
Woah Dave!
Sixty-second runs, one screen, no mercy. A pure arcade score-chaser that punishes greed and rewards muscle memory, and it knows exactly how small it wants to be.
GamerScout Verdict
Worth it if you chase leaderboards or want a two-minute couch competition, not if you need progression.
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Price History
Screenshots & Media
About Woah Dave!
The best thing about Woah Dave! is its honesty. One screen, two buttons, no tutorial, no unlock treadmill, no story pretending to justify the scoring. Enemies pour out of the floor, you pick up skulls and lob them, coins drop, and eventually the lava rises and something explodes in your face. Every run is over in a minute or two, and every death is legibly yours: you reached for the extra pickup instead of clearing the screen. MiniVisions built the whole thing around that one tension, and the chiptune score is doing quiet work underneath it, ratcheting the pulse without ever announcing itself. What it will not do is grow. There is no depth to unearth past hour three, and if leaderboard chasing or couch competition with a friend on the same screen does not motivate you, the loop simply stops giving. The visual language is deliberately crude, which some people read as cheap rather than intentional. But it ends when it should end, it costs you nothing to restart, and it plays beautifully on a controller with someone heckling you from the couch. Small, sharp, finished.

Indie & narrative
Tags
System Requirements
Minimum
- Processor
- Intel Pentium 4
- Memory
- 512 MB RAM
- Graphics
- OpenGL-compatible video card
- Storage
- 100 MB available space
- Sound Card
- OpenAL-compatible audio card
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Community Discussion
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Reviews & Ratings
Game Info
- Developer
- MiniVisions
- Publisher
- Choice Provisions
- Release Date
- Oct 30, 2014

