Compare Age of Wonders: Planetfall - Star Kings (DLC) prices across 50+ stores and find the best deal. Developed by Triumph Studios. Published by Paradox Interactive. Released on 8/6/2019. Available on PC. Genres: Strategy. Metacritic score: 81/100.

Star Kings bolts a divine-emperor faction and celestial tech tree onto Planetfall's already-deep 4X skeleton. Worth it if you've exhausted the base game's factions.

Age of Wonders: Planetfall is a turn-based 4X strategy game that sits comfortably between the tactical unit-level depth of XCOM and the empire-building sweep of a Paradox grand-strategy title. Star Kings is a DLC expansion for that base game, developed by Triumph Studios and published by Paradox Interactive. It adds the Theocrat-adjacent Star Union faction, a new secret technology focused on celestial or divine-power mechanics, and a set of story operations that slot into the existing campaign structure. If you are already comfortable with Planetfall's core loop of sector colonisation, doctrine stacking, and tactical hex-grid combat, this expansion gives you a genuinely different ideological angle to run. The headline addition is the Star Union itself. Their unit roster leans on devoted warrior archetypes and radiant-damage specialisations, which creates a noticeably different tactical puzzle compared to the more industrialist factions in the base game. Where a Vanguard or Assembly player is optimising for raw firepower or unit augmentation chains, a Star Union commander is managing devotion mechanics and coordinating ability synergies that reward patient, formation-aware play. The secret technology tree added alongside them compounds this by offering late-game power-spikes that can swing the diplomatic or military calculus hard in the final third of a long match. That late-game punch matters a lot in Planetfall, where matches regularly stretch past five or six hours. On the downside, the expansion is light on new map content and the story operations, while thematically coherent, are shorter than what you might expect from a premium DLC. The AI handling of the new faction mechanics is competent but not impressive, meaning the Star Union works better in human multiplayer or solo runs where you are the one piloting the new toolkit. The 80 percent positive Steam rating with over six thousand reviews is an honest signal here: most buyers who already owned the base game found value, but there is a visible minority who felt the content volume did not justify a standalone purchase. For newcomers to Planetfall entirely, this is not the starting point. The base game has a tutorial that is genuinely more newcomer-respectful than Triumph's earlier Age of Wonders titles, walking you through sector management and the tactical layer in sequenced missions before it opens the map up. You should spend at least thirty to forty hours in the base game before layering Star Kings on top, because the new faction's devotion and celestial-tech interactions only read as interesting design once you have a reference frame for how the other six factions operate. Starting here would be like learning chess by studying only the en-passant rule. The mod ecosystem for Planetfall is smaller than the one surrounding major Paradox titles, but the faction framework is structured enough that Star Kings fits cleanly alongside community balance mods. If you are running a modded install, check compatibility before purchasing, but most of the prominent overhaul mods updated their patches to accommodate this DLC within a few months of release. Overall, Star Kings is a solid mechanical addition for committed Planetfall players who want a fresh strategic identity to push through the late game, and a modest purchase for everyone else. Diego, Scout Team

Age of Wonders: Planetfall - Star Kings (DLC)
Strategy

Age of Wonders: Planetfall - Star Kings (DLC)

Aug 6, 2019Triumph StudiosParadox Interactive
GamerScout Says

Star Kings bolts a divine-emperor faction and celestial tech tree onto Planetfall's already-deep 4X skeleton. Worth it if you've exhausted the base game's factions.

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About Age of Wonders: Planetfall - Star Kings (DLC)

Age of Wonders: Planetfall is a turn-based 4X strategy game that sits comfortably between the tactical unit-level depth of XCOM and the empire-building sweep of a Paradox grand-strategy title. Star Kings is a DLC expansion for that base game, developed by Triumph Studios and published by Paradox Interactive. It adds the Theocrat-adjacent Star Union faction, a new secret technology focused on celestial or divine-power mechanics, and a set of story operations that slot into the existing campaign structure. If you are already comfortable with Planetfall's core loop of sector colonisation, doctrine stacking, and tactical hex-grid combat, this expansion gives you a genuinely different ideological angle to run. The headline addition is the Star Union itself. Their unit roster leans on devoted warrior archetypes and radiant-damage specialisations, which creates a noticeably different tactical puzzle compared to the more industrialist factions in the base game. Where a Vanguard or Assembly player is optimising for raw firepower or unit augmentation chains, a Star Union commander is managing devotion mechanics and coordinating ability synergies that reward patient, formation-aware play. The secret technology tree added alongside them compounds this by offering late-game power-spikes that can swing the diplomatic or military calculus hard in the final third of a long match. That late-game punch matters a lot in Planetfall, where matches regularly stretch past five or six hours. On the downside, the expansion is light on new map content and the story operations, while thematically coherent, are shorter than what you might expect from a premium DLC. The AI handling of the new faction mechanics is competent but not impressive, meaning the Star Union works better in human multiplayer or solo runs where you are the one piloting the new toolkit. The 80 percent positive Steam rating with over six thousand reviews is an honest signal here: most buyers who already owned the base game found value, but there is a visible minority who felt the content volume did not justify a standalone purchase. For newcomers to Planetfall entirely, this is not the starting point. The base game has a tutorial that is genuinely more newcomer-respectful than Triumph's earlier Age of Wonders titles, walking you through sector management and the tactical layer in sequenced missions before it opens the map up. You should spend at least thirty to forty hours in the base game before layering Star Kings on top, because the new faction's devotion and celestial-tech interactions only read as interesting design once you have a reference frame for how the other six factions operate. Starting here would be like learning chess by studying only the en-passant rule. The mod ecosystem for Planetfall is smaller than the one surrounding major Paradox titles, but the faction framework is structured enough that Star Kings fits cleanly alongside community balance mods. If you are running a modded install, check compatibility before purchasing, but most of the prominent overhaul mods updated their patches to accommodate this DLC within a few months of release. Overall, Star Kings is a solid mechanical addition for committed Planetfall players who want a fresh strategic identity to push through the late game, and a modest purchase for everyone else. Diego, Scout Team

Tags

steam4X StrategyTurn-Based TacticsFaction VarietyLate-Game DepthHex-Grid CombatDevotion MechanicsEmpire BuildingDLC Expansion

System Requirements

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Reviews & Ratings

Metacritic
81
Steam
80%(6,615)

Game Info

Developer
Triumph Studios
Publisher
Paradox Interactive
Release Date
Aug 6, 2019

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