Compare Total War: WARHAMMER II - The Twisted & The Twilight prices across trusted key stores and find the best deal. Developed by CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux). Published by SEGA, Feral Interactive (Mac), Feral Interactive (Linux). Released on 9/28/2017. Available on PC. Genres: Action, Strategy. Metacritic score: 87/100.

Throt the Unclean's Flesh Laboratory alone justifies the asking price for Skaven mains. The Wood Elves side is patchier, but the faction rework underneath makes this worth owning regardless of which lord you pick first.

I've spent enough hours in Mortal Empires to have a strong opinion about which Warhammer II lord packs pull their weight and which coast on novelty. The Twisted and the Twilight lands somewhere in the middle, but the gap between its two halves is wide enough to matter depending on what faction you care about. Start with the reason most people buy this pack: Throt the Unclean. The Master Mutator of Clan Moulder runs the Flesh Laboratory, a unique campaign mechanic that lets you infuse Skaven units with mutations and buffs between turns. There is a meaningful RNG element baked in, because unstable mutations can saddle units with penalties that are genuinely hard to offset, which forces you to think carefully about which roster slots you gamble on. It gives Clan Moulder a playstyle that is mechanically distinct from Clan Pestilens' plague focus or Clan Skryre's artillery-and-weapons-team toolkit. Throt also gets Ghoritch as a recruitable legendary hero after his quest battle, a Norscan berserker whose brain has been transplanted into a rat ogre body, which is exactly as entertaining on the battlefield as it sounds. The monster-heavy army composition this all enables is genuinely different, and it holds up across a full Mortal Empires campaign run. The Sisters of Twilight are trickier to evaluate. Naestra and Arahan function as a single lord unit, starting on a Great Eagle and eventually upgrading to the forest dragon Ceithin-Har through a quest chain. Their Forge of Daith mechanic triggers every ten turns, letting you choose which sister receives a blessing that either upgrades an item's rarity or converts it into a unique piece. It is fine. The sisters themselves are great in battle, with strong ranged output and high mobility from the flying mounts, and the sisterly back-and-forth dialogue between the two characters is well-acted. But the campaign mechanic feels thin compared to the depth Throt gets, and veteran Wood Elf players may find the new faction loop less transformative than the patch notes implied. The Vortex campaign for the sisters in particular reads more like an extended tutorial than a proper standalone arc. What saves the Wood Elves side is the faction overhaul that shipped alongside this pack. The old amber-gathering Wild Hunt model has been replaced by a heathland control and magical forest healing system. You now claim settlements surrounding key forest locations to restore them, then perform rituals to close a Chaos portal. The worldroots mechanic also lets you fast-travel between forest realms on the campaign map, which dramatically changes how you approach expansion. Ariel herself can be awakened as a legendary hero, functioning as a powerful spellcaster and melee presence. These changes make Wood Elves feel more cohesive strategically, even if the Sisters' personal mechanics do not match the ambition of the rework underneath them. If you own the Realm of the Wood Elves DLC, Drycha also unlocks as a free legendary lord alongside this pack. She leads an army of hostile tree spirits and despises both the Elves and most of the world, giving her a faction that operates under a fundamentally different set of alliances and internal penalties. Her presence adds genuine replay value that the Sisters alone would not. On 93% positive Steam reviews across over 121,000 players and an 87 on Metacritic, this is a well-regarded pack, but critical consensus is consistent: Throt is the star, and the Wood Elf campaign mechanics are functional rather than outstanding. If you are a Skaven player, this is the easiest yes in the DLC lineup. If you primarily care about Wood Elves, the faction overhaul alone makes owning this pack worthwhile even if the Sisters' specific loop underwhelms. Strategy players who want meaningful decision-making in the campaign layer will find more of it on the ratman side of the divide. Diego, Scout Team

Total War: WARHAMMER II - The Twisted & The Twilight

Total War: WARHAMMER II - The Twisted & The Twilight

Sep 28, 2017CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)SEGA, Feral Interactive (Mac), Feral Interactive (Linux)
GamerScout Says

Throt the Unclean's Flesh Laboratory alone justifies the asking price for Skaven mains. The Wood Elves side is patchier, but the faction rework underneath makes this worth owning regardless of which lord you pick first.

PC
Best Price Available
€4.78-40%
at YuPlay
Lowest tracked: €4.67
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GamerScout Verdict

Skaven players get one of the series' best DLC lords; Wood Elf fans get a needed rework with a campaign mechanic that undersells itself.

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YuPlayBest price
StandardEurope (EU)Steam KeyKey
€4.78-40%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€5.00-50%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€8.99-10%
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€9.99
Priced in EUR by the store
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Price History

Lowest tracked
€4.6723 Aug 2026
Current best
€4.78
Keyshops
€4.35€4.60€4.85€5.1023 Aug27 Aug31 Aug3 Sept7 Sept
Tracking prices since 23 Aug 2026
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About Total War: WARHAMMER II - The Twisted & The Twilight

I've spent enough hours in Mortal Empires to have a strong opinion about which Warhammer II lord packs pull their weight and which coast on novelty. The Twisted and the Twilight lands somewhere in the middle, but the gap between its two halves is wide enough to matter depending on what faction you care about. Start with the reason most people buy this pack: Throt the Unclean. The Master Mutator of Clan Moulder runs the Flesh Laboratory, a unique campaign mechanic that lets you infuse Skaven units with mutations and buffs between turns. There is a meaningful RNG element baked in, because unstable mutations can saddle units with penalties that are genuinely hard to offset, which forces you to think carefully about which roster slots you gamble on. It gives Clan Moulder a playstyle that is mechanically distinct from Clan Pestilens' plague focus or Clan Skryre's artillery-and-weapons-team toolkit. Throt also gets Ghoritch as a recruitable legendary hero after his quest battle, a Norscan berserker whose brain has been transplanted into a rat ogre body, which is exactly as entertaining on the battlefield as it sounds. The monster-heavy army composition this all enables is genuinely different, and it holds up across a full Mortal Empires campaign run. The Sisters of Twilight are trickier to evaluate. Naestra and Arahan function as a single lord unit, starting on a Great Eagle and eventually upgrading to the forest dragon Ceithin-Har through a quest chain. Their Forge of Daith mechanic triggers every ten turns, letting you choose which sister receives a blessing that either upgrades an item's rarity or converts it into a unique piece. It is fine. The sisters themselves are great in battle, with strong ranged output and high mobility from the flying mounts, and the sisterly back-and-forth dialogue between the two characters is well-acted. But the campaign mechanic feels thin compared to the depth Throt gets, and veteran Wood Elf players may find the new faction loop less transformative than the patch notes implied. The Vortex campaign for the sisters in particular reads more like an extended tutorial than a proper standalone arc. What saves the Wood Elves side is the faction overhaul that shipped alongside this pack. The old amber-gathering Wild Hunt model has been replaced by a heathland control and magical forest healing system. You now claim settlements surrounding key forest locations to restore them, then perform rituals to close a Chaos portal. The worldroots mechanic also lets you fast-travel between forest realms on the campaign map, which dramatically changes how you approach expansion. Ariel herself can be awakened as a legendary hero, functioning as a powerful spellcaster and melee presence. These changes make Wood Elves feel more cohesive strategically, even if the Sisters' personal mechanics do not match the ambition of the rework underneath them. If you own the Realm of the Wood Elves DLC, Drycha also unlocks as a free legendary lord alongside this pack. She leads an army of hostile tree spirits and despises both the Elves and most of the world, giving her a faction that operates under a fundamentally different set of alliances and internal penalties. Her presence adds genuine replay value that the Sisters alone would not. On 93% positive Steam reviews across over 121,000 players and an 87 on Metacritic, this is a well-regarded pack, but critical consensus is consistent: Throt is the star, and the Wood Elf campaign mechanics are functional rather than outstanding. If you are a Skaven player, this is the easiest yes in the DLC lineup. If you primarily care about Wood Elves, the faction overhaul alone makes owning this pack worthwhile even if the Sisters' specific loop underwhelms. Strategy players who want meaningful decision-making in the campaign layer will find more of it on the ratman side of the divide.

Diego
Diego · Scout Team

Strategy & simulation

Tags

auto-admittedLord Pack DLCFlesh Laboratory MechanicMonster-Heavy ArmyFaction ReworkLegendary Hero ChainWorldroots Fast TravelAsymmetric FactionsMortal Empires FocusedQuest Battle UnlockTurn-Based Grand Campaign

System Requirements

Minimum

Processor
Intel® Core™ 2 Duo 3.0Ghz
Memory
5 GB RAM
Graphics
NVIDIA GTX 460 1GB | AMD Radeon HD 5770 1GB | Intel HD4000 @720p
DirectX
Version 11
Storage
60 GB available space Ad…

Recommended

Processor
Intel® Core™ i5-4570 3.20GHz
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 770 4GB | AMD Radeon R9 290X 4GB @1080p
DirectX
Version 11
Storage
60 GB avai…

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Reviews & Ratings

Metacritic
87
Steam
93%(121,438)

Game Info

Developer
CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)
Publisher
SEGA, Feral Interactive (Mac), Feral Interactive (Linux)
Release Date
Sep 28, 2017

Features

Single-playerMultiplayerPvPOnline PvPLAN PvPCo-opOnline Co OpLAN Co Op+13 more

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Frequently asked questions about Total War: WARHAMMER II - The Twisted & The Twilight

How much does Total War: WARHAMMER II - The Twisted & The Twilight cost?

As of 7 September 2026, the cheapest in-stock offer for Total War: WARHAMMER II - The Twisted & The Twilight is €4.78 at YuPlay, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Total War: WARHAMMER II - The Twisted & The Twilight cheapest?

The lowest in-stock price we track for Total War: WARHAMMER II - The Twisted & The Twilight is €4.78 at YuPlay (7 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Total War: WARHAMMER II - The Twisted & The Twilight available on?

Total War: WARHAMMER II - The Twisted & The Twilight is available on PC.

When was Total War: WARHAMMER II - The Twisted & The Twilight released?

Total War: WARHAMMER II - The Twisted & The Twilight was released on 28 September 2017.

Who developed Total War: WARHAMMER II - The Twisted & The Twilight?

Total War: WARHAMMER II - The Twisted & The Twilight was developed by CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux) and published by SEGA, Feral Interactive (Mac), Feral Interactive (Linux).

Is Total War: WARHAMMER II - The Twisted & The Twilight worth buying?

Total War: WARHAMMER II - The Twisted & The Twilight holds a Metacritic score of 87/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.