Compare Wonky Pigeon! prices across 50+ stores and find the best deal. Developed by Carlotta Tatti. Published by Carlotta Tatti. Released on 11/26/2015. Available on PC, Mac, Linux. Genres: Action, Indie.

A one-person Unity project that wanted to be the next Goat Simulator and landed with a thud. Charming premise, broken execution - approach with realistic expectations or skip entirely.

I want to root for Wonky Pigeon! I really do. The origin story alone is genuinely endearing: developer Carlotta Tatti got pooped on by a real pigeon one summer morning, went home, and turned the experience into a third-person shooter where pigeons wage aerial poo warfare on humanity. That kind of direct, personal spark is exactly the handcraft instinct I love finding on Steam. The premise has legs. Or wings, rather. The actual game, though, is a different conversation. You fly a cartoonish pigeon over city streets and a farm, locking onto unsuspecting pedestrians and unleashing green projectiles via a dedicated poo-cam mechanic that lets you steer the payload to its target. Split-screen local co-op lets a second player join in, which on paper sounds like the kind of chaotic couch moment that turns a rough game into a funny memory. There are also a handful of distinct levels and environments, and the pigeon sound effects were recorded by John J. Dick, the voice actor behind Serious Sam, which is a genuinely quirky production credit for something this small. Here is where honesty has to take over. The controls are the core problem and they are not a minor one. Mouse sensitivity sits at a level that induces disorientation within seconds, with no option to adjust it. The flight camera is prone to sudden 180-degree flips that disorient on poo-drop. Controller support, despite being listed, does not function reliably; reviewers reported the game becoming fully unplayable with a controller plugged in. What minimal content exists, roughly two or three short levels, can be completed in a few minutes if the third level cooperates at all - multiple players noted it contained a traffic sequence that the pigeon physically cannot catch up to, making it unfinishable by design. The assets are visibly sourced from Unity's asset store rather than handcrafted. Steam's community consensus sits at around 17% positive across 56 reviews. That number tells a candid story. None of this reads as malicious. It reads as a solo developer who had a funny idea, shipped it too early, and then found the gap between concept and execution impossible to close. The poo-cam is actually a clever little mechanic that deserves a better home. The split-screen co-op hook suggests some awareness of what this could have been. But without control options, without stable levels, and without enough content to justify even a five-minute curiosity session, there is no version of a recommendation here - not even as a novelty. The pigeon at the center of this story deserved better. Kai, Scout Team

Wonky Pigeon!
ActionIndie

Wonky Pigeon!

Nov 26, 2015Carlotta Tatti
GamerScout Says

A one-person Unity project that wanted to be the next Goat Simulator and landed with a thud. Charming premise, broken execution - approach with realistic expectations or skip entirely.

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About Wonky Pigeon!

I want to root for Wonky Pigeon! I really do. The origin story alone is genuinely endearing: developer Carlotta Tatti got pooped on by a real pigeon one summer morning, went home, and turned the experience into a third-person shooter where pigeons wage aerial poo warfare on humanity. That kind of direct, personal spark is exactly the handcraft instinct I love finding on Steam. The premise has legs. Or wings, rather. The actual game, though, is a different conversation. You fly a cartoonish pigeon over city streets and a farm, locking onto unsuspecting pedestrians and unleashing green projectiles via a dedicated poo-cam mechanic that lets you steer the payload to its target. Split-screen local co-op lets a second player join in, which on paper sounds like the kind of chaotic couch moment that turns a rough game into a funny memory. There are also a handful of distinct levels and environments, and the pigeon sound effects were recorded by John J. Dick, the voice actor behind Serious Sam, which is a genuinely quirky production credit for something this small. Here is where honesty has to take over. The controls are the core problem and they are not a minor one. Mouse sensitivity sits at a level that induces disorientation within seconds, with no option to adjust it. The flight camera is prone to sudden 180-degree flips that disorient on poo-drop. Controller support, despite being listed, does not function reliably; reviewers reported the game becoming fully unplayable with a controller plugged in. What minimal content exists, roughly two or three short levels, can be completed in a few minutes if the third level cooperates at all - multiple players noted it contained a traffic sequence that the pigeon physically cannot catch up to, making it unfinishable by design. The assets are visibly sourced from Unity's asset store rather than handcrafted. Steam's community consensus sits at around 17% positive across 56 reviews. That number tells a candid story. None of this reads as malicious. It reads as a solo developer who had a funny idea, shipped it too early, and then found the gap between concept and execution impossible to close. The poo-cam is actually a clever little mechanic that deserves a better home. The split-screen co-op hook suggests some awareness of what this could have been. But without control options, without stable levels, and without enough content to justify even a five-minute curiosity session, there is no version of a recommendation here - not even as a novelty. The pigeon at the center of this story deserved better. Kai, Scout Team

Tags

singleplayermultiplayerlocal-cooptrading-cardstier:sub-5Broken ControlsAsset FlipNovelty PremiseCouch Co-op AttemptVery ShortThird-Person Poo-ShooterSolo Dev

System Requirements

Minimum

Memory
4 GB RAM
DirectX
Version 9.0
Network
Broadband Internet connection
Storage
1 GB available space
Graphics
Intel HD Graphics 4000
Processor
2,5 GHz Intel Core i3

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Game Info

Developer
Carlotta Tatti
Publisher
Carlotta Tatti
Release Date
Nov 26, 2015

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Price History

2026-06-070.47(lowest)

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What platforms is Wonky Pigeon! available on?

Wonky Pigeon! is available on PC, Mac, Linux.

When was Wonky Pigeon! released?

Wonky Pigeon! was released on 26 November 2015.

Who developed Wonky Pigeon!?

Wonky Pigeon! was developed by Carlotta Tatti.