Tom Clancy's The Division - Hazmat Gear Set (DLC)
A cosmetic Hazmat Gear Set for The Division's pandemic-ravaged New York. Dress the part, but the outfit won't carry you through the Dark Zone.
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About Tom Clancy's The Division - Hazmat Gear Set (DLC)
The Division is a third-person cover shooter set in a quarantined New York City after a devastating smallpox outbreak spreads via contaminated banknotes on Black Friday. You play as a sleeper agent activated to restore order, which in practice means shooting increasingly bullet-spongy enemies, collecting gear with better numbers, and arguing with yourself about whether the Dark Zone is worth the stress. The Hazmat Gear Set DLC is exactly what it sounds like: a cosmetic outfit that fits the game's bleak pandemic aesthetic with uncomfortable precision, given the world we now live in. Let me be upfront about what this DLC is and isn't. It is a visual skin. It changes nothing about stats, perks, skill trees, or your chances of surviving a rogue agent ambush in the Dark Zone. If you picked this up hoping for new mechanics, extra story content, or even a new weapon skin, you will be disappointed. The Hazmat suit looks genuinely good on-screen, blending with the game's grimy, quarantine-poster visual language, but that's the ceiling of its ambition. The base game underneath this DLC is a more interesting conversation. The Division launched with a solid foundation of tight third-person gunplay, meaningful gear-score progression through Gear Sets, and a Manhattan recreation that remains one of the better open-world city builds in the genre. The RPG systems, skill mods, and three specialization branches (medic, tech, and assault via the Security, Medical, and Tech wings of your Base of Operations) give early-game players plenty to work toward. The endgame, however, has a long history of mixed receptions, and those Steam reviews sitting at 71% positive across nearly 100,000 ratings tell that story honestly. Loot distribution, balance patches, and the contentious Dark Zone PvPvE loop divided the playerbase sharply. For an RPG-focused player, the narrative is functional rather than memorable. The writing does its job of contextualizing the chaos without ever surprising you. Characters are archetypes, faction motivations are thin, and the city itself does more storytelling through environmental details, audio logs, and the sheer eerie emptiness of abandoned streets than the actual script does. It rewards exploration more than it rewards reading quest text. Bottom line on the DLC itself: if you already own The Division and love the aesthetic enough to want your agent in a full Hazmat suit, this is a clean cosmetic purchase. If you are on the fence about the base game, this DLC should not factor into that decision at all. And if you are new to the franchise, note that The Division 2 has largely superseded this entry in terms of active content and ongoing support. Monika, Scout Team
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Game Info
- Developer
- Massive Entertainment
- Publisher
- Ubisoft
- Release Date
- Mar 7, 2016
