Compare Unearthing Colossal prices across 50+ stores and find the best deal. Developed by Power Up to Maximum. Published by Power Up to Maximum. Released on 10/21/2016. Available on PC, Mac, Linux. Genres: Action, Adventure, Indie.

Play the apocalypse from the other side: you are the Reaper, and humanity is the infestation. A 2D pixel physics brawler that earns its mythic premise if you can get past its rough edges.

I have a soft spot for the Steam pages that nobody covers, the ones with a handful of user reviews and a soundtrack DLC that quietly exists in its own corner. Unearthing Colossal is exactly that kind of game, and sitting with it long enough reveals something genuinely strange and handcrafted underneath the obscurity. The concept is quietly audacious. You are Reaper, a titan-scale force of entropy, and humanity was never supposed to exist. Your nemesis, the Bringer of Life, broke the cosmic order and seeded the world with a sentient race that refuses to be harvested. What follows is a 2D pixel physics brawler built on a myth that feels genuinely authored rather than bolted on as a genre excuse. The pixel art leans toward the atmospheric end of the spectrum, and the soundtrack, which you can check out track by track in the separate DLC listing, carries titles like "Sullen Grounds" and "Grave of the Old Gods" that suggest a composer who understood the mood the game needed. Greenlight-era feedback from early players specifically called out the atmosphere and sound as standout qualities, which tracks with what the finished game delivers. Mechanically, Unearthing Colossal is a 2D ragdoll physics brawler with puzzle elements woven through the action. Reaper can grab environmental objects, trees and other debris, and swing or throw them as improvised weapons to crush enemies and demolish structures. There is a soul-harvesting economy at the core of the progression: souls collected from defeated humans feed back into upgrading Reaper himself or extending weapon durability in combat. Boss encounters punctuate the experience and ask you to think with the physics rather than button-mash through them. The throw mechanic has a learning curve that the developer was apparently well aware of, given that modding community commentary noted it needed refinement. That friction is real. Getting the weight of Reaper's movements to feel controlled rather than chaotic takes time, and players who bounced off the game early likely never got past that initial clumsiness. The honest concern here is longevity and polish. Unearthing Colossal arrived in 2016 from a single-developer studio with a clear vision but limited resources, and it shows in places. The Steam community is nearly silent, critic coverage is essentially nonexistent, and the review count has barely moved in nearly a decade. That is not always a death sentence for a small indie, but it does mean you are going in without a safety net of community guides or active patches to smooth rough corners. The game runs on Unity and is also available on Mac and Linux, though note that 32-bit support was dropped from the Steam client in early 2024, so verify compatibility with your setup before purchasing. Who is this for, then? Honestly, it is for the player who finds something appealing about playing the mythological villain, who liked the weight and spectacle of physics-driven destruction in games like Rampage or the colossus-scale combat of obscure browser-era Flash games, and who does not need a polished UI to appreciate intentional world-building. The cosmic myth framing, the droning ambient soundscape, the deliberate pacing of a titan lumbering through a world it has come to reclaim: these things cohere into something more than their parts. It asks patience and rewards curiosity. It will not be everyone's thing. But small games that know what they are trying to say deserve more ears than this one has gotten. Kai, Scout Team

Unearthing Colossal
ActionAdventureIndie

Unearthing Colossal

Oct 21, 2016Power Up to Maximum
GamerScout Says

Play the apocalypse from the other side: you are the Reaper, and humanity is the infestation. A 2D pixel physics brawler that earns its mythic premise if you can get past its rough edges.

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Screenshots & Media

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About Unearthing Colossal

I have a soft spot for the Steam pages that nobody covers, the ones with a handful of user reviews and a soundtrack DLC that quietly exists in its own corner. Unearthing Colossal is exactly that kind of game, and sitting with it long enough reveals something genuinely strange and handcrafted underneath the obscurity. The concept is quietly audacious. You are Reaper, a titan-scale force of entropy, and humanity was never supposed to exist. Your nemesis, the Bringer of Life, broke the cosmic order and seeded the world with a sentient race that refuses to be harvested. What follows is a 2D pixel physics brawler built on a myth that feels genuinely authored rather than bolted on as a genre excuse. The pixel art leans toward the atmospheric end of the spectrum, and the soundtrack, which you can check out track by track in the separate DLC listing, carries titles like "Sullen Grounds" and "Grave of the Old Gods" that suggest a composer who understood the mood the game needed. Greenlight-era feedback from early players specifically called out the atmosphere and sound as standout qualities, which tracks with what the finished game delivers. Mechanically, Unearthing Colossal is a 2D ragdoll physics brawler with puzzle elements woven through the action. Reaper can grab environmental objects, trees and other debris, and swing or throw them as improvised weapons to crush enemies and demolish structures. There is a soul-harvesting economy at the core of the progression: souls collected from defeated humans feed back into upgrading Reaper himself or extending weapon durability in combat. Boss encounters punctuate the experience and ask you to think with the physics rather than button-mash through them. The throw mechanic has a learning curve that the developer was apparently well aware of, given that modding community commentary noted it needed refinement. That friction is real. Getting the weight of Reaper's movements to feel controlled rather than chaotic takes time, and players who bounced off the game early likely never got past that initial clumsiness. The honest concern here is longevity and polish. Unearthing Colossal arrived in 2016 from a single-developer studio with a clear vision but limited resources, and it shows in places. The Steam community is nearly silent, critic coverage is essentially nonexistent, and the review count has barely moved in nearly a decade. That is not always a death sentence for a small indie, but it does mean you are going in without a safety net of community guides or active patches to smooth rough corners. The game runs on Unity and is also available on Mac and Linux, though note that 32-bit support was dropped from the Steam client in early 2024, so verify compatibility with your setup before purchasing. Who is this for, then? Honestly, it is for the player who finds something appealing about playing the mythological villain, who liked the weight and spectacle of physics-driven destruction in games like Rampage or the colossus-scale combat of obscure browser-era Flash games, and who does not need a polished UI to appreciate intentional world-building. The cosmic myth framing, the droning ambient soundscape, the deliberate pacing of a titan lumbering through a world it has come to reclaim: these things cohere into something more than their parts. It asks patience and rewards curiosity. It will not be everyone's thing. But small games that know what they are trying to say deserve more ears than this one has gotten. Kai, Scout Team

Tags

singleplayerachievementstrading-cardstier:sub-5Physics BrawlerRagdoll CombatEnvironmental WeaponsSoul Upgrade SystemMyth-Driven NarrativeBoss EncountersDark AtmosphereDestructible Environments

System Requirements

Minimum

OS
Windows XP SP2/Vista/Windows 7/8/8.1/10 (32/64bit)
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
400 MB available space
Graphics
X1950 Pro, 7900 GT
Processor
2GHz Dual Core CPU

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Game Info

Developer
Power Up to Maximum
Publisher
Power Up to Maximum
Release Date
Oct 21, 2016

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What platforms is Unearthing Colossal available on?

Unearthing Colossal is available on PC, Mac, Linux.

When was Unearthing Colossal released?

Unearthing Colossal was released on 21 October 2016.

Who developed Unearthing Colossal?

Unearthing Colossal was developed by Power Up to Maximum.