
Tomb of Tyrants
A match-3 dungeon defense where the puzzle board is just resource generation. The actual game is predicting where four adventurers will walk next turn.
GamerScout Verdict
Worth it for puzzle-strategy players who enjoy outguessing AI pathing in 20-minute runs, not for depth seekers.
Compare Prices(4 stores)
Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.
Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Price History
Screenshots & Media
About Tomb of Tyrants
Turn 40, my throne room two tiles from breached, and I burn a match I'd been saving to fund a single spike trap in a corridor I was fairly sure the knight would take. He took the other one. That miss is the whole game in miniature: the tile-matching layer is honest but shallow, and the depth lives entirely in the pathing model, where adventurers pick routes by their own logic and you are betting resources on a prediction three moves out. Monsters, traps and dug corridors are your levers, and the strong play is shaping the map so the AI walks into a kill box it thinks is the fast route. Budget-wise it respects newcomers. Sessions run short, the systems fit in your head inside two runs, and leaderboards plus achievements carry the replay rather than any campaign. The costs are real: no multiplayer, no mod support, minimal presentation, and once you've internalised the pathing rules the ceiling arrives faster than a tower defense fan would like. Take it as a 15-hour puzzle-strategy hybrid you dip into, not a systems game you live in.

Strategy & simulation
Tags
System Requirements
Minimum
- Memory
- 1 GB RAM
- Graphics
- Pixel Shader 2.0
- Storage
- 200 MB available space
Recommended
- Memory
- 1 GB RAM
- Graphics
- Pixel Shader 2.0
- Storage
- 200 MB available space
Keep exploring
Community Discussion
Be the first to comment on Tomb of Tyrants.
Reviews & Ratings
Game Info
- Developer
- Jake Huhman
- Publisher
- Jake Huhman
- Release Date
- Jun 25, 2015
