Compare This Strange Realm Of Mine prices across trusted key stores and find the best deal. Developed by Doomster Entertainment. Published by Doomster Entertainment. Released on 7/19/2017. Available on PC. Genres: Action, Adventure, Indie.

A first-person shooter stitched together with poetry and psychological horror, where pixel art bleeds into 3D space and every corridor feels like a confessional.

This Strange Realm Of Mine is a first-person shooter that has no real interest in being just a first-person shooter. Developed solo by Doomster Entertainment, it wraps its gunplay in poetry, psychological horror, and a visual style that mashes 3D geometry with pixel art in ways that feel deliberate rather than budget-constrained. The result is something genuinely strange, the kind of game you find at 2am and can't quite shake the next morning. The FPS bones are functional but minimal. You move through surreal environments, shoot things that need shooting, and the mechanics stay out of the way. That restraint is purposeful. Combat here is not a puzzle to solve or a skill ceiling to climb. It is texture, atmosphere, punctuation between the game's real currency, which is its writing. Fragments of verse appear on walls, in loading screens, folded into the geometry itself. Whether that poetry lands depends entirely on your tolerance for raw, confessional lyricism. Some of it hits hard. Some of it reaches. All of it is clearly personal, and that authenticity carries weight even when the craft is uneven. Visually, the pixel art layered into a 3D space creates a genuine unsettled quality. Environments shift between grimy corridors and spaces that feel like someone's memory of a place rather than the place itself. The soundtrack earns its keep in this regard too. The audio design leans into the horror side of the psychological horror label, and there are stretches where sound alone is doing most of the heavy lifting in terms of dread. For a one-person production, the soundscape is genuinely considered. Where the game struggles is pacing in the middle act. The opening establishes its mood confidently, and the closing has genuine emotional weight, but there are sections where the cycle of move-encounter-verse starts to feel repetitive before the next tonal shift arrives. Players looking for tight mechanical loops or enemy variety will find the FPS elements wanting. This is not a game that hides its limitations, it compensates for them with mood and intent, which works for a certain kind of player and will absolutely not work for another. This Strange Realm Of Mine is worth your time if you respond to games that treat their own making as a form of processing, where the seams of a solo developer's emotional state are visible in the level design. It runs short enough that the repetition never becomes a dealbreaker. If you have ever finished a small, rough-edged game and thought about it for days afterward, this belongs on your list. Kai, Scout Team

This Strange Realm Of Mine

This Strange Realm Of Mine

Jul 19, 2017Doomster Entertainment
GamerScout Says

A first-person shooter stitched together with poetry and psychological horror, where pixel art bleeds into 3D space and every corridor feels like a confessional.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €0.64

GamerScout Verdict

Best for players who want their shooters strange, personal, and over in one sitting without feeling shortchanged.

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Price History

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€0.645 Jun 2026
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About This Strange Realm Of Mine

This Strange Realm Of Mine is a first-person shooter that has no real interest in being just a first-person shooter. Developed solo by Doomster Entertainment, it wraps its gunplay in poetry, psychological horror, and a visual style that mashes 3D geometry with pixel art in ways that feel deliberate rather than budget-constrained. The result is something genuinely strange, the kind of game you find at 2am and can't quite shake the next morning. The FPS bones are functional but minimal. You move through surreal environments, shoot things that need shooting, and the mechanics stay out of the way. That restraint is purposeful. Combat here is not a puzzle to solve or a skill ceiling to climb. It is texture, atmosphere, punctuation between the game's real currency, which is its writing. Fragments of verse appear on walls, in loading screens, folded into the geometry itself. Whether that poetry lands depends entirely on your tolerance for raw, confessional lyricism. Some of it hits hard. Some of it reaches. All of it is clearly personal, and that authenticity carries weight even when the craft is uneven. Visually, the pixel art layered into a 3D space creates a genuine unsettled quality. Environments shift between grimy corridors and spaces that feel like someone's memory of a place rather than the place itself. The soundtrack earns its keep in this regard too. The audio design leans into the horror side of the psychological horror label, and there are stretches where sound alone is doing most of the heavy lifting in terms of dread. For a one-person production, the soundscape is genuinely considered. Where the game struggles is pacing in the middle act. The opening establishes its mood confidently, and the closing has genuine emotional weight, but there are sections where the cycle of move-encounter-verse starts to feel repetitive before the next tonal shift arrives. Players looking for tight mechanical loops or enemy variety will find the FPS elements wanting. This is not a game that hides its limitations, it compensates for them with mood and intent, which works for a certain kind of player and will absolutely not work for another. This Strange Realm Of Mine is worth your time if you respond to games that treat their own making as a form of processing, where the seams of a solo developer's emotional state are visible in the level design. It runs short enough that the repetition never becomes a dealbreaker. If you have ever finished a small, rough-edged game and thought about it for days afterward, this belongs on your list.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamPsychological HorrorPoetic NarrativeSolo DeveloperPixel Art 3DAtmosphericShort PlaytimeConfessional WritingSurreal Environments

System Requirements

Minimum

Processor
Intel Core i7
Memory
4 GB RAM
Graphics
GeForce GTX 275
Storage
2 GB available space

Recommended

OS
10
Processor
Intel Core i7
Memory
8 GB RAM
Graphics
GeForce GTX 960
Storage
2 GB available space

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Reviews & Ratings

Steam
82%(634)

Game Info

Developer
Doomster Entertainment
Publisher
Doomster Entertainment
Release Date
Jul 19, 2017

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Frequently asked questions about This Strange Realm Of Mine

How much does This Strange Realm Of Mine cost?

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What platforms is This Strange Realm Of Mine available on?

This Strange Realm Of Mine is available on PC.

When was This Strange Realm Of Mine released?

This Strange Realm Of Mine was released on 19 July 2017.

Who developed This Strange Realm Of Mine?

This Strange Realm Of Mine was developed by Doomster Entertainment.