Apex Legends is free-to-play — free to download and play, with optional paid editions and DLC compared on this page. Developed by Respawn Entertainment. Published by Electronic Arts. Released on 2/4/2019. Available on PC, PlayStation, Xbox, Switch. Genres: Action, Adventure, Free To Play. Metacritic score: 88/100.

Six years deep and still the sharpest movement shooter in the battle royale genre, but the seasonal economy and a cheating problem that Respawn keeps promising to fix demand your patience.

I have watched enough live-service games crater to know the warning signs, and Apex Legends has been flashing several of them for a couple of years now. That said, it refuses to go quietly, and that refusal is almost entirely down to the foundation Respawn built in 2019: movement so fluid that sliding off a rooftop into a wall-climb into a zipline still feels like something you earned, gunplay tight enough that weapon choice genuinely matters, and a ping system that remains the single best communication tool any squad shooter has ever shipped. The Legend roster has grown past thirty characters, and the class system has real teeth. Skirmisher types like the newly arrived Axle open up aggressive, high-speed lanes that punish stationary teams; Support legends like Conduit let you sustain a squad through extended ring fights; Recon classes, including the bow-slinging Sparrow introduced in Season 25, give you scan utility that reshapes rotations. Caustic can now track damage through his gas clouds with a reworked passive, and Bangalore's Smoke Launcher can be upgraded to EMP enemies and breach doors. The Legend meta shifts enough each season to keep the squad-building puzzle interesting, even if certain seasons produce a dominant pick that warps every lobby for two months before a patch corrects it. The Wildcard mode, added in Season 26, is a genuine pressure valve: 30-player matches on a remixed Kings Canyon with stackable match modifiers that let Respawn test ideas without torching the main game. It has been one of the more honest live-service additions in recent memory. Here is where the honest part of this review gets uncomfortable. The battle pass restructure that landed in Season 22 replaced earnable Apex Coins with a split-season paid pass format, meaning you are looking at a real-money purchase each half-season rather than a self-sustaining coin loop. The free Seasonal Pack system does hand non-paying players up to five cosmetic packs per season via challenges, which softens the blow slightly, but the direction is clear: cosmetic self-sufficiency is gone. Skin prices in the direct store have remained aggressive, and the community has been loud about it for two years without meaningful rollback. Anti-cheat is a recurring wound. Respawn keeps citing EAC improvements in their Road Ahead posts, and ranked lobbies have always had a cheater problem that the studio acknowledges but has not solved across nearly 30 seasons. Matchmaking in ranked has also drawn consistent criticism, with players at Platinum and Diamond frequently meeting Predator-tier opponents due to pool size and hidden skill mismatches. Technical performance is a mixed picture. Crossplay and cross-progression are now genuinely seamless across PC, PlayStation, Xbox, and Switch. Frame-rate stability has improved on modern hardware. But audio bugs that veterans flagged in Season 5 still surface in 2025, server packet loss hits ranked matches with frustrating regularity, and FPS drops tied to kill effects were still being actively investigated during recent patch cycles. None of this kills the game, but all of it quietly chips away at the trust of anyone who remembers when Apex felt like a studio swinging for perfection. The ALGS competitive scene has contracted, with several organisations pulling back in 2024. Grassroots tournament energy persists, but the headline esports story is smaller than it was at peak. Bottom line for the live-service-aware buyer: what you are joining is one of the most mechanically polished shooters ever made, wrapped inside a monetisation structure that asks increasingly more in real money and paired with platform-level problems that have outlasted the patience of a portion of its own community. If you are new, lower the difficulty through Bot Royale, pick a Legend with a clearly defined role (Bloodhound for recon, Gibraltar for anchor play, Pathfinder for mobility), and give the movement system the twenty hours it needs to click. If you are returning after a break, Wildcard and the Legend Upgrade System in ranked give you something fresh to engage with. Just walk in clear-eyed about what the current seasonal economy actually costs, because the entry point is free but the long-tail bill is real. Yuki, Scout Team

Apex Legends
ActionAdventureFree To Play

Apex Legends

Free to Play
Feb 4, 2019Respawn EntertainmentElectronic Arts
GamerScout Says

Six years deep and still the sharpest movement shooter in the battle royale genre, but the seasonal economy and a cheating problem that Respawn keeps promising to fix demand your patience.

PCPlayStationXboxSwitch
Steam Deck UnsupportedProtonDB Silver
✓ EA Play
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About Apex Legends

I have watched enough live-service games crater to know the warning signs, and Apex Legends has been flashing several of them for a couple of years now. That said, it refuses to go quietly, and that refusal is almost entirely down to the foundation Respawn built in 2019: movement so fluid that sliding off a rooftop into a wall-climb into a zipline still feels like something you earned, gunplay tight enough that weapon choice genuinely matters, and a ping system that remains the single best communication tool any squad shooter has ever shipped. The Legend roster has grown past thirty characters, and the class system has real teeth. Skirmisher types like the newly arrived Axle open up aggressive, high-speed lanes that punish stationary teams; Support legends like Conduit let you sustain a squad through extended ring fights; Recon classes, including the bow-slinging Sparrow introduced in Season 25, give you scan utility that reshapes rotations. Caustic can now track damage through his gas clouds with a reworked passive, and Bangalore's Smoke Launcher can be upgraded to EMP enemies and breach doors. The Legend meta shifts enough each season to keep the squad-building puzzle interesting, even if certain seasons produce a dominant pick that warps every lobby for two months before a patch corrects it. The Wildcard mode, added in Season 26, is a genuine pressure valve: 30-player matches on a remixed Kings Canyon with stackable match modifiers that let Respawn test ideas without torching the main game. It has been one of the more honest live-service additions in recent memory. Here is where the honest part of this review gets uncomfortable. The battle pass restructure that landed in Season 22 replaced earnable Apex Coins with a split-season paid pass format, meaning you are looking at a real-money purchase each half-season rather than a self-sustaining coin loop. The free Seasonal Pack system does hand non-paying players up to five cosmetic packs per season via challenges, which softens the blow slightly, but the direction is clear: cosmetic self-sufficiency is gone. Skin prices in the direct store have remained aggressive, and the community has been loud about it for two years without meaningful rollback. Anti-cheat is a recurring wound. Respawn keeps citing EAC improvements in their Road Ahead posts, and ranked lobbies have always had a cheater problem that the studio acknowledges but has not solved across nearly 30 seasons. Matchmaking in ranked has also drawn consistent criticism, with players at Platinum and Diamond frequently meeting Predator-tier opponents due to pool size and hidden skill mismatches. Technical performance is a mixed picture. Crossplay and cross-progression are now genuinely seamless across PC, PlayStation, Xbox, and Switch. Frame-rate stability has improved on modern hardware. But audio bugs that veterans flagged in Season 5 still surface in 2025, server packet loss hits ranked matches with frustrating regularity, and FPS drops tied to kill effects were still being actively investigated during recent patch cycles. None of this kills the game, but all of it quietly chips away at the trust of anyone who remembers when Apex felt like a studio swinging for perfection. The ALGS competitive scene has contracted, with several organisations pulling back in 2024. Grassroots tournament energy persists, but the headline esports story is smaller than it was at peak. Bottom line for the live-service-aware buyer: what you are joining is one of the most mechanically polished shooters ever made, wrapped inside a monetisation structure that asks increasingly more in real money and paired with platform-level problems that have outlasted the patience of a portion of its own community. If you are new, lower the difficulty through Bot Royale, pick a Legend with a clearly defined role (Bloodhound for recon, Gibraltar for anchor play, Pathfinder for mobility), and give the movement system the twenty hours it needs to click. If you are returning after a break, Wildcard and the Legend Upgrade System in ranked give you something fresh to engage with. Just walk in clear-eyed about what the current seasonal economy actually costs, because the entry point is free but the long-tail bill is real.

Yuki
Yuki · Scout Team

MMOs & live service

Tags

Multi-playerPvPOnline PvPCo-opOnline Co-opSteam AchievementsFull controller supportSteam Trading CardsIn-App PurchasesChat Speech-to-textPlayable without Timed InputHero ShooterMovement ShooterBattle RoyaleSeasonal ContentRanked ModeSquad TacticsLegend AbilitiesPing SystemWildcard ModeCross-Progression

System Requirements

Minimum

OS
64-bit Windows 10
Processor
AMD FX 4350 or Equivalent, Intel Core i3 6300 or Equivalent
Memory
6 GB RAM
Graphics
AMD Radeon™ HD 7790 (2 GB), NVIDIA Ge…

Recommended

OS
64-bit Windows 10
Processor
Ryzen 5 CPU or Equivalent
Memory
8 GB RAM
Graphics
AMD Radeon™ R9 290, NVIDIA GeForce® GTX 970
DirectX
Version 12 N…

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Reviews & Ratings

Metacritic
88

Game Info

Developer
Respawn Entertainment
Publisher
Electronic Arts
Release Date
Feb 4, 2019
Age Rating
PEGI 16T

Game Modes

online multiplayer
co op
online co op
pvp
Up to 60 players
Online Co-op

Languages

Audio (11)
EnglishFrenchGermanSpanishItalianJapanese+5 more
Subtitles (13)
EnglishFrenchGermanSpanishItalianJapanese+7 more

Features

Full Controller SupportAchievements

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Frequently asked questions about Apex Legends

How much does Apex Legends cost?

Apex Legends is free-to-play — it costs nothing to download and play on PC, PlayStation, Xbox, Switch. Any optional editions, DLC or in-game add-ons are listed in the price table on this page.

Does Apex Legends have in-game purchases?

Apex Legends is free to download and play, and is monetised through optional in-game purchases such as cosmetics, editions or DLC rather than an upfront price. Any paid editions or add-ons available are listed in the price table on this page.

What platforms is Apex Legends available on?

Apex Legends is available on PC, PlayStation, Xbox, Switch.

When was Apex Legends released?

Apex Legends was released on 4 February 2019.

Who developed Apex Legends?

Apex Legends was developed by Respawn Entertainment and published by Electronic Arts.

Is Apex Legends worth buying?

Apex Legends holds a Metacritic score of 88/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.