassin's Creed: Syndicate released?

Assassin's Creed: Syndicate was released on 18 November 2015.

Who developed Assassin's Creed: Syndicate?

Assassin's Creed: Syndicate was developed by Ubisoft Quebec, in collaboration with Ubisoft Annecy, Bucharest, Kiev, Montreal, Montpellier, Shanghai, Singapore, Sofia, Toronto studios and published by Ubisoft.

Is Assassin's Creed: Syndicate worth buying?

Assassin's Creed: Syndicate holds a Metacritic score of 74/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.