theHunter: Call of the Wild - Weapon Pack 1
Three extra firearms for theHunter: Call of the Wild, expanding your loadout with rifles and handguns suited for different animal classes and hunting ranges.
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About theHunter: Call of the Wild - Weapon Pack 1
Weapon Pack 1 is a paid DLC add-on for theHunter: Call of the Wild, developed by Expansive Worlds and published by Avalanche Studios. It drops three additional firearms into your inventory, giving hunters more options across different calibers and use cases than the base game provides on its own. If you have already sunk serious hours into the core game and found yourself cycling through the same two or three weapons, this pack is the most direct fix available. From a loadout-planning perspective, the value here is narrow but functional. Each weapon in the pack occupies a specific niche - filling gaps in effective range or animal rating that base-game weapons leave open. Hunters who min-max their gear around specific reserves or target species will appreciate having tighter tool-to-task alignment. Casual players who just want to wander Hirschfelden with whatever the game hands them will probably not notice the difference. The honest limitation is that this is a small content drop. Three weapons is three weapons. There is no new reserve, no new mechanics, no campaign content. The pack does nothing to improve the AI, extend progression systems, or add any structural depth to the simulation. If your complaint about Call of the Wild is that it feels shallow or repetitive, more guns will not address that. The base game already has a solid weapon roster for most play styles, so this is firmly a completionist or specialist purchase. For Xbox players specifically, the base game's open-world hunting sandbox is genuinely well-built, with realistic animal behavior, day-night cycles, and a cooperative multiplayer layer that holds up. Weapon Pack 1 simply extends the gear list. Given the base game's very positive review track record across nearly 200,000 Steam reviews, the foundation you are building on is sound. But DLC that adds only weapons should be treated as seasoning, not a main course. Buy this if you are already a regular Call of the Wild player who wants loadout flexibility. Skip it if you are still evaluating whether the base game is worth your time - sort that out first, then revisit the DLC shelf. Diego, Scout Team
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Game Info
- Developer
- Expansive Worlds
- Publisher
- Avalanche Studios
- Release Date
- Feb 16, 2017