Compare Titanfall® 2 prices across trusted key stores and find the best deal. Developed by Respawn Entertainment. Published by Electronic Arts. Released on 6/18/2020. Available on PC, Xbox. Genres: Action. Metacritic score: 86/100.

One of the tightest-feeling shooters ever made, with a campaign that punches way above its weight and a multiplayer that will absolutely humble you before it hooks you.

I've been chasing the movement feel of Titanfall 2 in basically every other shooter since I first played it, and nothing has come close. Respawn built something genuinely singular here: a first-person shooter where staying on the ground is a personal failure. Wall-running, double-jumping, and slide-chaining into a flanking kill is not a gimmick bolted onto a standard gunplay loop - it is the gunplay loop. Your mouse and reaction time still matter, but your movement IQ matters more. The moment it clicks that you're supposed to be airborne and accelerating at all times is the moment this game becomes one of the best shooters you've ever played. The campaign surprises everyone, including people who write about shooters for a living. It runs about five to seven hours, and almost every mission introduces a mechanical idea, escalates it fast, then drops it before it wears out. There's a time-manipulation mission (called "Effect and Cause") that belongs in conversations about best FPS levels ever made. The overarching story is forgettable - soldier meets Titan, corporation is evil - but the bond between pilot Jack Cooper and his Vanguard-class Titan BT-7274 is earned in a way that catches you off guard. That's not a small thing in a genre where campaigns are usually just a training mode dressed up with cutscenes. Multiplayer is where the real hours go. Six distinct Titan classes - ranging from the flame-and-thermite Scorch to the long-range railgun sniper Northstar - mean loadout decisions actually matter. Pilot combat on foot is fast, with a short time-to-kill that punishes you hard for overexposing or hesitating mid-run. Modes include Attrition, Bounty Hunt, Last Titan Standing, and Pilot vs. Pilot for those who just want infantry play. The co-op Frontier Defense wave mode is a legitimate way to learn the mechanics without getting absolutely dismantled in your first few hours. And you will get dismantled. The skill ceiling here is substantially higher than anything in the CoD ecosystem, and the existing player base has had years to build tech. Expect early losses. The honest caveat in 2025 is server population. Matches are findable, particularly on weekends and peak hours, but off-peak waits can stretch and some of the less popular modes are hard to fill outside a mix-tape playlist. There have also been persistent community complaints about cheaters on PC, which Respawn has not addressed with any meaningful anti-cheat updates. Crossplay between PC and Xbox helps the numbers, but if you need a packed ranked ladder with clean lobbies, this is not that game right now. If you can tolerate queue times and want to sink into one of the mechanically richest shooters of the last decade, the population is workable. Fred, Scout Team

Titanfall® 2

Titanfall® 2

Jun 18, 2020Respawn EntertainmentElectronic Arts
GamerScout Says

One of the tightest-feeling shooters ever made, with a campaign that punches way above its weight and a multiplayer that will absolutely humble you before it hooks you.

PCXbox
Steam Deck PlayableProtonDB Gold
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About Titanfall® 2

I've been chasing the movement feel of Titanfall 2 in basically every other shooter since I first played it, and nothing has come close. Respawn built something genuinely singular here: a first-person shooter where staying on the ground is a personal failure. Wall-running, double-jumping, and slide-chaining into a flanking kill is not a gimmick bolted onto a standard gunplay loop - it is the gunplay loop. Your mouse and reaction time still matter, but your movement IQ matters more. The moment it clicks that you're supposed to be airborne and accelerating at all times is the moment this game becomes one of the best shooters you've ever played. The campaign surprises everyone, including people who write about shooters for a living. It runs about five to seven hours, and almost every mission introduces a mechanical idea, escalates it fast, then drops it before it wears out. There's a time-manipulation mission (called "Effect and Cause") that belongs in conversations about best FPS levels ever made. The overarching story is forgettable - soldier meets Titan, corporation is evil - but the bond between pilot Jack Cooper and his Vanguard-class Titan BT-7274 is earned in a way that catches you off guard. That's not a small thing in a genre where campaigns are usually just a training mode dressed up with cutscenes. Multiplayer is where the real hours go. Six distinct Titan classes - ranging from the flame-and-thermite Scorch to the long-range railgun sniper Northstar - mean loadout decisions actually matter. Pilot combat on foot is fast, with a short time-to-kill that punishes you hard for overexposing or hesitating mid-run. Modes include Attrition, Bounty Hunt, Last Titan Standing, and Pilot vs. Pilot for those who just want infantry play. The co-op Frontier Defense wave mode is a legitimate way to learn the mechanics without getting absolutely dismantled in your first few hours. And you will get dismantled. The skill ceiling here is substantially higher than anything in the CoD ecosystem, and the existing player base has had years to build tech. Expect early losses. The honest caveat in 2025 is server population. Matches are findable, particularly on weekends and peak hours, but off-peak waits can stretch and some of the less popular modes are hard to fill outside a mix-tape playlist. There have also been persistent community complaints about cheaters on PC, which Respawn has not addressed with any meaningful anti-cheat updates. Crossplay between PC and Xbox helps the numbers, but if you need a packed ranked ladder with clean lobbies, this is not that game right now. If you can tolerate queue times and want to sink into one of the mechanically richest shooters of the last decade, the population is workable.

Fred
Fred · Scout Team

Shooters

Tags

singleplayermultiplayerachievementscontroller-supportMovement ShooterWall-RunningMech CombatTitan ClassesFrontier Defense Co-opHigh Skill CeilingShort CampaignTime-Manipulation MechanicCrossplay

System Requirements

Minimum

Processor
Intel Core i3-6300t or equivalent [4 or more hardware threads]
Memory
8 GB RAM
Graphics
NVIDIA Geforce GTX 660 2GB or…

Recommended

Processor
Intel Core i5-6600 or equivalent
Memory
16 GB RAM
Graphics
NVIDIA Geforce GTX 1060 6GB or AMD Radeon RX 480 8GB…

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Reviews & Ratings

Metacritic
86

Game Info

Developer
Respawn Entertainment
Publisher
Electronic Arts
Release Date
Jun 18, 2020

Game Modes

singleplayer
multiplayer

Languages

Audio (9)
EnglishFrenchItalianGermanSpanish - SpainPolish+3 more
Subtitles (10)
EnglishFrenchItalianGermanSpanish - SpainPolish+4 more

Features

AchievementsController Support

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Frequently asked questions about Titanfall® 2

How much does Titanfall® 2 cost?

Titanfall® 2 pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Titanfall® 2 cheapest?

Compare Titanfall® 2 prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Titanfall® 2 available on?

Titanfall® 2 is available on PC, Xbox.

When was Titanfall® 2 released?

Titanfall® 2 was released on 18 June 2020.

Who developed Titanfall® 2?

Titanfall® 2 was developed by Respawn Entertainment and published by Electronic Arts.

Is Titanfall® 2 worth buying?

Titanfall® 2 holds a Metacritic score of 86/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.