Train Simulator - Weardale & Teesdale Network Route Add-On (DLC)
A niche Train Simulator DLC covering a fictional 70+ km rail network with varied terrain. Slim on reviews, heavy on atmosphere for patient railfans.
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About Train Simulator - Weardale & Teesdale Network Route Add-On (DLC)
Let me be upfront: this is a DLC add-on for Train Simulator, not a standalone game, and its context matters enormously for deciding whether it belongs in your library. The Weardale and Teesdale Network Route Add-On, developed by 汐留姉妹 and published by Dovetail Games, drops a fictional regional rail network into the Train Simulator ecosystem. You get over 70 kilometres of track, multiple lines, tunnels, and scenery transitions that shift as you push further along the route. For a railfan who judges a route by its variety of running conditions, that is a reasonable chunk of content. The core loop here is exactly what it sounds like: you drive trains. There is no strategy layer, no build order to optimize, no late-game crisis to manage. What the developers are selling is the texture of operating on a single-track regional line, the rhythm of watching signals, respecting timetables, and reading gradients. The fictional setting is worth flagging, since enthusiasts sometimes prefer routes tied to real geography and history. Here you are working with invented infrastructure, which gives the developers freedom in route design but removes the satisfaction of matching real-world landmarks. The release sits in Early Access, which is a meaningful caveat. The developer notes that additional train types and single-track operational features are planned for future updates. Buying in now means accepting an incomplete product with a roadmap that is not fully delivered. Given the extremely thin review sample (three reviews at the time of writing), there is not enough community data to judge how the developer handles patch cadence or whether those promised additions have arrived on schedule. For a simulation DLC where AI traffic, signalling logic, and cab fidelity matter, that uncertainty is real risk. The Train Simulator platform itself carries a well-known overhead: it rewards players who are already comfortable with its menus, scenario editor, and DLC management. If you are new to the ecosystem, this specific add-on is not the entry point to start with. Grab a free starter route first, learn the interface, then evaluate niche regional content like this. Existing Train Simulator regulars who want more route variety and are comfortable with Early Access roughness will find the 70 km network gives adequate running time per session, and the scenery changes across tunnels and open track keep individual runs from feeling repetitive. Bottom line: the content is plausible for its target audience, but the Early Access status, fictional setting, paper-thin review base, and niche developer profile all ask you to take a measured position. Patience is the required stat here. Diego, Scout Team
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Game Info
- Developer
- 汐留姉妹
- Publisher
- Dovetail Games
- Release Date
- Jan 31, 2023