Compare Ashina: The Red Witch prices across 50+ stores and find the best deal. Developed by Stranga Games. Published by GrabTheGames. Released on 6/4/2022. Available on PC. Genres: Adventure, Casual, Indie.

A small, soulful afterlife adventure following Ash through a hand-crafted spirit world. Cozy but with teeth, and clearly made by someone who cared deeply about every screen.

Ashina: The Red Witch is a narrative adventure from Stranga Games that puts you in the shoes of Ash, a young woman navigating a strange and layered spirit world in search of her sister. It sits firmly in the casual-adventure space, which means no punishing combat loops and no inventory puzzles that require a walkthrough. What it offers instead is atmosphere, character, and a story that earns its quieter moments. If your taste runs toward small indie projects with a strong sense of place, this one is worth your attention. The spirit world Stranga has built here is the genuine draw. The environments cycle through genuinely distinct visual moods, from softer ethereal plains to stranger, more unsettling pocket dimensions, and the pixel artistry has that handmade quality that you only get when one or two people are making deliberate choices about every tile. The creature and character designs lean into folklore-adjacent weirdness without feeling random. There is clearly a visual logic holding the world together, and that consistency does a lot for immersion in a game this short. The writing carries its weight. Ash is a protagonist with a dry, grounded voice that keeps the more surreal moments anchored. The supporting cast she meets along her journey lands more often than not, with a few genuinely memorable exchanges tucked into what could have been throwaway side interactions. The central relationship between Ash and her sister is handled with enough restraint that it actually resonates when the stakes arrive. The pacing is patient but not padded, which is a harder balance to strike than it sounds. On the critical side: players looking for mechanical depth will find the gameplay loop thin. The challenge is minimal and the moment-to-moment interaction is light, functioning more as a guided story experience than a game that tests your reflexes or problem-solving. For some audiences that is exactly the point, but it is worth knowing before you buy. The runtime sits around four to six hours, which feels right for what it is trying to do. It does not overstay. With 92 percent positive Steam reviews across over two hundred players, the reception aligns with what the game actually delivers: a compact, confident indie adventure that knows its lane. It is not trying to be a fifty-hour epic. It is trying to be a good, complete, quietly affecting small story. Mostly, it succeeds. If you have a soft spot for afterlife fiction, folklore aesthetics, and games that trust you to sit with a mood for a few hours, Ashina: The Red Witch is the kind of thing you find and then quietly recommend to three specific people. Kai, Scout Team

Ashina: The Red Witch
AdventureCasualIndie

Ashina: The Red Witch

Jun 4, 2022Stranga GamesGrabTheGames
GamerScout Says

A small, soulful afterlife adventure following Ash through a hand-crafted spirit world. Cozy but with teeth, and clearly made by someone who cared deeply about every screen.

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About Ashina: The Red Witch

Ashina: The Red Witch is a narrative adventure from Stranga Games that puts you in the shoes of Ash, a young woman navigating a strange and layered spirit world in search of her sister. It sits firmly in the casual-adventure space, which means no punishing combat loops and no inventory puzzles that require a walkthrough. What it offers instead is atmosphere, character, and a story that earns its quieter moments. If your taste runs toward small indie projects with a strong sense of place, this one is worth your attention. The spirit world Stranga has built here is the genuine draw. The environments cycle through genuinely distinct visual moods, from softer ethereal plains to stranger, more unsettling pocket dimensions, and the pixel artistry has that handmade quality that you only get when one or two people are making deliberate choices about every tile. The creature and character designs lean into folklore-adjacent weirdness without feeling random. There is clearly a visual logic holding the world together, and that consistency does a lot for immersion in a game this short. The writing carries its weight. Ash is a protagonist with a dry, grounded voice that keeps the more surreal moments anchored. The supporting cast she meets along her journey lands more often than not, with a few genuinely memorable exchanges tucked into what could have been throwaway side interactions. The central relationship between Ash and her sister is handled with enough restraint that it actually resonates when the stakes arrive. The pacing is patient but not padded, which is a harder balance to strike than it sounds. On the critical side: players looking for mechanical depth will find the gameplay loop thin. The challenge is minimal and the moment-to-moment interaction is light, functioning more as a guided story experience than a game that tests your reflexes or problem-solving. For some audiences that is exactly the point, but it is worth knowing before you buy. The runtime sits around four to six hours, which feels right for what it is trying to do. It does not overstay. With 92 percent positive Steam reviews across over two hundred players, the reception aligns with what the game actually delivers: a compact, confident indie adventure that knows its lane. It is not trying to be a fifty-hour epic. It is trying to be a good, complete, quietly affecting small story. Mostly, it succeeds. If you have a soft spot for afterlife fiction, folklore aesthetics, and games that trust you to sit with a mood for a few hours, Ashina: The Red Witch is the kind of thing you find and then quietly recommend to three specific people. Kai, Scout Team

Tags

steamNarrative AdventureAfterlife SettingPixel ArtFemale ProtagonistFolklore AestheticShort PlaythroughAtmosphericSingle Developer Feel

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Reviews & Ratings

Steam
92%(216)

Game Info

Developer
Stranga Games
Publisher
GrabTheGames
Release Date
Jun 4, 2022

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