Compare Yet Another Zombie Survivors prices across 50+ stores and find the best deal. Developed by Awesome Games Studio. Published by Awesome Games Studio. Released on 7/13/2023. Available on PC. Genres: Action, Casual, Indie, RPG, Early Access.

A top-down auto-shooter that throws relentless zombie hordes at you while you stack absurd weapon synergies. Vampire Survivors DNA, but with its own build identity.

Yet Another Zombie Survivors is a top-down auto-battler in the crowded post-Vampire Survivors wave of horde survival games. You pick a character, survive escalating waves of undead, and spend your run collecting weapons and passive upgrades that combine into increasingly unhinged power fantasies. If you have ever watched a screen fill wall-to-wall with zombies and thought 'yes, more of that', this is your game. It sits comfortably in the casual-to-mid-tier difficulty range, meaning it is accessible enough for genre newcomers but has enough build depth to keep veterans theorycrafting between runs. The core loop is familiar: survive a timed stage, pick upgrades from a randomized pool, evolve weapons into stronger forms by pairing them with the right passives. Where YAZS carves out its own space is in its top-down perspective and the feeling of crowd control it emphasizes. Weapons like the Shotgun, Flamethrower, and various area-denial tools reward positioning in a way that some flatter genre entries do not bother with. Character classes each bring a distinct starting kit and passive bonuses, which does give early runs a meaningfully different texture depending on who you pick. Build variety is real, though not bottomless - after a dozen hours you will have seen most of the synergy ceiling. The elephant in the room is Early Access status. Released in mid-2023, the game has been updated steadily, and the 91% positive rating across over thirteen thousand Steam reviews suggests the developer is doing right by its player base. But rough edges exist. Content volume is still growing, some upgrade descriptions are vague enough to require wiki-checking, and the meta can feel solved faster than in deeper genre competitors. Filler upgrade options - the ones you skip every single run - accumulate in the pool in a way that dulls the excitement of leveling up. That is a real design problem, and it is worth knowing going in. For an RPG-leaning player expecting rich character arcs or branching narrative, look elsewhere. There is no story here, no dialogue worth quoting, no worldbuilding to lose yourself in. YAZS is purely a systems game dressed in zombie clothing. The satisfaction it offers is mechanical: the dopamine of a build clicking into place around wave fifteen, the visual chaos of a screen dissolving into particle effects as your evolved weapons tear through a horde. That particular itch it scratches quite well. Think of it as a palate cleanser rather than a main course. If you enjoy the genre and want something that respects the template while adding a competent twist on positioning and weapon evolution, YAZS earns its playtime. Go in with calibrated expectations, accept that it is still being built, and you will probably get a solid run or twenty out of it. Monika, Scout Team

Yet Another Zombie Survivors
ActionCasualIndieRPGEarly Access

Yet Another Zombie Survivors

Jul 13, 2023Awesome Games Studio
GamerScout Says

A top-down auto-shooter that throws relentless zombie hordes at you while you stack absurd weapon synergies. Vampire Survivors DNA, but with its own build identity.

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About Yet Another Zombie Survivors

Yet Another Zombie Survivors is a top-down auto-battler in the crowded post-Vampire Survivors wave of horde survival games. You pick a character, survive escalating waves of undead, and spend your run collecting weapons and passive upgrades that combine into increasingly unhinged power fantasies. If you have ever watched a screen fill wall-to-wall with zombies and thought 'yes, more of that', this is your game. It sits comfortably in the casual-to-mid-tier difficulty range, meaning it is accessible enough for genre newcomers but has enough build depth to keep veterans theorycrafting between runs. The core loop is familiar: survive a timed stage, pick upgrades from a randomized pool, evolve weapons into stronger forms by pairing them with the right passives. Where YAZS carves out its own space is in its top-down perspective and the feeling of crowd control it emphasizes. Weapons like the Shotgun, Flamethrower, and various area-denial tools reward positioning in a way that some flatter genre entries do not bother with. Character classes each bring a distinct starting kit and passive bonuses, which does give early runs a meaningfully different texture depending on who you pick. Build variety is real, though not bottomless - after a dozen hours you will have seen most of the synergy ceiling. The elephant in the room is Early Access status. Released in mid-2023, the game has been updated steadily, and the 91% positive rating across over thirteen thousand Steam reviews suggests the developer is doing right by its player base. But rough edges exist. Content volume is still growing, some upgrade descriptions are vague enough to require wiki-checking, and the meta can feel solved faster than in deeper genre competitors. Filler upgrade options - the ones you skip every single run - accumulate in the pool in a way that dulls the excitement of leveling up. That is a real design problem, and it is worth knowing going in. For an RPG-leaning player expecting rich character arcs or branching narrative, look elsewhere. There is no story here, no dialogue worth quoting, no worldbuilding to lose yourself in. YAZS is purely a systems game dressed in zombie clothing. The satisfaction it offers is mechanical: the dopamine of a build clicking into place around wave fifteen, the visual chaos of a screen dissolving into particle effects as your evolved weapons tear through a horde. That particular itch it scratches quite well. Think of it as a palate cleanser rather than a main course. If you enjoy the genre and want something that respects the template while adding a competent twist on positioning and weapon evolution, YAZS earns its playtime. Go in with calibrated expectations, accept that it is still being built, and you will probably get a solid run or twenty out of it. Monika, Scout Team

Tags

steamAuto-BattlerHorde SurvivalBuild SynergiesWeapon EvolutionTop-Down ShooterEarly Access Active DevRogueliteCrowd Control

System Requirements

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Reviews & Ratings

Steam
91%(13,232)

Game Info

Developer
Awesome Games Studio
Publisher
Awesome Games Studio
Release Date
Jul 13, 2023

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